It sounds like an interesting idea, but I don't really understand what
you have against csound or sc? LV2 plugins would still rely on similar
underlying processing.
And you are interested in using samples, but not keen on making a gig file?
Can you roughly outline how you would see the samples being integrated
into the synth. How would it differ from what's possible with gig?
I think bagpipes are perhaps the hardest instrument to get to sound
even OK on a computer, but perhaps that is partly from the lack of
pipes musicians being involved in the creation process.. This could be
very nice!
I should point out now that I have absolutely zero skills in
programming lv2 or similar, so I'm unlikely to be of much help in this
project. I would have thought the gig format might be the best
approach for a sample-based instrument though?
James
On Sun, Sep 20, 2009 at 6:07 PM, Nils <list(a)nilsgey.de> wrote:
On Sun, 20 Sep 2009 14:33:37 +0800
Ray Rashif <schivmeister(a)gmail.com> wrote:
Oh man this would be awesome..Im a big pipe fan
and in all of my projects I
try to use a bit of it, and have to rely on SoundByte's Bagpipes VST for
that (I could never get a real pipe player, nor am I good at playing winds).
SoundBytes Bagpipes are not really good, but made with some passion. But the author does
not answer any linux related questions, it seems.
As often this question is really egoistic because I want to sample my own bands
instruments. But I want to share it.
I don't want to rely on supercollider or csound for sampling. A LV2 plugin would be a
good thing, I guess. I have no interest to make this avaible for Windows or Mac.
But I can't make lv2 plugins on my own. Thats the call for help.
Nils
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