Looked at hammersound.net, downloaded a couple of
.sf2's, successfully loaded with qsynth, played with
cool sounds in rosegarden4 and with plain ol' pmidi on
the CLI. Having lots of fun! :-D
The question: what's a pad, in the context of
softsynths?
TIA,
Mark
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DSSI v0.9 released
==================
I'm happy to announce version 0.9 of the DSSI plugin API.
http://dssi.sourceforge.net/
DSSI is an audio plugin API designed for software instruments with
custom user interfaces.
DSSI is based on the LADSPA effects plugin API, the ALSA sequencer
event types, and OSC (Open Sound Control) communications. It's
intended to be easily understood, GUI-toolkit-agnostic, and slightly
biased towards familiarity with MIDI. The DSSI distribution package
contains a JACK/ALSA-sequencer reference host and some plugins as well
as the specification and header. DSSI 0.9 was constructed by Steve
Harris, Chris Cannam, and Sean Bolton.
New in 0.9
----------
The main improvements in 0.9 are to the reference host implementation
and sample plugins.
The 0.9 API itself is binary compatible with the previous 0.4 release.
A new convention for plugin-global (rather than instance-local)
configuration data and a convention for setting a plugin's project
working directory have been introduced, and 0.9 clarifies certain
implementation points in the documentation.
Available hosts and plugins
---------------------------
Two hosts are currently known to include complete or nearly-complete
DSSI support: the reference jack-dssi-host included in the DSSI 0.9
distribution, and versions 0.9.9 and later of the Rosegarden-4
sequencer.
Currently available plugins include:
* a FluidSynth soundfont plugin included in the DSSI distribution
* Xsynth-DSSI, an analog-style (VCAs-VCF-VCO) plugin
* dssi-vst, a wrapper plugin enabling the use of many Windows VST
instruments and effects
* hexter, a Yamaha DX7 modeling plugin
* three smaller example plugins (two synths and a sampler) that are
also part of the DSSI distribution.
Hi,
I'm pleased to announce an interactive sound piece done for Pure Data
(Pd). [1]
The piece consists of an idealized physical model - idealized in the
sense, that friction is simplyfied to binary values 0 and 1 - where up
to two Interactors are expected to influence one degree of freedom
they are given, being helped by visual and acoustic feedback. The
aural experienced is enhanced through incorporating the Poldy(tm) 1D
Surround Sound System, which presents a moving, self-referencing
fractal unit generator.
Have fun with the download at: http://footils.org/cms/show/27
[1] Pd is available at: http://crca.ucsd.edu/~msp/software.html
Ciao
--
Frank Barknecht _ ______footils.org__
Hi all,
A couple of us are thinking of putting together an open source focussed music
and visual performance night in London (UK), with the aim of making it a semi
regular event with a bit of a workshop feel to it - so people can share ideas
and have some fun.
We're just wondering what the interest for such an event would be, whether
people would be interested in participating, or indeed if there is already
something going on we've missed. Also if people are already doing similar
nights in other places, if you have any tips.
You can contact us directly at:
leechun(a)leechun.freeserve.co.uk
dave(a)pawfal.org
or reply to the list...
cheers,
dave
Hi all,
Just a quick question before my tomorrow's presentation. I am hoping to be able to present fluidsynth/Qsynth but one of the issues I encountered using two different versions of fluidsynth and a number of soundfonts is that the sound of soundfonts is fine until they begin to loop (i.e. long flute sound eventually starts to loop the sample) and then at every loop cycle there is a kind of a clicking noise as if the loop points are either badly designed (unlikely, since I tried 5 different soundfonts that were downloaded from different places), there is something weird with the tested versions of fluidsynth, or this is a bug?
Any help is greatly appreciated!
Best wishes,
Ico
Hi all,
As some of you may already know, I am going to present a paper/demo at the
upcoming ICMC 2004 conference in Miami on Linux titled:
Linux as a Mature Digital Audio Workstation in Academic Electroacoustic
Studios – Is Linux Ready for Prime Time?
