This is still the case - Freewheeling is primarily designed to function like a
hardware looping pedal. albeit a very powerful one. The alternative way of
getting samples into freewheeling if you must if you really must (and miss out
on the fun of generating the samples live on stage) is to put the sample into
a jack enabled audio player and set the sample to loop. Connect the output of
the player to one of freewheelings inputs and then use a trigger to start and
stop recording at the right time. save the session.
JP Mercury has shown some interest in adding support for loading loops
directly but as of yet this has not happened.
On Sat, 2 May 2009 01:09:26 am Josh Lawrence wrote:
On Fri, May 1, 2009 at 3:08 AM, Ken Restivo
<ken(a)restivo.org> wrote:
As for Freewheeling's UI, there's a great
tutorial on their website that
makes it a lot clearer.
I remembered something: One of the mail reasons I didn't pursue
Freewheeling was it didn't support import of existing audio loops.
Getting it to do so required putting the loops in a certain directory
and doing some other magic. File | Import wasn't it... :)
If this has changed, lemme know.
--
The days just prior to marriage are like a snappy introduction to a
tedious book.