On Fri, Nov 19, 2004 at 07:42:47 -0800, Brad Fuller wrote:
Steve Harris wrote:
On Thu, Nov 18, 2004 at 07:46:37 -0800, Brad
Fuller wrote:
Sure -
that's a fair comment and a design decision once some project
like this gets started. I just brainstorming. However, even with an
onboard DSP, which is most likely what Pro Tools does, we'd still need
to map from LADSPA C code to DSP code. Is that easy?
I would think it's easier than mapping gates.
I have not ever looked at LADSPA code. I assume most people write in C.
Today's DSPs, even 10 years ago, have a full compliment of C programming
tools. Bingo.
Not really, most audio DSP chips use fixedpoint maths, which you cant
use in C very well, and LADSPA plugins are 99% floating point.
Can you explain why you feel you can't use FixedP in C very well?
Because it doesnt have any fixedpoint control operators or library
functions.
Yes, but coding
for DSPs is really hard work, and LADSPA plugins wont
port over as they use floating point maths.
I don't understand what you mean here either.
As far as DSPs that have FltP: The 320 has FP, the 2106 has FltP, etc
Do you mean they're too expensive?
No idea, all I know is that most of the audio DSP systems I know of use
fixedpoint DSPs. Possibly due to cost contraints.
- Steve