GMIDImonitor is GTK+ application that shows MIDI events.
New since 3.4:
* Switch to waf
* Drop support for ancient JACK lib
* Add support for modern ALSA lib
* Use fixed client name
* Don't try to use lash when started through ladish
* jack and alsa selection at runtime
* clean shutdown on SIGINT and SIGTERM (no JACK xruns anymore)
Project site:
http://home.gna.org/gmidimonitor/
Source tarball download:
https://gna.org/files/?group=gmidimonitor
--
Nedko Arnaudov <GnuPG KeyID: 5D1B58ED>
QJackMMC is a Qt based program that can connect to a device or program that
emits MIDI Machine Control (MMC) and allow it to drive JACK transport, which
in turn can control other programs like Ardour, Hydrogen, and Rosegarden.
JackCtlMMC is a slightly simpler command-line version of QJackMMC.
Version 4 adds several new features including a nearly-full rewrite of
QJackMMC. New features include:
- Jack MIDI support (optional)
- Autoconf support for easy configuration / packaging
- "Always listening" rewrite for QJackMMC
- Message area within QJackMMC to view any incoming MMC messages
- Lash support is now optional
- Cleaner and clearer interface
The project page / FAQ is here: http://jackctlmmc.sourceforge.net/
Direct download link:
http://sourceforge.net/projects/jackctlmmc/files/jackctlmmc/version%204/jac…
Enjoy!
-- The MMC team
There's a new TKEca release. Main changes are:
- File types include .MID and .MOD
- Again compatible with TK 8.4 because this is the current version for distros
like Ubuntu and Debian
- Bug: Track properties reset to default values everytime
- Bug: Mixdown properties reset to default values everytime
- Bug: Global Multichannel properties reset to default values everytime
You can download this release from:
http://sourceforge.net/projects/tkeca/files/tkeca-4.4.3.tar.gz/download
You can get more information about this project from:
http://tkeca.sourceforge.net/
# FOR IMMEDIATE RELEASE:
May 12th, 2011 - Eight weeks of community driven testing finish today. We are proud to announce that Renoise 2.7 is stable and ready for production. Thanks once again to our users, the best in the world.
For the occasion we've teamed up with Puremagnetik.com to bring you "Puremagnetik XRNI Essentials Volume 1" - a hand-picked selection from their catalog of professionally multi-sampled instruments. This sample pack is free for all registered users, new and old.
With over 500MB of sounds, producers can immediately jump into the latest sampling features of Renoise 2.7. From classic studio instruments like a Stratocaster and Mellotron to lo-fi digital chip sounds, "Puremagnetik XRNI Essentials Volume 1" offers something for everyone. As an added bonus this collection includes a pristinely sampled and programmed Yamaha Conservatory Grand Piano. The package contains: Analog Synth Basses, Circuit Bent Drum Kits, Buchla Drum Kits, Mellotron Strings and Flutes, Glitch, Toy & Lo-Fi Sounds, Fender Rhodes Mark II, Model-C Clavinet, Electric Guitar, Upright Bass, Classic Analog Synths, Grand Piano, and more.
We're also pleased to announce an upgrade to our XRNX site and a Tool Update Downloader which automatically updates installed tools. It's so easy even your grandmother could do it. In fact, she's learning Lua and scripting a new controller template for Duplex as you read this. But I digress...
# WHAT'S NEW SINCE 2.6?
Renoise's internal instruments have been re-engineered. The focal point is a new keyzone editor that supports overlapping, velocity, and key release mappings. The Sample Keyzones editor brings with it user interface refinements, improved drumkit generation, better tuning options, new sample properties, and loop modes. Live instrumentalists can also tap into new realtime rendering modes and MIDI input routing, making Renoise on a laptop a formidable replacement for your old sampler.
New Slice Markers push Renoise's breakbeat insanity one step further. With the click of a button, your break is sliced and keymapped. Amens away! More than just a beatslicer, creatives will soon discover custom offsets and the power of aliases for controlling longer recordings like vocals and soundscapes.
The revamped Automation Editor now provides a zoomable overview of the entire song, as well as vastly improved envelope resolution. Navigating is smooth, dragging and drawing easier, so simple yet so useful.
