On Jan 2, 2014, at 7:26, Harry van Haaren
<harryhaaren(a)gmail.com> wrote:
64 x 2 @ 48kHz = 2.67msec
64 x 2 @ 96kHz = 1.33msec
=> Doubling the samplerate halves the latency
Sure, that math is correct, but this is not a really interesting observation if (as I
interpret the OP to be) you are trying to wring the lowest-latency performance out of a
real system...
If, in the case you describe, you are at "best possible latency" at 48 kHz,
simply increasing the sample rate is almost guaranteed to put you in XRUN hell. You are
asking the system to respond in half the time you had previously determined was its best
possible effort.
Thanks,
Bill Gribble