Does anyone know of a good vocoder app or plugin?
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Okay, sorted out some file installation difficulties
and now it's up! Pretty cool. I wonder if there's a
program that can just "stick" a midi note for me
though for the carrier...
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>>>it's easy for non-programing people to bring "visions" regarding
>>>interface design. (and i love do so :) as i know programers, it's quite
>>>hard to establish a new standard. but imho the interface standards
>>>(buttons, dropdown boxes, scrolling, menu-structure, etc.) are now a
>>>couple of years old, and there might be better solutions for specific
>>>tasks. audio seems to me like a good point to start.
>
>
> i wasn't talking about such rudimentary stuff. of course there are
> alternatives to these basic widgets and several audio applications (even
> free ones) have begun to support them.
>
> the point about a visual interface is that it acts as a "memory buffer"
> for the user: you do not have to remember much about the structure of
> the session because the structure is made visible on the screen. can't
> remember precisely where you put a certain sound? how many copies of the
> bridge riff did i put in? is the door slam before or after the creak?
> its all there on the screen, just waiting for you to look at it.
>
> as soon as you move away from a visual UI, you have to find some way to
> avoid requiring the user to remember everything about the session.
when i try to remember a poem my brain creates images and i walk trough
them, when i reproduce it. when i learn a piece of music it does other
stuff (i'm a pianist and singer) but in the end i have a very complex
thing in my mind, just think of a bach fugue. i have the fugue also in
"the fingers". different areas of the brain work together. i have the
same oppinion as you, we are very good in using a visual UI. we trained
it for a long time. but there could be other combinations that work
nearly as good as "mouse-to-eye".
> the visual interface offers another hard-to-replicate feature as well:
> trivially variable precision. if you try doing cut-n-paste based only on
> audio feedback, you will find it quite hard/laborious to be as precise
> as you might want to be. with the visual interface, its much easier to
> use visual information to get the rough location of an edit and then
> get to precisely where you want, without many steps. with audio feedback
> based approaches, i think you will find yourself needing many more
> iterations through the edit-play-edit-play cycle before you get the
> location correct.
i think it's all a matter of training. you do the
"display-keyboard-mouse-combination" for long years and you became
professional in speed and precision. watch a pro-gamer gaming with
mouse.. what's about data-gloves? whats with feet-controlers and other
"non-standard" devices?
greets,
gabriel
(sorry for my clumsy english)
I am looking for suitable hardware to handle digital i/o between a Linux
system and an RME ADI-2 ad/da converter that I just bought. I don't need lots
of channels, but reliability of the data transfer is important, including
jitter reduction. An RME card would be excellent but it is somewhat outside my
budget. Also, connectivity to a laptop would be desirable, suggesting either a
USB interface or waiting until http://freebob.sourceforge.net/ (the Alsa
firewire project) matures. I don't plan to run any OS besides Linux with this
hardware, so Alsa support is crucial. As this is for home/personal use I'm not
in a hurry. M-Audio hardware is high on my list of possibilities at the
moment.
Now to the software question: does there exist any sound editor with a
non-graphical interface, i.e., one that can be operated from the Linux console
for inserting, deleting, copying and otherwise editing audio? Due to a
vision-related disability I can't use a graphical display and therefore need a
text-only solution - but all the sound editors appear to require X11. Surely
it should be possible to design an audio interface to a digital sound editor.
Suggestions welcome.
I've discussed hardware on this list once before, and the USB options weren't
highly regarded at the time.
I use ESI RoMI/O - 2in 1out with male MIDI and USB connectors
and ESI M4U 4inx4out with female connectors
Both work perfectly, and do not need any firmware.
Dmitry.
hello all - got a question - I've only recently been stopping and taking a
look at my studio computer's performance and in the almost year since I
change from Red Hat 9 to gentoo, it's been more solid on some things, but I
notice a huge latency difference - ie: I have to run Jack at -p 8192 to get
anything done in Ardour
Anybody have any tips on what to look at to tweak it? Seems like it should
do better than that... I didn't see it as a problem until in the last few
days I started playing with playing softsynths live directly into Ardour -
you've gotta be running at -p 1024 or there's a latency that screws up your
playing - at 8192 it's a downright 8th note delay...
Here's some vitals that I can think of:
OS: gentoo 2.6.6-rc1 kernel (alsa built in)
jack: 0.99.0
ardour: beta28
jack command line:
jackd -R -d alsa -d hw:0 -r 48000 -p 8192 <------- (or whatever)
harddrive:
multicount on
io support: 32 bit
unmaskirq on
use dma on
keepsettings off
readonly off
readahead on
chip: 2ghz amd (I THINK - not at computer now)
ram: 512MB
thanks for any ideas! :)
---------------------
Aaron Trumm
www.nquit.com
-----------------------
Hello,
I was just wondering if anyone had anything they would
like to read about at Linux Rock Star, or any
applications they would like announced... after a
brief delay, I'm posting again at:
http://linuxrockstar.blogspot.com
thank you!
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Hello,
(Lurking mode off ;-)
Trying to keep this short: Is it possible, in general, to do low
latency multitrack-recording in ardour with a notebook and a
multichannel audio-interface? If so, does anyone have any
recommendations for notebooks and audio-interfaces that are suitable
for this task and still available?
I'd like to run gentoo-linux on it, do some recording and maybe, from
time to time, do some Sequencing / Sample playback and PureData-stuff.
Thank you,
-Michael
i can successfully compile a 2.6.17.6 kernel with patch-2.6.17-rt7, with
ACPI disabled within the kernel .config (and from boot just to be doubly
sure), but it still won't boot. the chip is exactly the same (intel core
duo T2400). what is the difference between the realtime-lsm patch and
the MIngo one?
chris
hello list,
anyone using pd and gem on a gentoo system? i had no problems
installing the latest version of pd (i adapted an older ebuild), but
gem is being more problematic.
i have installed all the dependencies mentioned in the documentation,
but ./configure fails due to something related to openGL:
Finished building Auxilliary Libraries
======================================
checking for main in -lX11... yes
checking for main in -lXext... yes
checking for XF86VidModeGetAllModeLines in -lXxf86vm... yes
checking for sin in -lm... no
checking for main in -lz... no
checking for glInitNames in -lGL... no
checking for glInitNames in -lMesaGL... no
OpenGL is mandatory
i have an HP laptop (amd64, nvidia video card). i'm still using the
plain nv open drivers. google shows, as usual, lots of (contradicting
and possibly outdated) solutions to this, so i decided to invoke the
wisdom of the list.
best,
lj