david wrote:
I've thought about a "music" in which
notes might have "fractal
fuzziness" to them - for example, what looks like a quarter note is
really 8 simultaneous (or non-simultaneous) 32nd notes, each having a
frequency that is some fractally-derived distance from the base quarter
note's frequency, and perhaps their timing/duration could also be
fractally derived ... I don't suppose someone knows of such a thing
already being done?
Talking of music which would have to be generated programatically, I
remember reading once (in Godel Escher Bach I think) of some music which
had been generated as follows:
- you start playing the first note in a scale, together with notes an
octave above and below at half the volume.
- then you go up through the scale, slowly reducing the volume of each
note as it gets further from the root note, and increasing it as it gets
closer.
- new notes are brought in very quietly below the bottom to replace the
ones in the lower octave which are moving up towards the root.
- when you get back to the first note, you can loop the track.
Hope this makes sense? Apparently it sounds like a never ending rising
scale.
If anyone knows of a recording of this, I would be interested to hear
it; if not I might have a go at making one.
andy :)