On Thursday 26 June 2008, Dave Phillips wrote:
I hope
you'll like it and are not too disapointed about the current
limitations.. If you plan to download it, wait until tonight. I will
update the documentation a bit especially with respect to Open GL
fragment ad vertex shaders..
We await the evening. :)
Sorry for keeping you waiting. I'm chasing a hard to find bug :( Try the
current version though :)
Regards,
Flo
--
Palimm Palimm!
http://tapas.affenbande.org