thanks to all who read that missive and responded, very
interesting. lest you all think that i was complaining about the
state of linux audio, i assure you i was not. i had interpreted
earlier posts to be asking why more people weren't using linux audio
tools, so i gave an example of somebody who had been working in
another world and was moving into linux.
i love the process of learning new things, gotta keep the old
dog young, so for me learning more about how the hardware really
interacts with the software is an interesting puzzle to work through
--i feel the same way about writing code for supercollider. i don't
come from a background of writing code so the process of learning how
to do it is both frustrating and exciting --logic puzzles.
though not necessary, i should clarify my statements about
film and music industry media moving through macs, i meant mostly in
terms of recording (audio), editing and mixing (both video and
audio). certainly all the major visual-effect rendering has been cgi
-moving to almost all linux now. (though my friends at pixar imply
that there's some "upper management" pressure to sell renderman for
mac g5s...but then they'd actually have to man the phones for tech
support.. heh.)
the one thing that i can't reconcile yet is mr shirkey's post
about the other perspective: if you can't hack the pace then you
shouldn't be in the driver's seat.
i am definitely of two minds on this. one side says that,
yes, no compromise should be made by those who know how to make a
thing do what they want it to do simply to allow others do it as
well. in this way there can be major forward momentum in the growth
of a system, but it also makes an elite group of experts that must be
deferred to in order to be able to use their wisdom. this can have
deleterious effects upon the culture of the users, besides just
making some cache of coolness that comes with being "in the know"
(while appearing to be snobs from those that wish they could be in
the know themselves!) that is completely irrelevant to the real
situations, yet completely within human nature, wherein the
development must take long and winding routes to reach the majority
of the users who cannot "hack the pace", pun intended.
for myself, i see the allure of learning to stay on the
bleeding edge of technology and to make music from software that is
coming into being daily from a group of people who are likewise
inclined. i am one of those people who has to take a preset apart to
make something of their own before thinking that they are making
their own music. and while i would love to believe i am special
somehow for being that way, politically i think i am far too populist
to allow it to become elitism. so that part of me wants to make the
hard things get easier, perhaps.
ok, enough of this -
--
_________________________________________________________________
Jonathan Segel -- MAGNETIC -- PO Box 460816 S.F. CA. 94146-0816
4014 Brookdale Ave. Oakland, CA 94619
jsegel(a)magneticmotorworks.com <-----> magsatellite(a)yahoo.com
http://www.MagneticMotorworks.com
tel (510) 534 7825 cell (510) 484 7415 fax (425) 955 4495
Initial package release of jackEQ-0.3.3 is now available from sf.net.
http://jackeq.sf.net
TODO:
internally assigning jack i/os
multiple interfaces - Long interface
- Tall interface (current)
extra button functionality - mostly for ease of use
unlimited channel support (mostly a gui design issue)
variety of xfader gain slopes for better mixing.
MIDI fader console support.
Enjoy.
--
Patrick Shirkey - Boost Hardware Ltd.
Http://www.boosthardware.comHttp://www.djcj.org - The Linux Audio Users guide
========================================
Being on stage with the band in front of crowds shouting, "Get off! No!
We want normal music!", I think that was more like acting than anything
I've ever done.
Goldie, 8 Nov, 2002
The Scotsman
Mark wrote:
> Windows Media Player doesn't handle ogg files. Is there a Windows app
>that would allow my to listen to ogg files?
I have used Sonique2 (not the original sonique, that won't work).
It is a beta, but appears to work for my .ogg files.
--
Juhan Leemet
Logicognosis, Inc.
hello all - is there a cd recorder that can record audio cds to an ide cd
recorder driver?
I have xcdroast, which doesn't seem to do audio - it has an option to play
audio files from the harddrive (and doesn't see my soundcard and I can't
figure out how to load audio files anyway - weird)
and I have of course the command line cdrecord - but that seems to only deal
with scsi drives - right?
hmmm
thanks!
--
--------------
Aaron Trumm
NQuit
www.nquit.com
--------------
well I've been googling, and reading and googling and boogling and moogling
and juggling and fuggling and tuggling for hours upon hours and I still have
this question...
"So, are you all telling me that there are no sequencers for linux that
support a simple sysex dump and sysex receive, you know, by taking a .syx
file and throwing it out to the machine?"
