I'm uneasy about the implications that mere
rumor compelled Joerg to
abandon NE, though as I said, I respect Joerg's wishes and his
accomplishments with regard to NE. I'm confused as to why Finale's
presence might force a developer to consider his own work a closed case.
After all, Finale is expensive, closed-source, and not necessarily
suited to everyone's work methods. NE is free software, open-source, and
works nicely for me. I would hate to see it disappear.
Joerg said that since sources are available anyone can continue with
NE development. I hope that happens.
I think you're seeing a simple and ugly reality being played out here. The
Open Source Software movement works well for things with a very large
userbase of appeal, but when things start to get vertical, and professional
music/audio software is pretty vertical indeed, the number of people who are
talented enough to make tools worth using *and* who have the time + energy
to devote to writing software for free is very very small indeed.
As the size of a piece of software's audience gets smaller, the %age of its
userbase who are also actively participating coders, designers, and the less
sexier areas of a coordinated software development process needs to
increase, or you will just not see any tools.
As it is in the commercial audio arena, the pricing models reflect a highly
vertical market size. If millions of people bought Pro Tools or Cakewalk,
it'd be priced accordingly. There is a great deal of dedicated full-time
audio engineering being performed to make these products interoperate and
work cleanly in a purpose-built manner. This takes time, money, and the
realistic sources of revenue to fund these efforts.
As heretical and perhaps counter-intuitive as it may sound, "early adopters"
of an emerging platform like Linux Audio need to either put forth funds (as
in filthy lucre) or earnestly committed engineering expertise towards these
products, or they will just not happen.
There is no tooth faery who is going to come down from Mount Avid with a
Linux copy of Pro Tools, or any of the countless "evil, proprietary, but
indispensible" tools audio professionals rely upon for their daily bread,
which is after all, about making noises for other humanoids to ultimately enjoy.
Cheers,
=MB=
--
A focus on Quality.