One of the JACK developers reported this problem on LKML and the reply
was very interesting, this could explain a lot of the weird latency
issues that laptop users are seeing.
http://lkml.org/lkml/2004/10/11/182
The basic issue seems to be if your laptop has a broken BIOS which
implements ACPI using SMM you are out of luck. Here is some more
information on the problem (near the end of the page):
http://www.infoworld.com/cgi-bin/displayNew.pl?/glass/bg112596.htm
If ACPI causes you massive xrun/latency problems then you might have
such a broken BIOS. If you are having weird latency problems with a
laptop, even with ACPI disabled, try to see if it corresponds to the fan
turning on or changing speed. If so then you might be screwed :-(
There does not seem to be a lot of hope if you do have one of these
broken machines. But we can at least identify the problematic laptops,
complain to the manufacturers, and warn people not to buy them.
Lee
Anyone got any clues as to why I don't seem to be able to get any MIDI
messages from the MIDI/gameport on my SB Live! Value?
I've got an evolution MK149 keyboard hooked up to it with the supplied
power/data cable (power seems to work, the lights come on), but when I hook
up a midi monitor to any of the MIDI ports on the Live! in alsa, there don't
seem to be any messages coming through at all.
No config files, since I'm not sure which ones to post... Can do so if you
need enlightenment.
Thanks for reading my woffle
I managed to get the 2.6.9-rc3-mm3 and thusly VP-T3 kernel built and running!
I had to patch some files:
To get mm3 alone working I had to patch a file that VP-T3 patches:
http://marc.theaimsgroup.com/?l=linux-kernel&m=109714329614794&w=2
and start the kernel with the i8042.noacpi option.
I am patching and building a new kernel that should not need the
i8042.noacpi option:
http://bugme.osdl.org/attachment.cgi?id=3838&action=view
M problem now is that I have ganed NOTHING with respect to latency. This
is what I run to do PD, and I still get xruns!
sudo jackd -R -d alsa -d hw:1 -r 48000 -p
sudo pd
my .pdrc:
-jack
-rt
-path /usr/local/lib/pd/externs
-path /usr/local/lib/pd/extra
-path /home/wade/pd/general
-path /home/wade/pd
-lib sphere~
-lib fftbin~
-lib zexy
-lib Gem
-mididev 1,2,3
-r 48000
-sounddev 3
-blocksize 1024
-channels 18
-audiobuf 8
What can I do to lower latency whilst eliminating xruns?
When I load a very large patch the whole machine essentially locks up,
sputtering and jerking with no response for minuets at a time.
Thanks for the continued help with my troublesome x86_64 machine.
All I want is a solid machine for performances...
-thewade
>I'm looking for methods in Linux to add reverberation
>to sounds (not necessarily in real time) using
>controls based on room size and specifications. I've
>found some LADSPA plugins that have simple controls
>- - GVerb, Freeverb, and Stereo reverb - which would
>work if I can't find anything else. Does anyone know
>of any options of any sort that provide more complex
>controls (room dimensions in three directions, damping,
>placement of source and mic)? Thanks for any advice.
TAP Reverb Editor:
http://tap-plugins.sourceforge.net/reverbed/manual.html
It may not have the exact _type_ of controlls you are describing but it
offers a lot of complex control.
-Reuben
Hello,
I'm looking for information on the art of drum pattern
creation. I don't talk about "howtos" for various drum machines or
sequencers, I know how to use these, I just suck at creating good drum
patterns ;-(
I do differrent styles of music , folk , rock , jazz, classic,
experimental stuff, but no dance or techno stuff ( even though some of
my folk music out of my sblive synth feels a little more techno than it
should ... ).
One of the first thing I should probably do is study drum and get a
teacher or something, but I felt maybe some of you know some tricks:
what to avoid , what can be used at will, how to create fills... I even
though I could receive a pattern library full of examples.
I currently use rosegarden4 sequencer, the matrix editor is nice for
drum part edition, but I also have hydrogen and tk707.
And also, if you think another list would be more appropriate, tell me
which.
Thank you
Frank
apologies. I wanted to answer the last email privately in Spanish but I
didn't know that the default reply-to was addressed to the list.
I make a short translation of the wothful points I commented right there:
to repair the bug in the Demudi's keyboard of Languages different from
English:
xf86cgf -textmode and select "keyboard".
and also I said that they 've already released the 1.2.0 version of
Demudi, which works better than the betas and that there's good support
on the agnula user list at www.agnula.org.
that's it
It seems that the little "lunch box" form factor with a flat screen
monitor is really portable but has the advantage of giving you control
over the kinds of hardware you're using, as opposed to a laptop where
you're at the manufacturer's mercy.
