Yes, it was running, but he (my client) told me that
it was broken
when he tried running RP without artsd too. He also informed me that he
had not rebooted the machine for a couple of days, and I'm wondering if
our MusE adventures knocked out an audio device. Is that possible ?
Most probably he has some other program running (in the background?)
that is using the audio devices (something that was not killed properly
or refused to die...).
-- Fernando
> > I installed RealPlayer on a machine
running RH 8.0 and PlanetCCRMA. At
> > first it worked fine, but now it gets the following error on startup
> > under KDE :
> >
> > SNDCTL_DSP_SETFMT failed
> > Cannot allocate memory
> >
> > Anyone know how to resolve the problem ? Is artsd the culprit here ?
>
> Hmmm, why artsd? Do you have it running?
>
> > RealPlayer also complains that another application has the sound
> > device. Weird: this machine has a SBLive installed with the PlanetC ALSA
> > drivers, I don't understand why RealPlayer complains about not being
> > able to access the device. So, how do I check to see who's hogging the
> > resources ?
>
> I think you can use "fuser", so for example do:
> fuser /dev/dsp
> and it should tell you which processes if any are using the resource...
> I think realplayer uses the oss api.