The 18th Linux Audio Conference call for participation is being extended
for papers, posters and workshops, to the 9th of February 2020.
Reminder :
The conference will take place May 11-13, 2020, at the SCRIME, part of
the University of Bordeaux in France.
Up-to-date information is available at the following address :
https://lac2020.sciencesconf.org/
Linux Audio Conference is the premier meeting of developers,
researchers, and artists developing and using free, libre and
open-source audio software,
mainly on the GNU/Linux operating system.
The conference is part of the Linux Audio consortium.
With our best regards,
The Linux Audio Conference Team
On behalf of the Rivendell audio community, I’m pleased to announce the initial beta release of GlassPlayer, a minimalist live audio player. that is available under the GNU Public License v2.
From the README file:
*** snip snip ***
GlassPlayer is a minimalist audio stream player for IceCast and Shoutcast
streaming servers as well as HLS streams. It supports the following audio
output types:
Advanced Linux Sound Architeture (ALSA)
File Streaming (FILE)
JACK Audio Connection Kit (JACK)
Standard Output (STDOUT)
Windows Multimedia Extensions (MME)
The base GlassPlayer component utilizes no configuration files or
GUI interface whatsoever; with the 'user interface' consisting entirely of
the command-line invocation. As such, it is well suited for use cases where
the player is completely driven by an external system or script.
The following audio codecs are supported:
OggOpus
OggVorbis
MPEG-1/2 Layer 2 ('MP2')
MPEG-1/2 Layer 3 ('MP3')
MPEG-4 Advanced Audio Coding, High Efficiency Profile ('HE-AAC+')
*** snip snip ***
Further information, including full source code, is available at https://github.com/RadioFreeAsia/GlassPlayer.
Cheers!
|---------------------------------------------------------------------|
| Frederick F. Gleason, Jr. | Chief Developer |
| | Paravel Systems |
|---------------------------------------------------------------------|
| A room without books is like a body without a soul. |
| |
| -- Cicero |
|---------------------------------------------------------------------|
On behalf of the Rivendell audio community, I’m pleased to announce the first production release of GlassCoder, a minimalist live audio encoder. In addition to streaming to IceCast and Shoutcast stream aggregators, GlassCoder is capable of generating live HLS streams and publishing them to any standard HTTP server. It is available under the GNU Public License version 2.
From the NEWS file:
*** snip snip ***
Changes:
Updated codec support. Glasscoder(1) has been updated to work properly
with FDK-AACv2.
UTF-8 Enhancements. Updates and bug-fixes to support multi-byte UTF-8
characters fully in ICY and HLS metadata.
PyPAD Plug-in Fixes. Bug-fixes for 'pypad-glasscoder' plug-in for
Rivendell [thanks to Gabriele Fergola <workino(a)gmail.com>].
*** snip snip ***
Further information, including full source code, is available at
https://github.com/ElvishArtisan/GlassCoder <https://github.com/ElvishArtisan/GlassCoder>.
Cheers!
|---------------------------------------------------------------------|
| Frederick F. Gleason, Jr. | Chief Developer |
| | Paravel Systems |
|---------------------------------------------------------------------|
| A room without books is like a body without a soul. |
| |
| -- Cicero |
|---------------------------------------------------------------------|
On behalf of the entire Rivendell development team, I'm pleased to
announce the availability of the next production release of the next
major version of Rivendell, 3.2.1. Rivendell is a full-featured radio
automation system targeted for use in professional broadcast
environments. It is available under the GNU General Public License
version 2.
From the 'NEWS' file:
Changes:
*** snip snip ***
Changes:
Numerous bug fixes. See the 'ChangeLog' for details.
Database Update:
This version of Rivendell uses database schema version 311, and will
automatically upgrade any earlier versions. To see the current schema
version prior to upgrade, see RDAdmin->SystemInfo.
Be sure to run 'rddbmgr --modify' (as root) immediately after upgrading
to allow any necessary changes to the database schema to be applied.
*** snip snip ***
Details and source code are available at
https://github.com/ElvishArtisan/rivendell/releases <https://github.com/ElvishArtisan/rivendell/releases>.
