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Long rambling question here; it's late.
I'm having fun making groove-like peices with various GNU/Linux tools (ardour,
fluidsynth, rosegarden, ams, whysynth, et al), but I'm finding I just don't have a
good feel for dance/DJ-style mixing.
So what I've been doing is just keeping the number of tracks relatively low, and
keeping the peices very short, becuase they get boring after a while. But that's not
what I want. I'd like longer peices that evolve.
In other words, I can layer loops on top of loops like there's no tomorrow, but then
the result is really too dense. I could sit here with ardour fader automation or something
like Freewheeling/tapeutape, and try to randomly vary these and play around with mixes,
but I don't have a good feel for it, I don't have the time sit through or choose
from many iterations of 10-15 minute mixes, and there's no *audience* here to judge
the result, so the exercise would be useless. I can't rely on past experience either:
I've never done much live playing (and it's been 10 years since I did), and
I'm too old to have ever done any live DJ'ing. That experience of
"mixing" music live for an audience-- and varying dynamics and textures in order
to keep the humans listening to it engaged and happy-- is priceless. And I just don't
have it.
The "social/human" answer would be: well, go find yourself a producer, someone
who has similar tastes and who has lots of experience DJ'ing. I generally don't do
well with collaboration, and finding the right people is always challenging, but
that's one option, and I looked into possibly using
ccmixter.com or
splicemusic.com
and letting "the group mind" do this for me.
The "DIY" answer would be: teach yourself how to do it. That's usually my
default answer for anything, and it may be what I end up doing. But trying to find an
audience to test the results, is difficult for me due to other obligations and
limitations. I have been looking into options, like asking the owner of my local coffee
shop if I can take control of his stereo for a few hours a day, plug a laptop and keyboard
controller into it, and thus obtain an audience that has no idea they are an audience. But
even then, I need a starting point first. I was going to begin by mapping out the
"mix structure" of a few peices that I like (i.e., just about anything on Groove
Salad on
somam.com), and then edit the ardour fader automation visually to match. But
I'd have to map out at a lot of mixes to try to distill their common features and
how/why they work as mixes.
Finally, I thought, wait a minute, there's another answer: the "geek
answer". Instead of trying to find another human to mix for me, or trying to train
myself how to mix, why not train the computer how to do it? What I'm on after is kind
of a "mix algorithm", that I can execute. Why not teach the compter how to do
it?
What I'd like to find or write, is a program that will take in lots of loops, and will
generate mixes, based on some rules or examples derived from successful peices in this
genre, and hopefully one which I can "train" by basically using myself as the
audience, or possibly actually use in a live performance situation. I'd either
manually tag the loop samples, or ideally have it do some signal analysis to determine
rhythmic density, tonal density, frequency range, etc. of each loop, and "slot"
it in to the appropriate place in the mix. Even better if it does this in real time, so I
can sit here with a keyboard and play stuff, and have the program decide on the fly where
each loop might fit in the mix.
So my question would be:
1) Is there anything out there already (OSI licensed) which will do this?
2) If I were to write it, what language/environment would be best suited for it
(i.e. csound, pd, supercollider)?
Thanks.
- -ken
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