Hi,
Apologies for the crossposting, I won't make a habit of this.
We're organising a User-oriented Free Audio Visual Event to be held in
Bristol, UK on August 13th 2005. This is the first event of its kind, so
there's all to play for. If you would like to be involved, now would be a
really good time to get in touch. ;-)
The plan so far:
_______________________________________
FAVE 2005
Open source creativity
Call for Presentations, Workshops and Artists
FAVE is a get-together for creative people who are interested in free
and open source software on Linux and other computer platforms. It's
taking place on Saturday August 13th 2005 at the Trinity Community &
Arts Centre in Bristol, UK. Everyone is welcome, especially if you've never
used this kind of software before.
This is no dry, dull conference! It will be an accessible festival of
fun with performances, installations and workshops. Topics will
include:
* Music production
* Sound recording
* Community radio and media
* Video art and VJ's
* 2D and 3D graphics
* Game design
* Creative Commons licensing
* Software in the Welsh language
There will also be an evening gig featuring performances from
artists who use Linux and free software. The Trinity Centre is a large
converted church, and a legendary music venue. It features a main
stage area, room for stalls, a cafe, bar and kids' corner.
If you would like to make a presentation, hold a workshop, or perform
at this event, please contact the organisers via this address:
fave2005(a)fave.org.uk
or via our website:
http://www.fave.org.uk
_______________________________________
cheers!
tim hall
http://glastonburymusic.org.uk
Hi list,
Well, after much hesitating, I've finally worked up the courage to post
some music to the list.
The oggs are available at http://allie.opensrc.org/
There are 3 tracks:
"Cant Beat Them" is basically a solo I recorded that I was happy with,
with a minimal bit of arrangement wrapped around it :) Overall, I like
some of the sections, but the harmony parts are a bit rough (and I think
there's some clipping there as well...)
"Takes Two" is intended to sound like two guitarists playing (roughly)
the same thing; one with a clean tone, the other with a heavy tone. I'm
quite happy with the slow interlude in the middle of the piece.
"Feeling Slow" is the most "composed" piece here - I wrote the whole
thing out in midge (with guitar on lap) and then started trying to play
it. I'm not totally happy with my playing in sections, but it's starting
to come together.
Comments, criticism, suggestions, chocolate; all are welcome.
I'd like to say a huge thank you to everybody in the LAU and LAD
community, without whom I would not have the fantastic tools that make
it possible for me to write and record this music. Thank you all!
I'd like to offer a special thank you too to Mark C for making the
opensrc.org site available to host my music.
Please download, listen, and (hopefully) enjoy!
Cheers,
Stuart
---------------------
Stuart Allie
Hi,
Does anyone have a pointer to an .asoundrc file which enables a
Delta 1010 to work optimally with ardour? I've had a look here
http://www.alsa-project.org/alsa-doc/doc-php/template.php?company=Midiman%2…
on the ALSA website. The non-trivial examples there are for
the same chip (?) as is used in the 1010, but not for the same
"card". Only the trivial example is claimed to apply to the same
"card". I've also googled for this, and found a dead link to the
ardour-dev mailing list archive (via geocrawler.com) in December
2000. I also crawled through the mailing list archives for ALSA,
ardour-dev and ardour-user. I haven't found what I'm looking for
yet. From the number of requests I've seen in archives, and the
absence of actual working .asoundrc suggestions in the archives,
it would seem appropriate to post a working file here, IMHO.
Thanks....
--
Kevin
Hi Robert,
Thanks for the comments.
> > Comments, criticism, suggestions, chocolate; all are welcome.
>
> Sorry, no chocolate ;)
Oh well, it never hurts to ask ;)
> About the tunes, In my youth I could have totally listened to this,
> reminds me
> of Tony McAlpine which I listened to quite a bit a long time ago.
> Since then I fear I have grown away from this genre.
When I first started playing guitar was when the whole Shrapnel Records
thing started happening, with MacAlpine, Malmsteen, Becker, Friedman
etc. They were (and still are I guess...) a big influence on me. I gave
up playing for about 10 years (hand problems) and recently picked the
guitar up again, and dug out all my old CD's (and some LPs!). I've
started to get more into the "progressive rock" (Dream Theater, Arena,
Pain of Salvation, ...) genre now but it hasn't really filtered into my
playing yet.
> The solo guitars sound quite nice especially when the two guitars play
> "against" each other, they should be upfront in the mix and they are,
> there's
> a little much guitar-noise at times perhaps, not much more to say,
> possibly
> they are bit over the top with effects, but I guess that comes with
the
> territory.
I'm starting to realise that the amount of distortion is *way* over the
top. Sounded good through the speaker when I was playing it, but
listening to it now, well, I wish I could go back and turn the "drive"
knob way down.
> The backing arrangements seem quite nicely laid out, I think they
sound a
> bit
> synthetic though. I think they would improve alot just by changing the
> sounds/soundfonts, whatever you are using, to something of higher
quality.
Thanks for the suggestion. I've just collected a bunch of soundfonts, so
I should be able to do something about this. I hope to start using
hydrogen for drum tracks soon, so I should get some better drum sounds
out of that (I haven't really found any good drum soundfonts yet.)
>
> That's about all I can think of at the moment :)
> Keep it up!
> /Robert
Thanks for the encouragement.
Cheers,
Stuart
Hi,
I have some questions and ideas about workflow using Ardour and Jamin
and wanted to see what other people's experiences have been in this area.
