fwiw, for
digital synthesis (non-standard or distortion synthesis) i
ended up rendering my compositions at 3mhz ... which was a good
compromise between computation time and sound quality.
And I prefer analog gear over digital gear
maybe because you did not like the aliasing artifacts and/or
quantization noise?
scnr
but 48 KHz 32 bit float is
perfectly ok for production, assumed there aren't software or hardware
issues.