Cheers!
|---------------------------------------------------------------------|
| Frederick F. Gleason, Jr. | Chief Developer |
| | Paravel Systems |
|---------------------------------------------------------------------|
| A room without books is like a body without a soul. |
| |
| -- Cicero |
|---------------------------------------------------------------------|
V1.7.0
Just one visible change, but a major one.
Instead of a few controls giving an immediate response, there are only a few that don't :)
More details are in /doc/Yoshimi_1.7.0_features.txt
Yoshimi source code is available from either:
https://sourceforge.net/projects/yoshimi
Or:
https://github.com/Yoshimi/yoshimi
Full build instructions are in 'INSTALL'.
Our list archive is at:
https://www.freelists.org/archive/yoshimi
To post, email to:
yoshimi(a)freelists.org
--
Will J Godfrey
http://www.musically.me.uk
Say you have a poem and I have a tune.
Exchange them and we can both have a poem, a tune, and a song.
Hi all,
I've updated Ninjas2 audio sample slicer plugin.
Source and binaries (linux/windows/mac) are available at :
https://github.com/rghvdberg/ninjas2/releases/tag/v0.2.0
readme : https://github.com/rghvdberg/ninjas2/blob/master/README.md
>From the readme:
#Goal:
Easy to use sample slicer, quick slicing of sample and auto-mapping
slices to midi note numbers.
# Intended usage:
Primarily targeted at chopping up loops or short ( ≈ 10 - 20 seconds)
samples. Think drum loops, vocal chops etc. Currently there's no limit
on imported sample length. User can play the slices using midi notes
and change the pitch with midi pitchbend.
# Downloads:
Linux, Windows and Mac binaries for several architectures are
available here. There are no installers, just unzip and copy the
plugin to an appropiate location.
# New Features
- redesigned interface
- controls are grouped in Global, Slicing and Slice
- the Slice box shows the currently selected slice number
- keyboard
- click on key to play slice
- red dot on key indicates which slice is currently selected in
the waveform display
- keys that don't have a slice mapped to them are greyed out
# Known Bugs and Limitations
- some host don't work very well with the lv2 version
- zrythm and qtractor had trouble with the lv2 version but worked
fine with the vst
- ardour, carla and muse3 worked well with the lv2
- care should be taken when automating the playmodes and adsr
- the automation is sent to the currently played note (slice),
when multiple slices are played, this leads to "undefinied behaviour"
____ __ ___ _
/ __ \____ ___ ____ / |/ /_ _______(_)____
/ / / / __ \/ _ \/ __ \ / /|_/ / / / / ___/ / ___/
/ /_/ / /_/ / __/ / / / / / / / /_/ (__ ) / /__
\____/ .___/\___/_/ /_/ /_/ /_/\__,_/____/_/\___/
/_/
__ __ __ ____
/ //_/___ ____ / /__________ / / /__ __________
/ ,< / __ \/ __ \/ __/ ___/ __ \/ / / _ \/ ___/ ___/
/ /| / /_/ / / / / /_/ / / /_/ / / / __/ / (__ )
/_/ |_\____/_/ /_/\__/_/ \____/_/_/\___/_/ /____/
Quarterly releases 2020-1
--------------------------------------------------------------------------------
__ ___ ___ __
/ / __|_ |/ (_)__ / /_
/ / |/ / __// / / _ \/ __/
/_/|___/____/_/_/_//_/\__/
*Check whether a given LV2 plugin is up to the specification*
An LV2 lint-like tool that checks whether a given plugin and its UI(s) match up
with the provided metadata and adhere to well-known best practices.
Run it as part of your continuous integration pipeline together with
lv2/sord\_validate to reduce the likelihood of shipping plugins with major flaws
in order to prevent unsatisfied users.