As promised I will be posting an expanded version of the paper online right
after the presentation that is slated for the Wednesday next week.
I would like to use this opportunity to thank all the members of this
wonderful community for their insight and help in making my final paper as
accurate and objective as possible. Furthermore, I would like to thank
everyone involved in the development of audio software for the GNU/Linux
platform because without you none of this would've been possible.
Finally, just a couple days ago I was invited to serve as one of the panel
members on Matthew Wright's discussion titled "Standards From the Computer
Music Community" that will take place on Saturday November, 6. He wants me
to present the Linux audio community's angle on standards and considering
that this conference encompasses faculty as well as researchers and
programmers from all across the World, I feel that this is a perfect
opportunity to voice out our angle on the given topic and perhaps that way
further expose the strengths that Linux can offer.
I would like to share with you a short overview of my thoughts on this issue
and would like to encourage those of you who may have additional thoughts to
please send me your suggestions and/or corrections. Your help in this matter
is most appreciated! However, please bear in mind due to fact that I am
leaving for the conference on Sunday afternoon and am not sure how regularly
(if at all) will I be able to check my e-mail while away from home, I would
really appreciate it if you would please send me your responses before
Sunday 2pm or so. I would of course appreciate also belated comments just in
the case I do get to check my e-mail, I just cannot guarantee I'll get to
read them prior to the presentation. My sincere apologies for the unusually
short window of opportunity.
At any rate, here's my blurb:
----------------------------------------
My initial presentation will be limited to 5-7 minutes since panel will
consist of a number of members. Following everyone's initial presentation,
there will be a discussion driven in part by the questions from the
audience.
LINUX AS A STANDARD
I feel that considering linux as a standard is on one hand a kind of a
paradox as it is built on the premise that individual truly can tweak it to
heart's content and therefore it is relatively unlikely that any two Linux
boxes would look and/or perform the same. Yet, on the flip-side of the coin
Linux stands as a most successful offspring of the GNU movement and as such
it is the most revolutionary and therefore the standard-setting OS in a
category where it has no competition. Furthermore, this diversity it offers
perhaps stands in its own light as a kind of a standard offering the
end-user to shape their computer as a personalized instrument.
PLANET CCRMA/DeMuDi/THAC'S RPMS/AUDIOSLACK
The diversity seemingly suggests lack of standards, yet the software
packages in most cases seamlessly compile on various distributions. This
diversity is simply a byproduct of the diversity of the commercial Linux
distributions. This is where lies perhaps the biggest problem with Linux,
and that is the issue of different file tree across the different
distributions which introduces hurdles for the "compile-from-the-source"
crowd and in part feeds the demand for the prebuilt distros and subsequent
fragmentation (a vicious circle if you like).
KERNELS
There is no "standard" audio kernel even though some of the kernel releases
in conjunction with patches yield better performance. This diversity is
however irrelevant as most of the applications work just fine on different
sub-versions of the same kernel without a recompile. Therefore such
disparity is more of a nuisance for the end-user than a potential
standard-breaking anomaly. Furthermore the fix for such disparity is
provided via aforementioned distributions.
APPLICATIONS
The powerful thing about Linux is that while everyone is welcome to
contribute their own ideas or even design their own applications from
ground-up, the strongest concepts rather than most developed applications
are the ones who set the standard (i.e. JACK, ALSA, etc.) which is not
always the case with the commercial proprietary World where often PR plays a
critical role (i.e. VHS vs. BETAMAX -- although this is not the best example
as this is not software-related but you get my point). Eventually, the
strongest concepts do become also the most developed ones, but due to the
fact that the source is readily available and that other developers choose
to implement and therefore support those interfaces which look most
promising, should there ever a new standard arise it will always have the
chance to rise and overcome the leading standard, no matter how well the
leading standard is established, and will likely do so in a least painful
fashion for the end-user (i.e. ALSA vs. OSS as opposed to OS9 vs. OSX
transition). Finally, open-source nature of the software minimizes the
potential for misrepresentation of the format's features (a.k.a. false
advertising in the commercial world). This is where Linux truly shines.
