On 08/13/2014 06:08 AM, Tim E. Real wrote:
[..]
OK I think I understand now:
With the current system, the user 'presses play button', but the button
then flashes informing the user it will be a few moments before we're
actually running, then it stops flashing and system runs.
With your proposal, the 'play' button flashes informing the user the
system is busy - BUT - at least when it stops flashing, he is /guaranteed/
that the system will start immediately.
While the user-experience may improve, technically that mechanism only
makes sense if it is automated (eg a MMC slave or similar).
A user pressing a button and that event jumping all the fences and hoops
until it finally reaches jack has a random delay to begin with.
With a modern SSDs the seek and pre-buffer time until the transport is
ready to roll is likely shorter than the time it takes for a mouse-click
to be processed by the application on most systems.
2c,
robin