Ray Rashif wrote:
Good day all
I've recently gotten interested in recording & mixing in surround, which
led me to Ambisonics as well. I've noticed Fons has a good deal of
contribution to that field, judging from his tools (ambdec et al) and
credits.
My first stumbling block is how one would go about the mixing process
for such a project, especially since none of our DAWs have (true)
support for surround. Granted, there are ways to work around it,
especially if one doesn't need fancy 360-degree panning UIs. For
instance, although I've not tried it yet, theoretically one can stream
separate tracks to ac3jack. Each track can have its own panning relative
to front and rear groups, and since conventional surround (not
ambisonics) has no height information, that'd be adequate. I don't know
if existing surround VST plug-ins could be used within Ardour properly.
Secondly, would the tools from
http://www.kokkinizita.net/linuxaudio/ be
enough for ambisonics? I notice that there is only a decoder, but for
mixing, one needs an encoder (which I understand to be the panning and
bussing of WXYZ). Is there any native tool to help with that?
i've been using ambisonics in ardour quite a lot. check out fons' AMB
plugin set (and its README). here is a paper i did on this topic:
http://stackingdwarves.net/public_stuff/linux_audio/ambisonic_organ_remix/j…
slides:
http://stackingdwarves.net/public_stuff/linux_audio/ambisonic_organ_remix/j…
and a video from lac 2009:
http://stackingdwarves.net/public_stuff/linux_audio/ambisonic_organ_remix/J…
it's third order, for which the plugins are not yet released, but that
should happen rsn.
Third and _most_ important of all, is it possible to
listen to the
_virtual_ surround image in real-time through stereo? IIRC, Windows
has/had these neat little utilities provided by vendors to recreate 3D
(virtual) surround with n number of speakers, marketing to the 2-channel
stereo crowd. Any surround audio being streamed by the system would fall
back to this 3D thing if no surround hardware is available. Not sure
whether the same applies for an ASIO environment. If not, I may be
asking for something which has not yet been developed.
for any remotely professional application, the only thing that makes any
sense is a binaural rendering. which you can do using supercollider or
pd, but it's quite an undertaking.
Considering that ALSA has a "plug-in" for
downmixing multi-channel
audio, and it works OK, could there be a way to use it/something similar
within a JACK environment? It'd really help when I'm recording live, eg.
an orchestra, with surround miking and no more than just a monitoring
headphone. Something like ac3jack, but with some sort of virtual
surround output option.
a little fairy has whispered in my ear that the upcoming release of the
AMB plugins may have what you're looking for :-D