Internal FX get an injection of winning with a new Comb Filter and a Multiband Send that lets you surgically redirect a single sound source to 3 send tracks. New draggable gain and frequency handles in the native EQs add flavour and finesse to the tools. Other changes include improvements to DSSI, MIDI optimizations, hardware-compatible solo mode, adjustable audio headroom, pre-count, ameliorations to the Lua API, and numerous other changes in every aspect of the app; no stone was left unturned in this release.
Full changelog with screenshots here:
* http://www.renoise.com/new
# MUSIC HACKDAY BERLIN:
Renoise will be mentoring at Music Hack Day Berlin. The event takes place on the weekend of May 28th in the MTV Network offices located at the Spree river. Erik, dblue and Taktik will be on site to discuss Renoise, the Lua API, drink beer, and give out high fives. Check our community forums in the upcoming days for more details.
# ABOUT RENOISE:
Renoise is a sophisticated music sequencer and audio processing application for Windows, Macintosh, and Linux. It's a unique all-in-one music production environment for your personal computer.
Renoise's rock-solid stability makes it ideal as a live jamming tool. You can map almost every part of the interface to a MIDI controller, run your guitar through a Line-In Device and distort it with native effects, or just use it as a drum machine; a sampler on steroids.
Renoise's open API allows programmers to easily extend Renoise. With a few lines of code you can add the features or tools that you always wanted but never dared to ask for.
Renoise is based on mod trackers. Mod trackers are characterized by displaying and editing music in an easily understood grid known as a pattern. These patterns are akin to sheet music, but are displayed alphanumerically instead of with musical notation.
Renoise boasts full ReWire and Jack support, FX and instrument VST/AU/LADSPA/DSSI plug-in support, automatic plug-in delay compensation, multi-core load balancing, MIDI I/O, OpenSoundControl, audio recording, flexible audio output, graphical & numerical parameter automation, modular parameter routing, and much more.
Due to its keyboard driven workflow, it makes the creation of desktop music far quicker than in a traditional MIDI-based sequencer. For experienced users, and those who don't necessarily want to be bound to piano roll systems to make music, it offers a refreshing approach to composing and is one of the most efficient ways to do so using a computer.
Instead of spending hours cobbling beats together with a mouse, why not do it in seconds with just a few keystrokes in Renoise? Whether you're an audio veteran or just starting out, Renoise is a fantastic addition to any bedroom or professional studio.
Got laptop? Use Renoise.
# WEBSITE:
* http://www.renoise.com
1. Summary of changes in this release
-------------------------------------
Important bugfix has been made to sample conversion routines. Many other
minor bugs have been also fixed.
2. What is Ecasound?
--------------------
Ecasound is a software package designed for multitrack audio processing.
It can be used for simple tasks like audio playback, recording and format
conversions, as well as for multitrack effect processing, mixing,
recording and signal recycling. Ecasound supports a wide range of audio
inputs, outputs and effect algorithms. Effects and audio objects can be
combined in various ways, and their parameters can be controlled by
operator objects like oscillators and MIDI-CCs. A versatile console mode
user-interface is included in the package.
Primary platform for running Ecasound is GNU/Linux. Ecasound can also be
run on many UNIX-derived systems such as FreeBSD, Mac OS X and Solaris.
Limited support for Windows is available through Cygwin. Ecasound is
licensed under the GPL. The Ecasound Control Interface (ECI) is licensed
under the LGPL.
3. Changes in 2.8.x series
--------------------------
* The int-float conversion routines have been modified to be symmetric
(previously asymmetric). As this impacts all use-cases involving fixed
point audio, the release version was bumped to 2.8 to reflect the change.
Ecasound now scales with 2^N for both int-to-float and float-to-int.
For 0dBFS signals created in floating point domain, and normalized
to [-1,1] range, the positive values are limited just before 0dbFS to
avoid overflow (positive values exceeding 2^N-1).
Pointers to how other projects handle this issue:
- Case for symmetric conversions:
http://lists.apple.com/archives/coreaudio-api/2009/Dec/msg00120.html
- Blog entry to which the above is a response:
http://blog.bjornroche.com/2009/12/int-float-int-its-jungle-out-there.html
- libsndfile FAQ on the topic:
http://www.mega-nerd.com/libsndfile/FAQ.html#Q010
- Discussion around the topic on JACK devel list:
http://comments.gmane.org/gmane.comp.audio.jackit/20499
* Bugfixes to loop objects, jack_multi, JACK transport support, false runtime
DBC warnings, seek support for -klg, ecasound-ruby hangs and ALSA output.
