2014-07-18 20:35 GMT+02:00 Michal Seta <mis(a)artengine.ca>:
> Recently I stumbled upon this thing:
> https://code.google.com/p/glmixer/
>
>
>
> Michał
>
Had some time to try to compile it, and after a while I succeeded
(inside Musix3=Debian Wheezy, and Ubuntu 12.04).
Really good looking, the workflow is a little different from the
normal kind of launch-sampler screens and such, but really
interesting. If you are familiarized with tools that are present in
video or image editors (Align, Crop, Stretch, Rotate) you get an idea
of it to make some quick demos.
The only problem is that after a while working with it, video-loops
started to get stuck and if you restarted again GTmixer you got an
error, and you had to restart session (or do some investigations to
see what thread to kill to prevent this) to be able to work again on
it. It perhaps is due to running it at the same time with some other
audio programs and Jack, but not clear yet.
Anyway, really interesting application. I'm working on it.
>
> On Fri, Jul 18, 2014 at 1:23 PM, Carlos sanchiavedraz <csanchezgs(a)gmail.com>
> wrote:
>>
>> 2014-07-18 13:20 GMT+02:00 Florent Berthaut <florent(a)hitmuri.net>:
>> > On 18/07/14 11:54, Carlos sanchiavedraz wrote:
>> >>
>> >> Hello dear all.
>> >>
>> >>
>> >> Any suggestions or experiences?
>> >> Thanks as always.
>> >
>> >
>> > Hi Carlos,
>> >
>> > I have been developing a VJiing software for a while, called VJPirate
>> > (http://hitmuri.net/index.php/Software/VjPirate)
>> > It still needs a lot of rewriting and redesigning on the interface side
>> > but
>> > is usable and has been used for quite a while by a friend i am playing
>> > with
>> > (you can see some example of live perfs where the visuals are done with
>> > VjPirate on http://thehobartphase.net)
>> > It works on GNU/Linux and MacOSX.
>> > It is based on the principle of grids of images / shapes with
>> > parameters,
>> > and you can define patterns of scales for the parameters so that a
>> > change in
>> > the parameter impacts the whole grid. Everything can be MIDI, Audio and
>> > OSC
>> > controlled. You can extract different features from the audio (loudness,
>> > brightness, onsets ...) and use them to control visual parameters.
>> >
>> > If you want to try it, you should grab the development branch (called
>> > mac
>> > but it works on linux) on:
>> > https://code.launchpad.net/~hitmuri/vjpirate/mac
>> >
>> > Let me know if you have any questions.
>> >
>> > Regards,
>> >
>> > Florent
>> >
>> > --
>> > http://hitmuri.net
>> >
>> > _______________________________________________
>> > Linux-audio-user mailing list
>> > Linux-audio-user(a)lists.linuxaudio.org
>> > http://lists.linuxaudio.org/listinfo/linux-audio-user
>>
>> BTW, I've realized your web, Hitmuri.net. IIRC, You had Freewheeling
>> videos jamming and livelooping with an electronic drumkit long time
>> ago, Were you? I enjoyed them very much. Freewheeling always have been
>> my favourite livelooper, but lately I'm using sooperlooper because you
>> can run it without X on a Raspberry PI, and it seems FW can't (I'm
>> sure there is a way, but didn't researched it yet).
>>
>> It seems somebody in the FW is reviving it. It would be great.
>>
>> --
>>
>> C. sanchiavedraZ:
>> * NEW / NUEVO: www.sanchiavedraZ.com
>> * Musix GNU+Linux: www.musix.es
>> _______________________________________________
>> Linux-audio-user mailing list
>> Linux-audio-user(a)lists.linuxaudio.org
>> http://lists.linuxaudio.org/listinfo/linux-audio-user
>
>
--
C. sanchiavedraZ:
* NEW / NUEVO: www.sanchiavedraZ.com
* Musix GNU+Linux: www.musix.es
Hi, I'm running Arch Linux 64-bit with jack2. I have a USB UA-25EX to
which I connect a Shure SM75. I don't do much recording, and at a very
amateur level for various volunteer projects.
The maximum volume I get from my Shure SM75 seems very low. The result
of this is when I normalize I get fairly significant background hum.
