On Wed, Jun 17, 2009 at 11:19 AM, alex stone<compose59(a)gmail.com> wrote:
On Wed, Jun 17, 2009 at 10:13 PM, Mark
Knecht<markknecht(a)gmail.com> wrote:
On Wed, Jun 17, 2009 at 11:01 AM, alex
stone<compose59(a)gmail.com> wrote:
On Wed, Jun 17, 2009 at 9:58 PM, Mark
Knecht<markknecht(a)gmail.com> wrote:
On Tue, Jun 16, 2009 at 12:13 AM, Atte Andre
Jensen<atte.jensen(a)gmail.com> wrote:
> Mark Knecht wrote:
>>
>> Seems that this thread's energy got shorted out somewhere.
>>
>> Too bad. Fun read.
>
> Something good came out of it, however; I'm now running arch (instead of
> ubuntu) and loving it.
>
> --
> Atte
>
>
http://atte.dk http://modlys.dk http://virb.com/atte
>
Is that arch, as in Arch Linux, and not arch as in ~arch on Gentoo? I
read your web page and feel disappointed that the Gentoo install still
either frustrates or scares off so many people, but it sounds like you
made a good decision. I hear good things about Arch.
WRT to the original audio distribution proposal I want to throw out an
idea that Linus and some of the other high-end kernel developers have
been discussing on the LKML, and it rings true as possibly important
for folks like us doing audio work. The comment was that distribution
packagers haven't accepted the idea of providing a 64-bit kernel with
a 32-bit tool set. The idea, as I understand it, is that with a 64-bit
kernel you get the potential advantages of using all the features of
your newer 64-bit processor - newer hardware flags, more memory. On
the other hand 32-bit apps might work better in virtualized
environments and, in my experience, would provide more backward
compatibility with older audio and Windows stuff. Linus and others
seem to think it's a a good thing to do, but no one is doing it yet.
I'm not qualified to say what's good or bad about it.
Just an idea about how this could lead somewhere different, if enough
people thought it important enough to actually undertake.
Cheers,
Mark
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Mark, even better would be native 64bit across the board.
Alex.
What do you mean by 'native' 64-bit?
I run 64-bit Gentoo with all apps built as 64-bit. Have for 4-5 years now.
- Mark
|As do i Mark. i meant i don't understand why we should pursue 32bit
as a continued option if, where possible, apps can be written for
64bit by default.
Just my view.
Alex.
And every view is important.
In my experience doing audio there are a lot of little gotchas that
pop up trying to interface to the real world where everyone is using
Pro Tools, media formats are Windows proprietary and generally 32-bit.
Wine, VSTs, M$ data audio/video formats. There's just lots of little
problems which I've found on my 64-bit machine which, when tested on a
32-bit Gentoo machine often aren't problems at all.
With that in mind I suggest I'd be more compatible running 32-bit
apps. They are easier to virtualize, should I want to use Windows
under vmware for instance (even though I do that now under 64-bit) and
probably they use less memory. There's any number of reasons. However
using a 64-bit kernel would ensure the kernel has access to everything
in the machine.
But again, I'm just parroting without truly understanding what I saw
Linus and a few others talking about. I got interested in the subject
and decided to post it hear as I don't think I've seen anyone else
interested in the subject yet. There are other issues, like dual tool
chains if you need to build your own kernel as well as apps, etc., but
none of that is insurmountable I think.
Here's the comment that for got me interested a week or so ago:
<QUOTE>
On Tue, 9 Jun 2009, H. Peter Anvin wrote:
A major problem is that distros don't seem to be willing to push 64-bit
kernels for 32-bit distros. There are a number of good (and
not-so-good) reasons why users may want to run a 32-bit userspace, but
not running a 64-bit kernel on capable hardware is just problematic.
Yeah, that's just stupid. A 64-bit kernel should work well with 32-bit
tools, and while we've occasionally had compat issues (the intel gfx
people used to claim that they needed to work with a 32-bit kernel because
they cared about 32-bit tools), they aren't unfixable or even all _that_
common.
And they'd be even less common if the whole "64-bit kernel even if you do
a 32-bit distro" was more common.
The nice thing about a 64-bit kernel is that you should be able to build
one even if you don't in general have all the 64-bit libraries. So you
don't need a full 64-bit development environment, you just need a compiler
that can generate code for both (and that should be the default on x86
these days).
Linus
</QUOTE>
Again, this is for the sake of conversation only, but when it's Linus
and Peter it seems like maybe I should pay attention, you know what I
mean? ;-)
Cheers,
Mark