On Wed, Sep 24, 2003 at 08:40:33PM +0200, Frank Barknecht wrote:
Ah, okay. You might want to take a look at Pd then,
which is a modular
synth and more. Doing such a sample-player in Pd is really easy. If
you need help, I could just build a Pd patch that does this very
quickly. The help file for the readsf~ object would be a good start.
The good thing, is that with Pd (or jMax or SSM) you can build very
personalized samplers and other things *without* knowing C++
I am in the process of learning Pd. How is the performance with sample
based synthesis compared to fuidsynth. Fluidsynth runs nice on my pc but
I will not compile on my powerbook because it has bits of x86 assembly
in it. Stange they have it for osX and linux but not ppc linux.
I currently do alot of sample synth in csounds. Real-time Performance wise can you give me
a comparison of sfront, csound, and PD? Has any body tried to benchmark such things? I
only have a cheesy celeron on my pc now also so I plan to use pd to come up with quick
ideas that I may later translate into csounds.
C/C++ would not be a bad thing to learn though do you think?
Thanks,
Jeremiah
ciao
--
Frank Barknecht _ ______footils.org__