:)
--
--------------
Aaron Trumm
NQuit
www.nquit.com
--------------
Hello - maybe someone can help
I have this problem - all of a sudden when I boot up, my HDSP9652 sound module
won't load - a big red FAILED is shown - it was working yesterday - here's
what I've got (some of you already know this ;) ), and what I changed:
Red Hat 9
planet ccrma install
Alsa drivers that me and mark K and fernando fixed with the HDSP patch by
thomas
- all was well
then I got the failed today, and when I tried to insmod the module from a
terminal I get:
# /sbin/insmod snd-hdsp
Using /lib/modules/2.4.20-20.1.caps.rh90/kernel/sound/snd-hdsp.o
/lib/modules/2.4.20-20.1.caps.rh90/kernel/sound/snd-hdsp.o: unresolved symbol
snd_hwdep_new_Rf0dea83e
hmm lesseee if I can remember what I changed yesterday (I don' t THINK I had
tried rebooting anytime yesterday)
dosemu with cakewalk, and mdf (a simple does midi librarian) - I doubt this is
the problem
the hotplug scripts from planet by doing:
apt-get install hotplug hotplug-gtk
that was in order to install midisport 2x2 driver from usb-midi-fw.sf.net
these last two are my culprits, I assume. but everything was working nicely
together yesterday, before I powered down.
I'm confused :)
--
--------------
Aaron Trumm
NQuit
www.nquit.com
--------------
>I'm probably showing off my inexperience here, but what about SGI? I
>thought all the Silicon Graphics stuff had been ported to Linux and
>Linux was becoming the OS of choice for Hollywood DM people who used
>to rely on SGI because it's Unix-based, and all that. Is that not
>true?
It is true that lots of the major pipelines, especially ones heavily into CGI work, are turning to Linux systems. However, most or them are the huge industry powerhouses (Pixar, Dreamworks etc) who have their own in house software and developement. They are just simply porting their software over to Linux. So even though they are proving that Linux works as an excellent OS for media production, very little of the apps they use are available to the public. And of course they are willing to get their hands dirty... :o)
Reguards,
-Reuben
i'd like to chime in here, just to give a completely
different perspective, and the problems i have encountered. this is
long personal history, feel free to delete (those not on digest!)
first thing that is majorly different is that i am a
macintosh user, and have been for some 15 years now. that's not where
i started in computers, but it is in computers used for music. i have
always enjoyed the usability and abaility to individually configure
the platform and, for a long time, felt like the attitude of the
software makers and users of this platform was in line with my own
attitudes on computers and music; which is to say: an ideal of
futurism and creativity, extending from xerox PARC to the 21st
century.
of course things changed. apple has become a very strange
company (and slightly greedy - though now i hear they are below 3% of
the market share, so maybe i would be too...) and MS windows has
become ubiquitous as a non-business platform simply by virtue of the
fact that once so many people were indoctrinated into its use via
work-related computing it was easier for them to move to a home PC in
that same realm.
luckily for me, working in california in music and film
production, i have been able to stay in the macintosh arena - despite
what the european music software manufacturers would have us believe,
most film and cd media manufactured and sold around the world during
the 1990s was ultimately made, assembled, mixed or produced in its
entirety in some combination of avid-controlled software running on
macs.
i say luckily, because i came to really dislike working in
any microsoft software: it seems opaque to me, and the organization
is diffcult. plus it's so obvious that the window interface is a poor
copy of the macintosh's direct descendent of the dynabook ideal. like
the start-from-below as opposed to from-above. (plus i like a command
key under my thumb..) so it's not about GUI (though i am partial now
to mac after much accustomization) so much as organization.
anyway, that's just where MY brain is at. several years ago i
split the full time entertainment industry for academia and the avant
garde (back to my roots! although i am still a professional musician
and tour and record several months out of a year.) so i finally took
the time to reeducate myself in the computer world, to get beyond
sequencers and digital-audio workstations. that brought me back to
synthesis, which for the intervening years--post buchla-and-moog--had
been rack-mount yamaha or emu items. (although it should be noted
that when i was working on film sound design i did use maany
manipualation tools like soundhack or metasynth...)
my present main arsenal for making music on mac, both for
studio and live performance, shows: max/msp, supercollider (2 and 3),
reaktor (see reviews i have written for MIT CMJ) and protools. as
well, there are several other apps of course, but less usage on the
whole. i run mac os X almost exclusively (unless i need to do
something in supercollider 2). i like OS X. really! sadly, the gui is
taking more cpu and causing things like max/msp to have timing
problems! things like this are being ironed out slowly, and with new
computers, we hope we get the chance to have things work properly.
more sadly than that, however, is the wholesale abandonment of the
platform by various manufacturers - clavia's synth patch editor for
example, has no OS X version, nor is there one planned. so if i need
to edit patches in the hardware, i need another OS. and RME, well,
they're just so self righteously anti-macintosh that i feel bad for
having bought the multiface.