That being said, Linux has its own share of disparate formats which impede
the development of a standard (i.e. every sequencing software has a
different format for saving the sessions). However, it is my feeling that
this is simply a transitional phase and in due time the strongest will
prevail.
As far as the standard or core applications of the Linux community are
concerned, I really do not wish to go there as that may spawn heated
discussion which may completely detract from my goals. Besides, it is
exactly this individualized preference that drives the diversity in Linux's
software offering.
AUDIO-RELATED STANDARDS THAT CAME FROM LINUX COMMUNITY (in no particular
order -- it's 3am, give me a break ;-)
Jack, LADSPA, LASH, ALSA, Ogg/Vorbis, others?
(Lash is especially interesting as it is designed to unite seemingly
different standards under one umbrella session controlling mechanism which
is something unique for the Linux platform -- other proprietary formats are
imho harder to unite under such a meta-standard, if you like, because they
are often conceived to work just by themselves and do not necessarily
encourage efforts from various competitive companies to conform to them;
they rather come up with their own standard unless the existing standard is
too strong to compete with which in either case results in a less adequate
solution for the end-user)
What is both interesting and in part detrimental (at least in short-term) to
the Linux audio community is that many formats due to their openness are not
readily supported by the proprietary world as they have no profit-making
value (i.e. Apple's DRM-ed AAC is safeguarded by Apple so that they can
profit from licensing it to other companies and/or locking in their
iTunes/iPod market).
One final remark on Linux standards as a whole is that Linux holds an upper
hand when it comes to longevity of their standards as they are not
encumbered by the IP limitations imposed by a particular company and
therefore directly dependant on the company's longevity.
----------------------------------------
Sorry for the messy spill of thoughts, hopefully you'll get the main points
of my ideas. I am just too tired at this point to try to clean-up my prose.
I would really appreciate your thoughts as well as any potential additions
you may have. Many thanks!
Best wishes,
Ivica Ico Bukvic, composer & multimedia sculptor
http://meowing.ccm.uc.edu/~ico/
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> Well, if you used a jack package shouldn't jack be in /usr/bin then? Do you
> maybe have two different versions of jackd and libjack [one in /usr and one
> in /usr/local]? This often leads to trouble..
>
> flo
yes, that was the problem - thank you.
rob
Hi all,
It is my pleasure to announce immediate availability of the expanded version
of the ICMC 2004's paper "Linux as a Mature Digital Audio Workstation in
Academic Electroacoustic Studios – Is Linux Ready for Prime Time?"
It can be obtained directly from the following link:
http://meowing.ccm.uc.edu/~ico/Papers/ICMC2004-full.pdf
I would also like to use this opportunity to thank all who helped make this
paper better as well as all of you who have made very insightful comments
and/or suggestions regarding the upcoming presentation on music standards.
I've written down your thoughts and will incorporate them in my speech as
soon as my other presentations are over with.
For those interested, the paper on Linux will be presented tomorrow at noon.
Best wishes,
Ivica Ico Bukvic, composer & multimedia sculptor
http://meowing.ccm.uc.edu/~ico/
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That's excellent Marc, thanks a lot.
Cheers,
Alex
>I think that the answer is:
>apt-get install w32codecs
>apt-get install mplayer
>
>then i've got some scripts to decompress wma and compress in ogg
>I attach them to make your life easier
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Hi,
AFAIK, ASIO is the name that Windows' low latency audio technology is
getting. Linux features a similar approach via ALSA (as for low latency
functionality). A hardware manufacturer stating that a particular product is
compliant with ASIO means there's an ASIO driver (Windows) available for
this product.
Cheers,
Alex
>Just out of curiosity: just what makes something ASIO compliant? Is it
>mearly a spec that has to be met or is there more to it than that? I've
>never really been able to find anything about just what ASIO is. It has
>seemed to be more of a buzz word used in the marketing of PC/MAC sound
>hardware than anything else. JACK used to have ASIO mode didn't it? Was it
>just a pointless option that was dropped?
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