On Wed, Feb 11, 2004 at 09:14:01AM -0800, Russell Hanaghan wrote:
> Phase 4: Add software to help analyze a room and
set up EQs, etc.
Personally I think automagic room EQ is not really practical.
The best it can do is take a good-sounding sound system in
a bad-sounding room, and turn it into a bad-sounding system
in a bad-sounding room :-)
Obviously the lack of ins/outs here is the first
issue...unless using
RME or Echo Layla or similar and then only like, 8 inputs...
If PCI is an option, two Delta 1010s would give you 16 analog and
4 spdif channels.
RME options give you a lot more channels.
On standard
cards the headroom specs might be an issue on inputs before distortion.
24 bits is a lot of dynamic range, you should be able to leave
plenty of headroom.
Here's
some use cases for an ideal world after all this is set up.
1. One sound engineer mixes house and monitors for a club band.
He's up on stage listening to the monitor mix and adjusting it with a
PDA over a wireless network :-)
Love this idea!!!
How the heck is he going to judge the front-of-house sound without
being in the house?
I don't think this is practical.
> 2. Two separate engineers for house and
monitors. Everything is
> routed through one computer (or a cluster) to multiple controllers
> (as opposed to analog splitters they now use). The monitor engineer
> has a controller and builds the monitor mix. The FOH engineer has a
> controller to manage the FOH mix.
that would be cool :-)
> 3. Multiple computer setup. Headless processor
that takes all
> inputs and outputs and does all processors. Laptop controllers that
> do the GUIs. For that matter, the processor box(es) wouldn't even
> need to be running X. It could be controlled via networking.
> Everything is fault-tolerant.
oh yeah :-)
btw, big touring shows are already using computers.
Digital Performer got some press out of being used on a Madonna
tour for all the sound cues, prerecorded loops, MIDI control of
lighting, etc. They didn't run the whole mix through it
but i'm sure that day will come.
--
Paul Winkler
http://www.slinkp.com
Look! Up in the sky! It's NANO TURTLE!
(random hero from
isometric.spaceninja.com)