Greetings all,
I guess title says it all. I do have working examples (i.e. the sequencer
example from the LAD 2004) that make new instances of synths but none of them
actually do real-time updates to existing instances.
At any rate I would greatly appreciate your help in this matter.
This is as far as I got and cannot figure it out beyond this point (my brain
is pretty darn fried :-):
s = Server.local.boot;
SynthDef("onetwoonetwo",{ arg out=0, freq;
w = SCUMWindow.new;
w.title = "Slider example";
w.initialSize = Size(20, 300);
c = SCUMVBox( w );
v = SCUMSlider(c, { |v|
v.expand = 1;
v.fill = 1;
v.bgColor = Color.white;
v.fgColor = Color.black;
v.action = {
freq = v.value * 100;
};
v.doAction;
});
w.show;
Out.ar(out,
SinOsc.ar(freq + 400, 0, 0.5)
)
}).play;
What I am simply trying to do is to affect the frequency of the sinetone by
moving the slider, yet nothing changes when I move the slider.
Any help would be greatly appreciated!
Best wishes,
Ico
Hi,
this is just me playing around with a loop:
http://affenbande.org/~tapas/om1_2.ogg
i'd call the style abstract dopehead-dub-reggae. As you can tell from
the name the main software involved was om-synth. but i also used
qsynth, seq24, jack-rack and jack_convolve.
Have fun!
Flo
P.S.: The .ogg is very quiet, as jamin likes to segfault atm (might be
the result of shoving a different jackversion beneath it), so no
mastering done..
--
Palimm Palimm!
http://affenbande.org/~tapas/
Hi,
I want to archive very much LPs. Therefore I search a programm that is able to
start / stop the recording dependent from the input level. The time period of
the input level that triggers the recording to start/stop should be
adjustable (or very long - to avoid stop recording in silent passages of a
sond).
It would be very good if the programm can send a event, or execute a programm
if it stops recording because I want to automate the splitting and encoding
process after the recording has stopped.
Does anyone knows a (set of) programm(s) that can do this job?
Regards
Ruben
> BTW, I noticed your comment in another thread about having a guitar midi
> controller. Which controller do you have? Does it track well enough to
> be useful? I'd love to get into midi guitar, but I'm not sure where the
> current state of hardware/software pitch tracking is. Any comments you
> have would be useful.
I have an old Roland Gr-50 with a GK-2 midi pickup. I have used it live a lot.
In that case my main use was to fill in string beds underneath normal guitar
comping. I also had a handful of percussive patches that I mixed with the
natural guitar sound. Occasionally I used an organ patch or keyboard sound when
I was gigging without a keyboard player. I liked it for what it was.
I am just getting used to it again in this new linux recording enviroment. You
do have to play differently to use it, but I think that should be an
expectation anyway. I have my pickup on my strat which seemed to work better
for midi but is not nearly as playable a guitar for me as my Howard Roberts
Artist. As a result I have a little more difficulty controlling attack. You can
hear this in the bass in this little practice recording I did last night to get
ready for an upcoming jazz gig. The bass was recorded in one take with no edits
or effects played on the strat with ardour recording fluidsynth and a sonic
implant sound font.
Hopefully you can hear the point of this which is to practice, not to create
great music ;-)
http://blogs.xcskiwinn.org//images/blogs_xcskiwinn_org/panmanphil/5/r_2295-…
Philip - http://blogs.xcskiwinn.org/panmanphil
"There's a difference between righteous anger and just being crabby" - Barbara
> Philip Nelson panmanphil(a)yahoo.com wrote:
> --- Stuart Allie <Stuart.Allie(a)hydro.com.au> wrote:
> > Hi List,
> >
> > I'm looking for tools that can do things like this to a midi file:
> >
> > "take all the kick drum notes from bars 9 to 16 and shift them
forward
> > in time by 2 ticks"
> >
>
> Code in MusE does some of these things. The user interface for doing
them
> is not very polished at this time and I wasn't able to do them easily.
the
> nice thing about muse is that the data is stored in an xml file that I
> could edit which got me out of my predicament which required me to
lose
> all my pitch bend events.