Increasing the UA-25EX's gain just causes peaking at louder volumes,
so no solution there. This happens with both Audacity and Ardour, so
should not be software-related.
Any suggestions as to what I should investigate? A bad mic (I did
check, its not a knock-off)? Electrical noise from my laptop (used to
use a different laptop but from the same manufacturer, same results
from both). Jack settings?
Hello dear all.
Not long ago here there was a thread about video software and how it
sucks or not. I wonder if any of you know a decent alternative for VJ
software. It seems that LiVES should be some choice, but it's a little
tricky and I don't see it has same workflow as others in the sense of
launching video clips and such.
There is also Freej, and Veejay but you have to compile it and it has
client and server side. Here is an article about:
http://linux.about.com/od/mediaplayers/a/Vj-Tools-For-Real-Time-Audio-Visua…
Any suggestions or experiences?
Thanks as always.
--
C. sanchiavedraZ:
* NEW / NUEVO: www.sanchiavedraZ.com
* Musix GNU+Linux: www.musix.es
Hello again, Florent. (Keep the list on CC FWIW).
I managed to guess the libraries needed to compile VJpirate with
scons, as it says in the web, but I've come to a dead end, or so it
seems. Maybe it rings a bell on you, It says something libxtract.h. No
such file or directory" but can't find which lib is required for
libxtract; nothing in repos related.
Compiling info:
"
[...]
Checking for fltk-config...yes
scons: done reading SConscript files.
scons: Building targets ...
Compiling src/audio/AnalysisManager.o
In file included from src/audio/AnalysisManager.cpp:24:0:
src/audio/AnalysisManager.hpp:35:30: fatal error: xtract/libxtract.h:
No such file or directory
compilation terminated.
scons: *** [src/audio/AnalysisManager.o] Error 1
scons: building terminated because of errors.
"
Thanks in advance.
2014-07-18 13:20 GMT+02:00 Florent Berthaut <florent(a)hitmuri.net>:
> On 18/07/14 11:54, Carlos sanchiavedraz wrote:
>>
>> Hello dear all.
>>
>>
>> Any suggestions or experiences?
>> Thanks as always.
>
>
> Hi Carlos,
>
> I have been developing a VJiing software for a while, called VJPirate
> (http://hitmuri.net/index.php/Software/VjPirate)
> It still needs a lot of rewriting and redesigning on the interface side but
> is usable and has been used for quite a while by a friend i am playing with
> (you can see some example of live perfs where the visuals are done with
> VjPirate on http://thehobartphase.net)
> It works on GNU/Linux and MacOSX.
> It is based on the principle of grids of images / shapes with parameters,
> and you can define patterns of scales for the parameters so that a change in
> the parameter impacts the whole grid. Everything can be MIDI, Audio and OSC
> controlled. You can extract different features from the audio (loudness,
> brightness, onsets ...) and use them to control visual parameters.
>
> If you want to try it, you should grab the development branch (called mac
> but it works on linux) on: https://code.launchpad.net/~hitmuri/vjpirate/mac
>
> Let me know if you have any questions.
>
> Regards,
>
> Florent
>
> --
> http://hitmuri.net
>
> _______________________________________________
> Linux-audio-user mailing list
> Linux-audio-user(a)lists.linuxaudio.org
> http://lists.linuxaudio.org/listinfo/linux-audio-user
--
C. sanchiavedraZ:
* NEW / NUEVO: www.sanchiavedraZ.com
* Musix GNU+Linux: www.musix.es
Hi all,
I have a question on a topic not frequently addressed here, but why not just asking?
Do any of you run some old sound blaster/adlib/gravis ultrasound card? I mean the ones with chip synthesizers.
Just started reading a lot about the commodore 64's SID and just found out lot of my childhood's games actually run the audio on actual synths, which freaked me out totally.
It would be nice to have any kind of synth chip running as a hardware synthesizer on a linux computer, really.
In my country, the only PCI card with an OPL compatible chip is the YMF744b, which seems to be supported by ALSA. Getting that would mean starting to search for methods to create .o3 (instrument patches) files to be loaded to the card, for which there seems to be no dedicated native linux software. Maybe through DOSbox?