Following bugtracker items closed:
- http://sourceforge.net/tracker/?func=detail&aid=2013827&group_id=4605&atid=…
* Signal handling has been simplified for not-so-POSIX platforms. For
system/environments which do not provide all three of sigwait(), sigprocmask()
and pthread_sigmask(), process will terminate immediately without
the usual cleanup procedure upon receing a signal (SIGINT, TERM, et al).
The old pause() based kludge has been removed from the codebase. For
many, if not all, users this has no practical impact.
* JACK transport is now disabled by default in batchmode. In interactive
mode ('-c' option), the default is still 'sendrecv'. Ecasound now also
provides better feedback about transport related events. Without graphical
feedback, the interaction between JACK and Ecasound has been a common
source of user confusion.
For full list of changes, see git commit history.
- http://www.eca.cx/ecasound/history.php
4. Interface and configuration file changes in 2.8 series
---------------------------------------------------------
Default JACK transport mode is now "notransport" (do not send nor react to
JACK transport state changes) when running in batchmode. Interactive
mode (when started with '-c') still defaults to "sendrecv" as before. Note
that the transport mode can always be explicitly set by passing '-G'
option (see ecasound(1) man page for details).
5. Contributors to 2.8 series
-----------------------------
Patches - Accepted code, documentation and build system changes
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Extracted with 'git-shortlog -s':
v2.8.0:
1 Alessandro Ghedini
39 Kai Vehmanen
Bug Hunting - Reports that led to bugfixes (items closed)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
v2.8.0
* Joel Roth (3)
wrong sample type displayed for loop objects
incorrect channel count for jack_multi objects
-klg does maintain state across seeks
* Julien Claassen (1)
runtime DBC warnings
* Dan Muresan, Sergei Steshenko (1)
problems of asymmetry in int-float conversions
* Alessandro Ghedini (1)
signal handling bug caused problems to ecasound-ruby apps
* Doug F. (1)
incomplete playback to ALSA outputs
Feature suggestions - Ideas that led to new features (items)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
None.
6. Links and files
------------------
Web site (and mirrors):
http://eca.cx/ecasound (fi)
http://ecasound.seul.org (us)
http://ecasound.sourceforge.net (us)
Source package:
http://eca.cx/ecasound/download.php
ecasound-2.8.0.tar.gz, md5sum:
8072340f6cd72fdea05d7efa625b78c5
List of distributions with maintained Ecasound support:
See http://eca.cx/ecasound/download.php
There's a new TKEca release. Main changes are:
- Installer script
- Latency compensation
- Metronome
- Improved layout on Locate window
- Cancel button in Mixdown window
- Improved looking on Mixdown Window/Rec Properties window
- Improved devices list
- tkeca.log only stores useful information and can be used as debugging tool
(before size was 21MB now is less than 1KB)
- Went back to TK default colors but now there's a button for changing the
colors palette
- Buttons "Rew 5", "Forw 5" and "Go to 00:00" are available when playing.
- Certain buttons and entry boxes get disabled when pressing Play
- Normalize parameters when doing a mixdown
- Bug: Start and End time not showed in the mixdown window
- Bug: Recording over an existing file was not possible
- Bug: Time counter keeps rolling when pressing a locate button
- Bug: Play still looks for wave files of deleted tracks
You can download this release from:
http://sourceforge.net/projects/tkeca/files/tkeca/4.4.2/tkeca-4.4.2.tar.gz/…
You can get more information about this project from:
http://tkeca.sourceforge.net/
Call for Participation:
Audio-graphic Modeling and Interaction
Workshop @ NIME 2011, Oslo, Norway
Sunday, May 29: 1PM-4PM.
This workshop focuses on recent advances and future prospects in
audio-graphic scenes modeling and rendering. The convergence of
the audio and graphic communities is fostered by the increase in
computational resources, by cognitive studies on cross-modal
perception, and by the industrial needs for realistic audio scenes.
Audio-graphic research is spreading in areas such as games,
architecture, urbanism, information visualization, or interactive
artistic digital media. We will focus on the representation, the
interaction, the rendering, and the perception of scenes in which
the audio and graphical components are clearly identified and
combined (in contrast to standard multimedia video streams).
