DrumGizmo 0.9.15 Released!
DrumGizmo is an open source, multichannel, multilayered, cross-platform
drum plugin and stand-alone application. It enables you to compose drums
in midi and mix them with a multichannel approach. It is comparable to
that of mixing a real drumkit that has been recorded with a multimic setup.
We didn't quite make the yearly LAC (Linux Audio Conference) schedule.
But fret not, now it is here! The new 0.9.15 release is primed and ready
Loads of new stuff in this release. Most prominent is the new timing
humanizer and the bleed control! The timing humanizer works in addition
to the velocity humanizer. Where the velocity humanizer adjusts the
velocity of incoming midi hits, the timing humanizer does the same thing
but instead moves them back and forth in time. This all helps to achieve
a less machine-sounding output. To help with the understanding of the
humanizing features, we've also added a “visualizer” which will mirror
the settings you choose for a better understanding. This is the first
iteration of the visualizer, so feedback is very welcome.
So what else? Oh yes, “bleed control”! And yep, it does exactly what you
expect. If you want a dry sounding kit, turn that slider aaaall the way
down. But if you want all of the ambience in there, turn it aaaall the
way up. Bleed is when a hit on any drum is also picked up by mics that
aren't the “primary” mic of that specific drum. For some genres bleed is
unwanted. For others, not so much. And now YOU are in control.
For the full list of changes, check the roadmap for 0.9.15 
A note on the bleed control: Currently only the newly updated CrocellKit
v1.1 supports this . We still need to update the rest of the kits
before it will work for those. So keep an eye out for that.
And that is all. Please enjoy this release! Get it here 
Its been a long time, but there's a new Luppp release out now, version 1.2
Huge thanks to all the contributors, this release was largely driven by
and community interaction and interest in the Luppp project - thanks to
Keep an eye out, there is more stuff coming up soon! -Harry
-> clear clip with MIDI
-> build with meson
-> space triggers special clip
-> manual BPM input (right click on Tap-Button)
-> avoid noise on all controls
-> reduce default metronome volume
-> make label code consistent
-> fix compiler warnings
-> remove all hard coded scene numbers
-> add some debug outputs
-> metronome fancy fades
-> better icon file
-> fix several leaks and errors
-> fix broken waveforms
-> fix fltk/ntk conflict
-> fix generic MIDI launch bug
-> fix wrong output mapping
-> fix input signal flow
-> fix input volume for clip recording
-> fix timing issues after changing playspeed
-> fix scenes losing names once a scene is played
Guitarix release 0.37.0
Guitarix is a tube amplifier simulation for
jack (Linux), with an additional mono and a stereo effect rack.
Guitarix includes a large list of LV2 and LADSPA plugins, and support
LADSPA / LV2 plugs as well in it's racks.
The guitarix engine is designed for LIVE usage, and feature ultra fast,
glitch and click free preset switching and is full Midi and remote
controllable (the Web UI is not included in the distributed tar ball).
From the changelog:
* add support for zita-convolver4
* implemented "Thick Distortion" plugin by Viacheslav Lotsmanov
* switch to use libcurl for download online presets
* point online help to reddit/guitarix (guitarix forum is closed)
* add direct output unit for drumsequencer (bypass rack)
* add overdubbing to live looper
* add direct output support to live looper (bypass rack)
* add midi channel selector, fix bug #64
Refer to our project page for more information:
The second annual Sonoj Convention ( https://www.sonoj.org ) will be
taking place this upcomming October 27th-28th 2018 in Cologne, Germany.
The convention is focusing on the combination of music production and
open source software with a priority on practical music production.
At Sonoj there will be talks, demonstrations, and workshops from
demonstrating basic workflows to detailled instructions on how to subtly
improve your sound.
While the event will take place in Germany, all presentations and
workshops will be in English, recored and streamed to make them easily
accessible to a wide audience.
We want to welcome everyone, regardless of your musical or technical
To get a better idea of what to expect out of Sonoj, you can find
information and recordings from last year's convention in our archives:
( https://sonoj.org/archive )
As it was last year, admission to the convention is free, though
donations are very much welcome.
- Visitor Registration is now possible. The space is limited so please
register on our website now. ( https://sonoj.org/#registration )
- We are looking for talks, demonstrations and workshops. If you would
like to contribute, please send an informal and short e-mail with your
ideas to info(a)sonoj.org <mailto:firstname.lastname@example.org>
- Donations are very welcome. Even if you don't attend personally please
consider supporting a non-profit event to promote open source music
making and production. We accept direct bank transfer and paypal (