so... linux. why, you may ask? there are several reason for
me. one is that i like computers. a lot. it seems like linux users do
too. another is that the aformentioned "idealistic attitude" of
futurism, creativity and also cooperativity exists in the linux
community, where it is becoming lost elsewhere. this attitude, as it
were, is extremely important to me in choosing what i work with,
perhaps despite difficulties in doing so. still another reason is
that i fear the macintosh being put out of business by microsoft (or
apple shooting themselves in the foot), in which case i want an
alternative. as for the price, well. that seems less important. a
cheap system is cheap, but a good system is still expensive. the
points about market-driven development of software are well taken -
if you want to use the same thing as everybody else. i have some itch
to make my own patches in modular synths (though i really appreciate
looking at other people's code/patches to learn how to. great thanks
to ssm and ams - especially after i found out about the
/usr/share/ams folder was and what it contained, for example.)
so i started by converting old ppcs to yellowdog. i
immediately realized that the makers of the linux desktop gui
environments were coming from PC backgrounds! almost all remind me of
windows parodies. and while PD is probably beautiful and powerful, it
sure is ugly compared to max/msp (sorry if that is offensive to
anyone). anyway, i moved from there to a debian-ppc system, which i
liked better, got alsa to work (!) and it made noise so i finally
bought a pieced together pentium system and installed planet-ccrma.
easy install, difficult to make it work with its built in sound chip
- still haven't made sound without digital clicks (the final problem:
can't change the IRQ of the VIA82xx snd card from it's position where
it lives with a usb hci and eth0 -- is this really information that a
studio user/musician needs to be aware of...?*), but at least i am
now much more familiar with what's available and what applications i
will use. next time i have several hours, i'm going to reread the
archives of this list to figure out how to reconfigure my system for
the rme multiface. -anybody write up the final how-to?
(to the above list i should mention that i burned a july '03 iso of
knoppix-ppc to check on my powerbook and it's really good! very
impressive interface and immediate hardware and file system
accessibility. very nice. still having a hard time with getting the
ccrma-redhat networked to see the hfs+ files..)
so, i can see that the massive amounts of configuration
needed to make a linux system work in a studio environment will be
daunting to most users. i don't think anybody in *my* immediate
working environment (band, studio, college) would be able to do it**.
that combined with learning the new structure of the file system
(where is this app? where are its libraries? where are the
files/patches for it kept? how do i make it work?) make it a daunting
task for any lay user of the more popular windows/mac
softsynths/sequencers etc. to navigate. i really don't see how this
could be made any easier immediately. the result is that it is going
to take determined individuals to use the audio applications for the
time being. but this means people that actually care enough to use
them and help out other to do so as well! and hopefully that attitude
will gather more users, but the people on the inside have got to
realize how far they are from the people on the outside in terms of
familiarity with the system in general. even i take some of these
things for granted, once they are learned. zero-conf is probably the
only way to get the masses to do anything!
anyway, so here you have another perspective of somebody burrowing
into linux audio from another route. thanks for reading and
considering another's perspective.
-jonathan
*this is rhetorical of course, but...
** when i mentioned that i had a linux computer at home in my studio,
a student asked me "isn't that only black and white?" so you can
guess where the general populace is at.. of course, this is the same
state that keepes electing actors to be politicians, so on the whole
we ain't that smart.
--
_________________________________________________________________
Jonathan Segel -- MAGNETIC -- PO Box 460816 S.F. CA. 94146-0816
4014 Brookdale Ave. Oakland, CA 94619
jsegel(a)magneticmotorworks.com <-----> magsatellite(a)yahoo.com
http://www.MagneticMotorworks.com
tel (510) 534 7825 cell (510) 484 7415 fax (425) 955 4495
Hello All
I'm thinking of buying an M-Audio Revolution for a gaming PC, I've had
great luck with ALSA and my Delta44 in the studio so I'd like to get
another M-Audio. Is anybody using this card? Does the digital speaker
output work? What's the word on the current state of surround sound in
Linux?
Thanks - JB
// John Bleichert
// syborg(a)earthlink.net
I recently had some problems with static while playing back some wav files with Winamp3 on my W98 partition, and after reading this thread, tried Winamp2.91 (I think, 2.9x anyway). It seems to be working alright so far, thoough I haven't tested it with the problem files yet.
What's wrong with Winamp3? Is it the same kind of static problems that I encountered, or something else?
Oh, and BTW, Winamp2.x for the last couple of releases supports Ogg Vorbis without needing a plug-in.
Thanks,
Barton
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