On Thu, 3 Jan 2013 15:02:54 +0100
Arnold Krille <arnold(a)arnoldarts.de> wrote:
On Wed, 02 Jan 2013 09:34:18 +0100 Jörn Nettingsmeier
<nettings(a)stackingdwarves.net> wrote:
reminds me of a band i heard of in the 80s
(forgot the name) who
released a single which, if recorded to some data cassette format,
would yield a computer game...
There where radio-stations sending out programs (as computer-programs)
to record and then use on your C64. And I believe also some TV-shows
sending a black-and-white box in a corner which was binary code...
I remember those days. At one point the PBS TV station in Boston was
broadcasting a PCM simulcast of their FM station, but you needed a special
decoder to hear it. I remember at least once recording a radio broadcast
of a program that would run on a Sinclair ZX81. I got it to work but yikes,
it was tedious.
A band distributing a game via vinyl was probably one
of the slowest
distribution ways even at that time without the global internets.
Actually, it was pretty damn clever, and when the only other alternative
was to type in a program, we jumped at the chance to try it. The Tarbell
system that was used to encode data on a cassette tape, and though it was
capable of delivering up to 540 bytes/sec, most data was transferred at
187 bytes/sec (1500 bits/sec, or 800 bits/inch of tape). Loading programs
of any decent size took what felt like forever, and there was always the
possibility that the data wouldn't load if the tape was flaky.
On the other hand: what would happen if one uses
vmlinuz and initrd as
raw-input for lame and then back to 'wave' with mpg123?
Don't even need that step:
$ aplay /boot/vmlinuz-3.6.7-4.fc16.x86_64
Playing raw data '/boot/vmlinuz-3.6.7-4.fc16.x86_64' : Unsigned 8 bit, Rate 8000
Hz, Mono
Pure raw noise :)
--
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Joe Hartley - UNIX/network Consultant - jh(a)brainiac.com
Without deviation from the norm, "progress" is not possible. - FZappa