On So, 20.05.07 13:02 Mrugesh Karnik <mrugeshkarnik(a)gmail.com> wrote:
Hi guys,
I'm trying to setup a `proof of concept' sound processing system on
my machine, using Linux. The system should cater rock/metal bands.
Now I need to know where to start and what to look at. There's so
much documentation and so many software out there that I'm getting
confused and don't know where to start. I have around a month to set
up the system, so as to give a presentation and a live demo at a
local community event.
I generally prefer to know my theory properly before practically
implementing, so please tell me what background knowledge I should
ideally have to implement such a system.
Any links, hints, pointers etc. very much appreciated.
Thanks a lot.
P.S. I'm using Gentoo and have access to the pro-audio overlay. Also,
since this is just a proof of concept type project, I won't be
spending on hardware. I have a Sempron64 2500+ machine with 1GB of
RAM and plenty of hard disk space, although on 7200 rpm PATA. I think
I can borrow a Creative SB Live 5.1 sound card from my boss for the
project.
Good base! :)
For a start just emerge
rt-sources
jack-audio-connection-kit (with jack-tmpfs useflag!)
ardour 2.0.2
some ladspa plugins (swh-plugins, tap-plugins)
For the theory part learn a bit about low latency kernel stuff:
http://rt.wiki.kernel.org/index.php/Main_Page
routing and working with jackd, recording with ardour and effect
processing using ladspa.
That should give a good knowledge base.
Also the pro-audio overlay wiki has two good articles about the kernel
and setting up a DAW using gentoo.
http://proaudio.tuxfamily.org/wiki
Cheers.