No WAV can also contain 32 bit float, but you hit the
2Gig limit
pretty quickly.
Ah, I see.
sndfile-play (comes with libsndfile can play them) and
any program
which uses libsndfile (Sweep, audacity, ardour, ecasound etc) can
read them.
ok.
Sorry, does what?
records 32-bit. you already answered.
Look at sndfile-convert (also part of libsndfile).
ok. SoX doesn't use that lib?
Every soundformat can clip, the reason is not within
soundformats but within
the analog-digital-converters.
Well of course. But put that unclipped signal through some effects
and it can get really large really fast. It would be nice to not have
to worry about clipping internal to the computer also; constantly
watching meters and lowering levels and re-recording parts that
clipped...