Hi,
maybe i'm just blindstruck or plain stupid but when i accidentally hit the
"hide" entry in the qjackctl popup menu [usually happens when i want to
reset the xrun count], there's no obvious way to make it visible again.
I figure this hiding is some "kde thing", right? Bummer, when one doesn't
run kde. Is there any other way? If not would it make sense to place the
"hide" entry at some other spot in the popup menu? The topmost is the one
which gets hit accidentally the most i figure (at …
[View More]least i hit it pretty
often).
flo
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Hi,
OK, I'm really proud that I got SC installed and running the one
little demo that came with the program. It makes a few notes looping
with a filter being swept. Cool!
Now, I just want to use SC as a synth to start. Does anyone know of
even a single good site with downloadable examples that I can run and
play around with to start? I was very impressed with a couple of the
mp3 examples on the SC site itself, but disappointed that nothing much
came in the build of SC itself.
Of most …
[View More]interest are examples that take MIDI input, but repetitive
things like drones, etc., are really cool too.
Thanks in advance,
Mark
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Hi,
(Cross-posting to fluid-dev list, just in case someone is listening there
too, and have some comment into play)
I don't seem to notice this behavior, but strange enough, I don't have
that many soundfonts to try. Maybe if you point us a specific soundfont
file (url?), bank and program numbers of the patch where the issue is
exposed...
Probably not on time for your presentation, but I would like to confirm
whether it's an internal fludisynth bug (qsynth is just a Qt frontend to
…
[View More]libfluidsynth) or a side-effect from from your ecosystem.
Distro and fluidsynth/qsynth versions would be welcome for the record. If
you compiled from source, the configure command line optimization options
are known (by just me?) to have a relevant impact to the fluidsynth build
stability and behavior. Just check it out.
Bye now.
---------------------------- Original Message ----------------------------
Subject: [linux-audio-dev] QSynth/fluidsynth having problems with looped
soundfonts
From: ico(a)fuse.net
Date: Wed, November 3, 2004 4:12
--------------------------------------------------------------------------
Hi all,
Just a quick question before my tomorrow's presentation. I am hoping to be
able to present fluidsynth/Qsynth but one of the issues I encountered
using two different versions of fluidsynth and a number of soundfonts is
that the sound of soundfonts is fine until they begin to loop (i.e. long
flute sound eventually starts to loop the sample) and then at every loop
cycle there is a kind of a clicking noise as if the loop points are either
badly designed (unlikely, since I tried 5 different soundfonts that were
downloaded from different places), there is something weird with the
tested versions of fluidsynth, or this is a bug?
Any help is greatly appreciated!
Best wishes,
Ico
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I use mostly csound under linux, and in deferred mode. Once I can get
csoundVST running under linux, then I plan to use the python api to glue
it into the python OSC library and then use open sound control to create
what I'm conceptualizing as a kind of teleprescense jazz, electronic
improvisation, where I can send the app to the location and then control
the performance remotely with OSC.
First I have to figure out which version of Portaudio I should be using
with csoundVST, I've tried to get …
[View More]it running under both windows and linux
and have so far failed, but I have to keep trying cause I can't wait till
I can write my own extensions to the python lib.
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Can you create a file that is the 3rd, 4th, or 5th
harmony to another file using Sox or ecasound?
I've got a nice riff in the file riff.wav and I'd like
to create some files that are in harmony to that file.
So I'd have a file called riff_3.wav that would be
in 3rd harmony to the riff.wav, and one called
riff_4.wav that would be in 4th harmony, riff_5.wav,
etc. Then I'd like to combine these files in various
ways to create an output.wav. just to experiment and
see what happens. Can you do this …
[View More]using Sox or
ecasound? Could anyone tell me how, or where
I could get some examples or more information on
how to do this?
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hello list.
ive somewhat recently begun composing, and also experimenting a little
with sound in linux ... so far though i only have a schumann baby
grand piano and this gentoo linux workstation. i decided earlier this
week to branch out a bit and purchase a synthesizer; and i figured i
should poll this list for suggestions. my budget is pretty slim though
... $500 max. new/used ... new/old ... analog/digital ... doesnt
really matter to me. i just want rich sounds and plenty of knobs for
…
[View More]twiddlin'. :D
suggestions?
--vord
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Can anyone give me a working example of the
Sox compand command? The one in the Sox
examples ( man soxexam ) does not work on my
machine. Everything else works and it's great to
have these examples or I'd never figure it out
on my own. All I need is a working example of
how to expand and how to compress using Sox
and I'd be very pleased.
This is what does not work:
As root, using OSS
play my.wav compand 0.3,1 -90,-90-70,-70,-60,-20,0,0
-5 0 0.2
The wav file is 16-bit, 2 …
[View More]channel, 44100 Hz
The error message is:
/usr/bin/play: line 205: 1576 Segmentation fault sox $volume
$fopts $fopts2 "$filename" $arch_defines $device $effects
duh? Anybody know how to fix this?
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Hi Hamish,
>I'm currently trying to choose between Mandrake and Ubuntu Linux,
>both of which look suitable for a non-tech-minded person like myself.
I would recommend installing a DAW oriented distro. Demudi has been
recommended in the different forums as the easiest way to setup a studio.
The reason is that all other music oriented distros (Planet CCRMA, Thac's
packages) need to be installed on top of a general purpose distribution.
I've recently installed Demudi and it's been a …
[View More]painless proccess generally.
It's based on Debian, so you can add general purpose packages to your "audio
PC" at a later date.
>And how far off is the 1.0 release for Rosegarden?
According to the website, it's happening very soon..
>And are there are any performance oriented apps for Linux similiar to
>Ableton Live?
Dunno, but I can recommend this forum for this kind of info, it's great:
http://www.music.columbia.edu/mailman/listinfo/linux-audio-user/
Also could be of help for making a final decision on which distribution to
install..
Cheers,
Alex
_________________________________________________________________
Express yourself instantly with MSN Messenger! Download today it's FREE!
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Announcing the first public release of the hexter DSSI plugin.
http://dssi.sourceforge.net/hexter.html
hexter is a software synthesizer that models the sound generation of
a Yamaha DX7 synthesizer. Now you can have the sparkling, richly
evolving sounds of this classic FM synth on your Linux workstation!
There are a few things still missing from hexter's emulation of the
DX7 (and it doesn't attempt more general FM synthesis like Native
Instrument's FM7), however, even at its current stage …
[View More]of
development, it is quite useable and recreates the sound of the DX7
with greater accuracy than any previous open-source emulation (that
the author is aware of....) It can easily load most of the thousands
of DX7 patch bank files available on the Internet, and can accept
patch editing commands via MIDI sys-ex messages from your favorite
DX7 editor/librarian.
hexter operates as a plugin for the DSSI Soft Synth Interface. DSSI
is a plugin API for software instruments (soft synths) with user
interfaces, permitting them to be hosted in-process by Linux audio
applications. More information on DSSI can be found at:
http://dssi.sourceforge.net/
The latest hexter version (currently 0.5.7) can be obtained at:
http://sourceforge.net/project/showfiles.php?
group_id=104230&package_id=134428
hexter requires a working DSSI host, liblo, GTK+ 1.2.x, plus the
ALSA headers and LADSPA SDK.
hexter is written by Sean Bolton, and copyright (c)2004 under the
GNU General Public License, version 2 or later. hexter benefited
greatly from previous open-source efforts, most notably Juan
Linietsky's rx-saturno, and FluidSynth by Peter Hanappe, et al.
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