Hi Joker,
thank you for the praise :)
On Sat, 2006-11-25 at 20:57 +0100, joke(a)apo33.org wrote:
in Alsa mode, when you are manipulate the machines you
have cut in the
sound, like interruption... my kernel is a basic one but is it related
to the kernel?
It is related to portaudio v19, which does not make any effort to boost
the ALSA threads scheduling. As a result, the thread gets equal cpu time
as any other thread. Of course, this is unbearable.
Aldrin works best with the Jack Audio Connection Kit.
I would like to know what do you mean by 1:1 compatible to jeskola
Buzz... any buzz machines won't work with Aldrin? what do you mean by
compatible?
The wording has been changed just five minutes ago. There are no more
efforts on my side to get buzz binaries working. It is simply not worth
it to keep a corpse alive longer than neccessary. I am steadily porting
the most important and available machines to zzub/Aldrin.
On Windows, Aldrin loads buzzmachines through a wrapper, and is far more
"compatible", being able to load and play almost all bmx files
correctly.
Best wishes,
Leonard
Sorry for the
repost, I forgot to update the subject ;)
Aldrin is an open source modular sequencer/tracker, designed to be
1:1 compatible to Jeskola Buzz.
We're proud to announce the release of Aldrin 0.7 (Vulture),
featuring Automation, MIDI controller support, preliminary user help
documents compiled by Phed (thank you a lot!), support for song info
texts, preset editing, the all new M4wII synth, support for user
interface extensions and the usual set of bugfixes.
http://www.leonard-ritter.com/announcement_aldrin_0_7_vulture
--
Leonard Ritter
-- Freelance Art & Logic
--
http://www.leonard-ritter.com
--
Leonard Ritter
-- Freelance Art & Logic
--
http://www.leonard-ritter.com