Hi,
I believe jack_transport, JOQ's new implementation, is
a standard part of jackd--doesn't require compile time
flags. Jackd does not require runtime flags to detect
clients that include jack_transport capabilities.
Consequently, if either Ardour or Rosegarden included
the transport functionality, issuing transport
commands from either will cause the other to respond
in sync. Very user friendly.
The old jack transport sync capability is still
working, I think, but deprecated. Ardour supports the
old sync and JAMin supports the new implementation. So
I suspect you could sync Ardour and JAMin. Might be
worth trying just to see it.
ron
--- Aaron Trumm <aaron(a)nquit.com> wrote:
hi all - I'm trying to understand the concept of
Jack Transport, so I can
understand what's not working, and what I'm just
missing...
here's an example I crossing my fingers on, but
figured wouldn't work: run
jack, run ardour, run rosegarden. set ardour to
"jack transport master" and
rosegarden to "jack transport slave" - play ardour,
hope that rosegarden
starts up - of course this didn't happen, but I can
hope! :)
I knew it wouldn't happen, because the sync
capabilities in both programs
aren't done, I know that part - but I was curious if
it would try at least,
or what
but then it occurred to me that even with everything
working, there may be
something more to do, perhaps with Jack (what? I
dunno maybe
jackd --enablethedamntransport or something :) ) -
so I thought I'd try and
find this out - and as always, I look around a bit,
and if I don't start
finding mention of it pretty quick, I ask this
list...
---------------------------------------------------------------
Houston Poetry Slam Team
www.houstonpoetryslam.com
NQuit Records
www.nquit.com
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