Hi
The last day's I'm working on a little tool which allow me to generate a
SondFont 2 to be used with fluidsynth from a single audio file.
It allow now to clip out a part of a file to be used as OneShoot
instrument sample, select a part to be used as Looped Instrument. It
detect the dominant Frequency and set the RootKey and PitchCorrection to
be used in the generated SoundFont. Additional it allow to set the
values for Chorus and Reverb.
This allow to generate quickly a well tuned SoundFont from any sample
you've laying around, or grep out a sample from a audio file to use it
as Soundfont.
Note, it will use only the first channel of a audio file, regardless how
many channels it have.
Supported audio file format is what ever libsndfile supports.
Testers been welcome.
https://github.com/brummer10/sf2generate
regards
hermann
Hello everyone,
I need some recommendations for a portable hardware audio player (mp3, ogg, flac) that supports Linux, and is of reasonable quality. A quick search on Amazon pulls up everything from $18 - $200, and I'm afraid to pull the trigger without some kind of recommendation. My needs are simple, I just need to put tons of practice tracks on it and plug it up to my keyboard via some kind of audio jack (1/8"). Power on, select a track, play, experience musical disappointment, power off. :)
General brand recommendations are useful, pretty much any info is more than welcome - my trusty mp3 player that was recommended by this list many years ago has vanished, so I must replace it.
Thanks everyone!
Josh
The SubSynth engine now has a set of LFOs matching the behaviour
of the other two engines. The user guide has been updated accordingly.
Envelope 'freemode' points can now be MIDI-Learned.
Popup tooltip overlays rescale to match the size of the parent window.
Corrected the issue where disabling the GUI was immediate, and could
only be restored from the CLI.
There has been further refinement of the underlying code to improve
reliability and make the code more consistent, and retain compatibility
with source code libraries.
Some more instruments have been added to the default banks.
Yoshimi source code is available from either:
https://sourceforge.net/projects/yoshimi
Or:
https://github.com/Yoshimi/yoshimi
Full build instructions are in 'INSTALL'.
Our list archive is at:
https://www.freelists.org/archive/yoshimi
To post, email to:
yoshimi(a)freelists.org
--
Will J Godfrey
{apparently no longer an 'elderly', now a 'senior'. Is that promotion?}
https://willgodfrey.bandcamp.com/http://yoshimi.github.io
Say you have a poem and I have a tune.
Exchange them and we can both have a poem, a tune, and a song.
This is a bugfix release. If you have the current master you don't actually
need this, as it is some way behind. However we would like people to try it out
to make sure we haven't missed anything.
P.S.
master has some new features that aren't completely fixed, and still need
further testing.
Yoshimi source code is available from either:
https://sourceforge.net/projects/yoshimi
Or:
https://github.com/Yoshimi/yoshimi
Full build instructions are in 'INSTALL'.
Our list archive is at:
https://www.freelists.org/archive/yoshimi
To post, email to:
yoshimi(a)freelists.org
Hi, after upgrading qjackctl to 1.0.4 its system tray icon is no longer
displayed albeit the program starts. In 2023 this could be solved by
installing libqt6svg6 but not so today. qjackctl posts in the shell
QSystemTrayIcon::setVisible: No Icon set
(How) can I solve this problem?
Thanks!
Peter
I've been using a modified version of ttymidi with fair success while
using JackD2, but have now migrated to
using pipewire. Despite having pipewire-jack installed and working,
ttymidi no longer works with it.
Basically it is converting midi events which come from Arduinos using
the USB port, which looks like a serial
port. ttymidi receives events and packs them into jack buffers.
Similarly any jack midi events being issued by jack
are copied onto the serial port.
Does anyone have any help to offer?
Bill
--
+---------------------------------------------+
| Bill Purvis G8DIO |
|bill(a)billp.org |
+---------------------------------------------+
Hi LAU/LAD,
Anyone had luck compiling Bristol [1] recently?
Both the AUR pacakge (seems sami-unmaintained) [2] and trying to compile
from source fail with a bunch of errors.
Besides an issue with the inclusion of alsa/iatomic.h which can probably
just be removed, there seem to be a bunch of warnings (?)
I do see that the latest release is 2013 so it's unsurprising that it
won't compile on a more 'recent' system (I'm using Manjaro).
So I'm wondering if the software is abandoned? Which is a pity because
while I mostly use Yoshimi these days for 'synth needs' Bristol could
definitely make some cool sounds with its emulated synths.
Lorenzo
[1] https://bristol.sourceforge.net/
[2] https://aur.archlinux.org/packages/bristol
Hello all,
I am working on creating a simple faust program to convert some things
for me, but I have run into an interesting problem. I'm sure the
solution is simple, but I can't seem to figure it out.
How do I add two four channel variables?:
import("stdfaust.lib");
a = no.noise,no.noise,no.noise,no.noise;
b = no.noise,no.noise,no.noise,no.noise;
process = a+b;
I realize the code is silly and seemingly nonsensical, but if I'm
working with variables that have 4 channels, how does one sum them
together. What I really want is:
Output 1 of a adds to input 1 of b
Output 2 of a adds to input 2 of b
...
and have this pattern continue to output 4. The compiled program should
just have 4 outputs with the channels added.
Thank you very much for any help,
Brandon Hale