Thanks. I've looked at the midi transform tool in muse... it does *some*
of the things I want. Perhaps I should look at adding some sort of
scripting to muse to do the rest. It would be nice to make use of an
existing framework and to be able to do things inside an existing editor
rather than doing the "save to midi file, run some program, reload the
midi file" thing.
>
> The second part is harder, where you talk about the "music view" in
notes,
> beats, bars vs the data view. MusE stores noteons as offsets. Of
course in
> the program is the logic to relate the note event offsets so the track
> editor, but I have not seen that this is exposed in an api.
Good point. I'll have to have a look through the muse code.
> Thinking about it I wondered if the code could be extended to allow
you to
> send note data from the track editor to an outside program. For
example,
> if you could send the data to jmax that did understand midi, but
provides
> interesting ways to manipulate the data. Being able to do it at run
time
> is another idea I suppose, with connections like the way ardour can
send
> audio to effects or outputs.
Audacity can send audio data to nyquist and nyquist can handle both
audio and midi data, so I guess hacking on audacity is another
possibility. Audacity loads and displays midi data but doesn't play it
or (AFAIK) pass it to nyquist yet.
I guess I'm looking for a scriptable midi editor similar to the way in
which, say, "snd" is a scriptable audio editor.
Thanks for the comments Philip.
BTW, I noticed your comment in another thread about having a guitar midi
controller. Which controller do you have? Does it track well enough to
be useful? I'd love to get into midi guitar, but I'm not sure where the
current state of hardware/software pitch tracking is. Any comments you
have would be useful.
Cheers,
Stuart
On Tuesday 17 May 2005, Stuart Allie wrote:
> I'm looking for tools that can do things like this to a midi file:
[...]
> I'd also like to be able to do the usual audio automation and simple
> effects applied to midi: compression/expansion (of the velocity values),
> echo, pitch shifting, fade-in/out, LFO-pans, ...
[...]
> So, does any body know of any tools out there that can *readily* do
> these things? I'm happy with a scripting-language type approach, or a
> gui, or a combination.
Some of these operations should be easy to do with scripts. The difficult
part is to process SMF files. I recommend you to first convert the MIDI files
into text, and then process the text using Perl or Python. Here are several
tools for text-based MIDI processing:
http://alsa.opensrc.org/index.php?page=MidiComp
Regards,
Pedro
--Just some more original music from a list member, for anyone who is so
bored they can't think of anything better to do.
I'm recovering from the flu, so I went for the easiest, least fussy
recording route this time. I just played the three keyboard parts
straight through my M-Audio Delta 1010 sound card into Audacity, using
it like a digital multitrack.
No MIDI, no editing except for trimming the beginning and ending silence
and adjusting the relative volumes of the three tracks.
Herky-Jerk (OGG audio file, 3.4MB)
http://www.xscd.com/pub/music/herky-jerk.ogg
-Steve D, New Mexico US
--
----------------------------------------------------------------
The higher a monkey climbs, the more you see of its behind.
-Joseph Stilwell
----------------------------------------------------------------
> But your email gave me an idea. Rather than use Hydrogen (which I really
> like) or another percussion program to produce drums for any particular
> piece of music I'm working on, I could simply use one of the percussion
> kits in one of my MIDI tone generators, which maps a whole array of
> percussion from bass drums to snares to toms to hi-hats to everything
> else, to the various keys of a MIDI keyboard. Then I can simply use the
> keyboard skills I already have to "play" the drums in real time and
> accompany my already recorded tracks of piano, organ, etc.
That's what I do, sometimes using my keyboard which I can whack somewhat
accurately, or my guitar midi controller which I can whack more accurately but
sometimes doesn't track as well.
Philip - http://blogs.xcskiwinn.org/panmanphil
"There's a difference between righteous anger and just being crabby" - Barbara
> The second part is harder, where you talk about the "music view" in notes,
> beats, bars vs the data view. MusE stores noteons as offsets. Of course in
> the program is the logic to relate the note event offsets so the track
editor,
> but I have not seen that this is exposed in an api.
>
Typing too fast, sorry. I meant that the program has logic to relate the note
on event offsets to bars, beats etc so the track editor can function.
Philip - http://blogs.xcskiwinn.org/panmanphil
"There's a difference between righteous anger and just being crabby" - Barbara