Registration to the workshop and NIME conference can be found here:
http://www.nime2011.org/registration/http://www.nime2011.org/pre-nime/tutorials/#Audio-graphic%20Modeling%20and%…
Program
-------
1:00pm - 1:15pm Workshop introduction
Roland Cahen, Hui Ding,
Christian Jacquemin, Diemo Schwarz
1:15pm - 1:35pm Sound Level of Detail in Interactive Audio-
graphic 3D Scenes
Diemo Schwarz, Roland Cahen, Christian
Jacquemin and Hui Ding
1:35pm - 1:55pm INScore An Environment for the Design of Live
Music Scores
D. Fober, Y. Orlarey, and S. Letz
1:55pm - 2:15pm The ‘Sonified Urban Masterplan’ (SUM): Towards
a cross-modal compositional tool
Sara Adhitya and Mika Kuuskankare
2:15pm - 2:30pm Break
2:30pm - 2:50pm Spatdif and Audio-graphic Scene Modelling
Jan Schacher
2:50pm - 3:10pm Audio-graphic scene representation
Hui Ding
3:10pm - 3:30pm Integration of Text and Music in Audio-graphic
Performance Oli’s Dream
Jaroslaw Kapuscinski
3:30pm - 4:00pm Round table discussion
Program Chairs
--------------
Roland Cahen, ENSCI-les Ateliers
Christian Jacquemin, LIMSI-CNRS & University Paris Sud 11
Diemo Schwarz, IRCAM
Hui Ding, LIMSI-CNRS & University Paris Sud 11
Program committee
-----------------
Brian Katz, LIMSI-CNRS, France
Cécile Picard-Limpens, HEM, Geneva and UMONS, Belgium
Lauri Savioja, Aalto University School of Science, Finland
Apologies for cross-posting.
After 8 months of planning, fund-raising a metric ton of greenbacks, and literally thousands of hours of hard work distributed across dozens of souls, Linux Laptop Orchestra (L2Ork) is truly excited to announce our maiden tour of Europe May 12 June 1, 2011. Joining forces with our guest soloist Ron Coulter and our talented soprano l2orkist Aurora Martin, the ensemble will be touring 8 countries, performing and holding workshops in following locations:
May 14 Linz, Austria (as part of LiWoLi festival)
May 15 Ljubljana, Slovenia
May 16 Budapest, Hungary
May 19 Croatia
May 21 - Hamburg, Germany (Academy of Music and Theater)
May 24 - Amsterdam, Netherlands (STEIM)
May 25 Amsterdam, Netherlands (Zaal 100)
May 26 Utrecht, Netherlands (HKU)
May 30 Paris, France (IRCAM)
June 01 Oslo, Norway (NIME 2011)
Hope to see you at one of our upcoming destinations! In the meantime, to stay up-to-date with the latest developments join our facebook page (http://www.facebook.com/group.php?gid=117918141555131)
For additional info on L2Ork please visit http://l2ork.music.vt.edu
On a somewhat related note, L2Ork has also made another series of updates to the Linux-centric pd-l2ork variation of Pd which is also available on the L2Ork site together with a series of externals and abstractions. For additional info on pd-l2ork please visit http://l2ork.music.vt.edu/main/?page_id=56
Should you happen to have any questions, suggestions or concerns, please do not hesitate to contact me.
Best wishes,
Ivica Ico Bukvic, D.M.A.
Composition, Music Technology
Director, DISIS Interactive Sound & Intermedia Studio
Director, L2Ork Linux Laptop Orchestra
Assistant Co-Director, CCTAD
CHCI, CS, and Art (by courtesy)
Virginia Tech
Dept. of Music - 0240
Blacksburg, VA 24061
(540) 231-6139
(540) 231-5034 (fax)
ico(a)vt.edu
http://www.music.vt.edu/faculty/bukvic/
Hi everyone,
This is a small update to aj-snapshot.
Aj-snapshot is a small command-line utility that can be used
to store/restore ALSA and JACK connections to/from an XML file.
This release fixes a small and a big bug:
- Correction to the license headers which referred to the wrong program...
(copy/paste error)
- Make the -i flag ignore clients in both directions.
(in the previous release, only connections FROM the ignored clients were ignored)
The website:
http://aj-snapshot.sourceforge.net/
Git repository:
git clone git://aj-snapshot.git.sourceforge.net/gitroot/aj-snapshot/aj-snapshot
Please report bugs on the sourceforge project page (don't be shy ;-)
You will find direct links for bug reports or feature requests on the
main website.
greetings,
lievenmoors