I would think that your safest bet would be to convert a mac power book
into a PPC linux machine, but building a little linux lunchbox machine
would still be a lot cheaper than forking out $2000 for a powerbook, but
that's still better than spending $850 on a paper weight.
Hi Frank,
I'm a drummer who has been studying and playing some of the genres you
mention. Generally I'd say that the best sequenced drum patterns I've heard
have been programmed by drummers with a few exceptions. I believe that you
too can be one of these exceptions.
If you are a performing musician, you will have drummer friends. If you are
not, my advice is that you rely on a school of music. I'd like to give
advice on what you should study in order to create nice patterns, rythms,
loops and fills. It's not very different from actually studying the
instrument to be honest.
Rythms: you need to know the different rythms that drummers actually use
when playing different styles! Best source, an experienced drummed friend.
Failing that, a drums teacher. It can be explained over the internet how
rock is usually played in 4 / 4, 8ths on the high hat, accenting the one,
two, three, four notes and playing the remainder one-and, two-and,
three-and, four-and as ghost notes, then the bass drum and snare could play
alternate quarters. But many rythms, even standard folk ones for instance,
are much more complex (even rock needs to be played in a richer fashion for
interest sake). If you go for the teacher option, just make him understand
what your goal is, so he or she will concentrate on typical rythms rather
than on wrist exercises!
Fills: you need to know the instrument and its technique for that. You will
need to study rudiments in order to create interesting sounding changes,
breaks, fills and so on. You will need to learn "snare rudiments" such as
"single roll, double roll, paradiddle, flam" so you can translate those
(mentally) to the different elements of the kit, then to the sequencer. Mind
you are lucky that at least you don't need to do it in real time like us
performing drummers :-)) The method we've all used to develop our technique
is one by Budy Rich called something like "Snare rudiments". If you have
your drummer friend or teacher explain how to use one of these books, I
guess a few hours of lessons should be enough for you to understand how it
all works. Then you will need to translate your strokes to MIDI velocities
in such a way that it sounds good. My experience is that you get best
results by translating real strokes from real fills, one by one. For
instance, you may have a fill consisting of 8 16ths snare strokes. Some
people would sequence the velocities for these notes by making a linear
"ramp" (quiet to loud). Well it sounds crap. One way that sounds good (the
one I know) is to try to emulate the drummer. On usual 4 / 4 tempos, you
usually play that in the snare by using an unfinished 9 stroke double roll,
that is R R L L R R L L (R for right hand, L for left hand). To translate
that, you will need at least 4 different velocities. If we name them A to D,
being A the loudest, you will then sequence A - C - B - D - A - C - B - D.
Reason is the drummer will rather naturally accent the notes that way so
tempo is kept even for fast rolls. The rudiment is like that so good tempo
and nice swing can be achieved naturally. In order to work out the way it is
actually played, you need this book of so called "snare rudiments" plus a
pair of drum sticks to tap on.. anything, really.
Best luck!!
Cheers,
Alex
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Quoting Mark Knecht <markknecht(a)gmail.com>:
> On Tue, 12 Oct 2004 20:33:03 -0600, thewade <pdman(a)aproximation.org> wrote:
> > Im trying to get a VP kernel to build on my AMD64 laptop. I get a kernel
> > Aieee when I try to boot 2.6.9-rc3-mm3-T3 so I decided to try mm3 alone.
> >
> > When I try to boot, it boots fine except my keyboard is disabled.
>
> What are you booting to? Are oyu booting to a runlever 3 equivalent
> where there is no graphical display? Or are you booting to a runlevel
> 5 equivalent where X is running.
No, just to command line. I run startx to get to windowmaker.
> I\'m thinking that the answer for these two runlevels might be
> different. (I.e. - when X is up the keyboard is controlled by your X
> configuration file...
But kudzu runs in that command-line menuing system like menuconfig for
kernels, so that is not xwindows...
I cant even hit caps-lock and get my little green light to come on!
2.6.9-rc3 works
2.6.9-rc3-mm3 doesnt like my keyboard
2.6.9-rc3-mm3-VP-T3 gives me kernel Aieeee
All on Fedora Core 3 test 1, AMD64 laptop
Standard kernel with patches and g(libc,cc)-3.4.1-10
Poop!
Thanks for the help!
-thewade