Sub patches
I'm still not entirely convinced, but like I said - it's worth trying it out,
and I think it's the best way to incorporate polyphony (duplicating subpatches
instead of the whole thing)
How shall that be modeled ?
some instantiator component containing a subpatch ?
I am puzzled how to present that to the user...
it is a very nice feature and having implemented the subpatches it would
be quite easy to implement... but how does it look on the screen ?
I'm thinking along the lines of a plugin that spawns another ssm window with
in and out modules (which map to the ins and outs on the subpatch module in
the parent patch), but I'm not sure yet. It could be as simple as a ssm plugin.
dave