Anyway. These are still just ideas, because the topic is very vast; there are lots of different sound chips, and I'm even considering getting a c64 to use it as a sort of assembler csound, if that makes sense.
People familiar to the demoscene are aware of these kind of devices' powerfulness, but most of that that I've witnessed is tempered scale based and traditionaly rhythmically structured (and they really rock it that way), but it would be interesting (to me, anyway) to experiment creating sound textures and evolving timbres on these sort of hybrid soft-hard synths. *I might be missing lots of important details on the subject*
So, do you people have any way to enlighten me on this? Any thoughts or ideas?
Thanks a lot, really.
Fede
Florent.
I tried to compile VJPirate and get his message. Originally had a missing fltk message but managed to work out what to install to clear that easily. This is more confusing to me though, as I know I have Jack and obviously I have ALSA.
Using Ubuntu Studio 12.04 although I do also have the KXStudio repositories enabled, which I sometimes wonder causes a bit of confusion...
$ scons
scons: Reading SConscript files ...
Checking for g++...yes
Checking for C header file jack/jack.h... yes
Checking for C header file alsa/asoundlib.h... yes
Checking for C library xml2... yes
Checking for C header file xtract/libxtract.h... yes
Checking for C header file X11/xpm.h... yes
Checking for C header file X11/Xlib.h... yes
Checking for C library png... yes
Checking for C library jpeg... yes
Checking for C header file aubio/aubio.h... yes
Checking for fltk-config...yes
Package libxml-2.0 was not found in the pkg-config search path.
Perhaps you should add the directory containing `libxml-2.0.pc'
to the PKG_CONFIG_PATH environment variable
No package 'libxml-2.0' found
Package alsa was not found in the pkg-config search path.
Perhaps you should add the directory containing `alsa.pc'
to the PKG_CONFIG_PATH environment variable
No package 'alsa' found
Package jack was not found in the pkg-config search path.
Perhaps you should add the directory containing `jack.pc'
to the PKG_CONFIG_PATH environment variable
No package 'jack' found
Package aubio was not found in the pkg-config search path.
Perhaps you should add the directory containing `aubio.pc'
to the PKG_CONFIG_PATH environment variable
No package 'aubio' found
OSError: 'pkg-config --libs --cflags libxml-2.0 alsa jack aubio' exited 1:
File "/home/dale/Downloads/debs/vjpirate-0.0.1/SConstruct", line 88:
env.ParseConfig('pkg-config --libs --cflags libxml-2.0 alsa jack aubio')
File "/usr/lib/scons/SCons/Environment.py", line 1551:
return function(self, self.backtick(command))
File "/usr/lib/scons/SCons/Environment.py", line 593:
raise OSError("'%s' exited %d" % (command, status))
> From: csanchezgs(a)gmail.com
> Date: Sat, 19 Jul 2014 13:47:50 +0200
> To: florent(a)hitmuri.net
> CC: linux-audio-user(a)lists.linuxaudio.org
> Subject: Re: [LAU] VJ / VeeJing software alternatives
>
> 2014-07-19 13:13 GMT+02:00 Florent Berthaut <florent(a)hitmuri.net>:
> > On 18/07/14 18:23, Carlos sanchiavedraz wrote:
> >>
> >>
> >> BTW, I've realized your web, Hitmuri.net. IIRC, You had Freewheeling
> >> videos jamming and livelooping with an electronic drumkit long time
> >> ago, Were you?
> >
> >
> > yep, a long time ago ;-)
> >
> >
> >> I enjoyed them very much.
> >
> > Thanks
> >
> >
> >> Freewheeling always have been
> >> my favourite livelooper, but lately I'm using sooperlooper because you
> >> can run it without X on a Raspberry PI, and it seems FW can't (I'm
> >> sure there is a way, but didn't researched it yet).
> >>
> >> It seems somebody in the FW is reviving it. It would be great.
> >
> >
> >
> > That would be nice indeed, i've stopped using it and build my own looper
> > instead, but i borrowed a lot of ideas from it.
>
> I guess that's VJPirate, right?
>
> > The gui was really interesting, it would have been nice to try to project it
> > directly onto the controller, having the loops displayed on the keys/pads
> > ...