Here's the workflow I want to put into place:
Say I have 3 or 4 songs that I want to have segue into each other (i.e.,
like on most prog rock concept albums where each song flows into each
other rather than individual tracks that are separate). Each song is
recorded in a separate session, since each has different
instrumentation, tempo, atmosphere, etc. Maybe I want to have some wind
or sound effects or something also as part of the segue, so one song
fades out to wind while a second song starts while the wind is still
blowing (yeah, yeah, I know, how cliched).
Now, from here, maybe my next step would be to do initial mixes of these
tracks to stereo WAV files, and then I build a super session and import
the WAV files and build a playlist with the tracks, so I can get flow
between the tracks the way I want, set crossfades, seques, etc. Then
perhaps I master these tracks via Jamin so I can get a good sound level
balance between the tracks, and then record this output back into the
Ardour session as a final mixed and mastered sequence, and thence onto
the DAO CD mastering (where I probably would put in track markers with
zero gaps).
Or, would I perhaps want to do some pre-mastering of the individual
multitrack sessions first, and then mix down to stereo WAV and then
build a playlist out of the pre-mastered tracks, then back through Jamin
for final audio mastering, recording this back into Ardour, and then
finally off to the CD mastering step?
-- Brett
>From: Matthias Nagorni <mana(a)suse.de>
>
>I recommend to all AlsaModular-users to give them a try.
Anyone could add a proper installer to Alsamodular?
Anyone could convert the VCOs to PD with exactly same behaviour?
Juhana
--
http://music.columbia.edu/mailman/listinfo/linux-graphics-dev
for developers of open source graphics software
Wow. CVS version of PD compiled fine. Only the sine wave demo
in extra/ dir makes sound. Other demos makes no sound.
The demo situation could be better.
I would like to have an analog-style synth patch. Anyone?
I would like to have a list of all the available objects and
abstractions. Anyone? A list having the icon of the object and
a short description next to the icon. Now it is rather
difficult to find out what objects are available.
Small problems occured:
When I add a slider to an object, the slider does not pick up
the object's default values. How to do this?
I could not add adsr object to "*~ 0.5" object but could
add it to "*~" object. Confusing.
Jack did not compile. I probably should upgrade Jack.
Audio in the sine wave demo started skipping (A/D/A sync errors).
If the patch is large, the patch windows opens up too large
for the screen. Adjusting the window size from its edge
causes a large jump in the window size or location -- cannot
see which one it is.
But the window opens too small as well even if the patch would
fit to the half of the screen.
Juhana
--
http://music.columbia.edu/mailman/listinfo/linux-graphics-dev
for developers of open source graphics software
Hi,
I've recently started the process of attempting to document the
DVD-Audio standard and to write some useful free software tools for
authoring and playback of DVD-Audio disks.
For both technical (i.e. it's hard) and legal (i.e. it's illegal in many
countries), I'm not attempting to deal with either the copy prevention
technologies or Meridian Lossless Packing, so my project will never be
able to play back commercial DVDs.
The aim is to write an authoring application capablle of creating
DVD-Audio disks compliant with hardware DVD-Audio players, and also to
write an open source DVD-Audio player that supports the playback of
unencrypted DVD-Audio disks with uncompressed LPCM audio tracks.
Currently, the project is in the very early stages - I'm in the progress
of adding my notes to the project website, and have started to write
some software. The home page is here:
http;//dvd-audio.sourceforge.net/
There is a dvd-audio-devel mailing list that all are welcome to join.
Regards,
Dave.
Announcing blepvco 0.1.0:
http://home.jps.net/~musound/blepvco-0.1.0.tar.gz
blepvco is a LADSPA plugin library containing three anti-aliased,
minBLEP-based, hard-sync-capable oscillator plugins. The
oscillators are intended to be used with modular synthesis systems,
such as Alsa Modular Synth (a couple example AMS patches are
included). The three oscillators are:
Sync-Saw-VCO : Anti-aliased sawtooth oscillator with hard-sync
capability
Sync-Rect-VCO : Anti-aliased variable-width rectangle oscillator, with
sync
Sync-Tri-VCO : Anti-aliased variable-slope triangle oscillator, with
sync
Users of Fons Adriaensen's VCO-plugins will find these plugins
immediately familiar, since they borrow much of their interface code
from Fons' work -- indeed, if/when you do not need the hard-sync or
variable-slope triangle wave features of blepvco, his plugins may be
a better choice, because their CPU use is somewhat lower. Currently,
his VCO-plugins can be found at:
http://users.skynet.be/solaris/linuxaudio/
blepvco is written by Sean Bolton, and copyright (c)2005 under the
GNU General Public License, version 2 or later. Much thanks to Fons,
Daniel Werner, Tim Stilson and Julius Smith, and Eli Brandt.
Hi all,
I am running MDK 10.1 with thacs rpms and I recently update to kernel
2.6.10mm with alsa 1.0.8 (I was previously running 2.6.7mm and alsa 1.0.6a).
Since this update /etc/init.d/alsa script show problems in loading
properly alsa modules. The problem seems to come from the "start"
function of the script which first "/sbin/modprobe snd" and then is
waiting for /dev/snd to be created. The problem is that in the new
configuration /dev/snd is not created when loading the snd module but
only when loading snd-emu10k1 (I have a SBlive) which make the alsa
start script fail.
Does one of you know if something has change in the alsa snd module or
if this is caused by a change in the kernel (or devfs).
Thanks,
Christophe