On Mon, 21 Nov 2016 23:48:43 +0100
Louigi Verona <louigi.verona(a)gmail.com> wrote:
Absolutely wonderful!
Thanks !
Intrigued by how you did that.
Apart from the synth, basically by putting together various sounds.
I must say that even though *maybe* this could be done in Ardour, I find
that Bitwig offers the user the flexibility to move things around
easily. And this is one big part, for me, of the problem eg. being
able to do that in the first place. I think, as with other things, and
it may sound corny to say so, that it comes mostly by doing it.
The problem is to be able to be there at the present moment, listening,
while at the same time doing things like playing a keyboard, playing
sounds. It sounds terribly easy and straightforward but it turns out
that it is not, for me. Seconds are always running away. Minutes,
hours, days, weeks, years. So the problem is to be really there.
The other part of the problem is to have transparent tools. Every
software can have problems. I've been way too often trying to find
out sw problems, reporting them, instead of 'being there'. The
transparency of the tools, that enables actions from the mind, from the
inspiration, to be materialized at the present moment is important, so
this means not going into avenues in the first place where we know there
could be tool problems.
And the third aspect is that even though I might be with the minority
regarding trying to be wholly, fully there at the present moment, I
hope that music gives this feeling to the listeners. At least this
type of music, which is not so much like songs where there is often a
state of expectation from the immediate future. So, to carry this
feeling of 'being there' by means of music to the listeners. I find
that some kinds of music, and perhaps in a general way all musics,
opens this door of consciousness regarding simply 'being there'. For
that moment the music lasts.
Cheers.