> >
>
> That would be great, and having FW in a touch interface. I achieved
> this one time on some touch device (not mobile/tablet on those days
> yet) where I managed to put Musix into it and just touch buttons with
> fingers while jamming, that was very easy and intuitive way.
> Now I'm trying something in that way but with mobile devices and
> tablets, but audio stuff and drivers on devices with
> Android/FirefoxOS/something with Linux is a nightmare yet. But it
> seems it's getting better with some future changes related to USB
> audio.
>
> > florent
> >
> > --
> > http://hitmuri.net
> >
>
>
>
> --
>
> C. sanchiavedraZ:
> * NEW / NUEVO: www.sanchiavedraZ.com
> * Musix GNU+Linux: www.musix.es
> _______________________________________________
> Linux-audio-user mailing list
> Linux-audio-user(a)lists.linuxaudio.org
> http://lists.linuxaudio.org/listinfo/linux-audio-user
Has anyone built one, i.e. off of latest Raspbian release, and made it available as a deb?
For a while I thought about building one, but I kind of lost interest. Now feeling lazy and wondering if someone's already done it.
I've just done some quick testing of AVLinux vs. Ubuntustudio, and the
performance of jackd is significantly worse on ubuntustudio..
On AVLinux, I can start up jack (0.121.3) with 32 frames, and CPU runs
around 3%. On Ubuntu (jackd 1.9.10), I am getting 30%+ with the same
settings.
Checking top, I am getting pulseaudio at 30% and jackdbus at 20%..
Killing pulseaudio, jackdbus goes down to 13%, but this is still
significantly worse than avlinux..
I'm wondering if it is due to differences in new vs. old jack, or if
there is something else I can tweak?
James
I seem to have gotten an itch to make some control surfaces for my home
recording system.
The first thing I find is that hardware is expensive and software is cheap
(money wise, time is something else). Fewer pots and switches costs less
and so they need to be multi-functional. This means momentary switches
with coloured lights in them, rotary encoders, and motorized faders.
So, how about a touch surface? 7inch android things don't cost much and
have wireless and stuff... and play games when we are bored ;) with a
touch surface you have to watch what you are doing all the time, real
knobs and sliders let you feel.
digital mixers use a mix of things... but no mouse that I have seen.
Generally at least one touch screen though. It is used for all the stuff
that is hard to use controls for. But also for remote control. The diy
sites show the rotary encoders with light strips to show position, but I
don't see this on the mixers... they give feedback through the touch
screen instead. The encoder is $2, the light strip is $15. I am not sure
what the interface is like, but it would seem simpler than a pot.
Encoders are fine for starting from where I am and moving, but for some
things a fader is still needed. If it is going to be used for more than
one thing, it needs to be motorized. This doesn't seem too bad at $20 for
the fader/motor combination.... but the support stuff has to be there too.
It needs a motor driver, encoder and (so they say) touch sensing so the
motor won't fight against your finger.
There seem to be "brains" out there with switch and analog inputs with USB
or midi ports. (and led outputs) Ya the stuff is all there.
Some other ideas: for faders on a touch pad (screen or drawing pad or
whatever) The point where the fader is right now does not matter, only
that it can be moved in the right direction without jumping to whereever
the finger first touches, tactile feel could be added plastic template
that has slots where the faders are supposed to be. This would be cheap to
try (compared to building just about anything) and I have wanted a drawing
tablet to try other things anyway.
For switches the keyboard has got to be the cheapest thing... only one
thing is focus changes. Linux is very nice in recognizing and using new
USB things. If I plug in a second keyboard, I now have two keyboards that
do the same thing (mice work this way too). I want to use the second
keyboard as direct input for my own program that takes key presses in and
puts midi messages out to a jack port. In fact it may be an interesting
tool to make a keyboard driver that uses one key to switch modes between
midi mode and keyboard mode on the main keyboard even. (that strange flag
key for example)
Anyway, is there an easy way to grab a keyboard device before the system
does? This looks to be /dev/input/event7. There is a utility called actkbd
that reads this. And I guess it can run a script for any one key or just
output to stdout the key press. Anyone have a better idea?
--
Len Ovens
www.ovenwerks.net