On Wed, Feb 02, 2005 at 12:33:17 -0800, davidrclark(a)earthlink.net wrote:
Hi Steve,
Thanks for your comments on impulses, etc.
My main concern was that, and I'm sure you know this perfectly well, that
mathematical physicists are fond of saying about impulses, in the context
of integration, that the shape of the impulse doesn't matter too much.
It's a handy way to sweep away a difficult derivation!
Sure. They can still sound good though, and thats what were after, right?
Obviously its goo to have other techniques too.
(The following is more specific, hopefully of interest
to at least some
LAUer's.)
On my web page is a song "latest" that uses calculated IR's. Some
software
is there to produce them, also. But I know you're a busy guy! The song
"latest" is for headphones, as usual. Long ago you and some others
encouraged me to post the IR generators. They were so user unfriendly
that I took some time to "put some lipstick" on them. Hopefully they're
not too bad now.
I havent looked at your software yet, but I'l download it and give it a go
when I have time. You didnt post your URL BTW :)
Regarding synthetic space --- ironically a problem
with the Green's function
technique that I'm using, the calculated IR's are a little too accurate.
They have extremely sharp spikes, and the timing is very accurate. You can
hear echos where you might actually hear more of a reverb (with actual
diffuse reflections). Amplitudes can also become very large, yet the
sound have very little power. Here again, I think that diffusion and diffuse
reflections need to be incorporated, or something mimicing them. However,
this accuracy produces crystal clear sound, and I find more and more that
I like it compared to the mushy sound that a lot of audio software produces.
Some reverb models sound hilarious to me because they're so physically
erroneous. I can't hear the music over the sound of my own laughter.
Reverb is largly a matter of taste I think.
I'm not a big fan of ray-tracing at this time. It
just seems to me that
it's equivalent to a sparse grid without some sort of optimization or
pruning method. But I have no experience other than reading technical
articles.
I've not heard to output of ray traced impulses, it just seemed like an
interesting method.
- Steve