*Note: This is an early release, if you happen to find false-positive warnings
when using this tool, please report back, so it can be fixed.*
---------
ChangeLog
---------
=====================
[0.4.0] - 13 Jan 2020
=====================
-----
Added
-----
- less pedantic packager mode
- quiet flag for command line output (drobilla)
- support for lv2:sampleRate (drobilla)
- support for getting the plugin license from the project (drobilla)
- support for xsd:* as rdfs:range
-----
Fixed
-----
- misleading messages about lv2:class (drobilla)
- incorrect URI names in error messages (drobilla)
This is free software: you can redistribute it and/or modify
it under the terms of the Artistic License 2.0 as published by
The Perl Foundation.
Kindly find more details, the source (and binaries) at:
https://open-music-kontrollers.ch/lv2/lv2lint
--------------------------------------------------------------------------------
__ ___ __ _ __
/ |/ /__ ___ / / (_)__ / /____
/ /|_/ / -_) _ \/ _ \/ (_-</ __/ _ \
/_/ /_/\__/ .__/_//_/_/___/\__/\___/
/_/
*a Just-in-Time FAUST compiler embedded in an LV2 plugin*
Write LV2 audio/cv instruments/filters directly in your host in FAUST
DSP language without any need to restart/reload host or plugin upon code changes.
Use it for one-off instruments/filters, prototyping, experimenting or
glueing stuff together.
*Note: This is an early release, it may thus have rough edges and will need a
fairly recent libFAUST and/or bleeding edge GNU/Linux distribution.*
*Note: libFAUST 2.20.2 has a broken LLVM C-API and thus will be non-functional
with this plugin.*
---------
ChangeLog
---------
=====================
[0.6.0] - 15 Jan 2020
=====================
----------
Deprecated
----------
- external UI
-----
Added
-----
- native UI based on D2TK with embedded terminal emulator
- retrigger of gate signal over 1 sample at least at NoteOn
-----
Fixed
-----
- too short error buffer size
- handling of AllNotesOff and AllSoundsOff MIDI messages
- compilaton errors (FAUST 2.20.2)
- slot ordering of parameter slots (FAUST 2.20.2)
- lv2lint warnings
-------
Removed
-------
- build dependency on FAUST binary
-------
Changed
-------
- parameter labels in presets
This is free software: you can redistribute it and/or modify
it under the terms of the Artistic License 2.0 as published by
The Perl Foundation.
Kindly find more details, the source (and binaries) at:
https://open-music-kontrollers.ch/lv2/mephisto
--------------------------------------------------------------------------------
______ ____ ___ ____
/ __/ / ___ / / /__ / _ )___ / / /__
_\ \/ _ \/ -_) / (_-< / _ / -_) / (_-<
/___/_//_/\__/_/_/___/ /____/\__/_/_/___/
*A just-for-fun LV2 plugin bundle*
The most limited, useless, hackable and fun plugin bundle ever. Sound the bell
in the shell
(or from any program forked from the latter) to send a MIDI note.
---------
ChangeLog
---------
=====================
[0.2.0] - 15 Jan 2020
=====================
---------------
Initial release
---------------
This is free software: you can redistribute it and/or modify
it under the terms of the Artistic License 2.0 as published by
The Perl Foundation.
Kindly find more details, the source (and binaries) at:
https://open-music-kontrollers.ch/lv2/shells_bells
Hi,
signal-estimator is a small command-line tool allowing to measure
latency and loss ratio of the signal looped back (somehow) from ALSA
output device to ALSA input device.
I created it to measure the total latency of an Android phone
with a Bluetooth headset.
Link:
https://github.com/gavv/signal-estimator/
-- Victor
Zrythm 0.7.367 has been released!
#################################
Screenshot: <https://www.zrythm.org/static/images/jan-14-2020.png>
Installer (paid): <https://www.zrythm.org/en/download.html>
Source tarball: <https://www.zrythm.org/releases/zrythm-0.7.367.tar.xz>
Signature: <https://www.zrythm.org/releases/zrythm-0.7.367.tar.xz.asc>
SHA256 sum: <
https://www.zrythm.org/releases/zrythm-0.7.367.tar.xz.sha256sum>
# What is Zrythm
Zrythm is a digital audio workstation designed to be featureful and
easy to use. It allows limitless automation, supports LV2 plugins,
works with the JACK audio backend, provides chord assistance, is free
software and can be used in English, French, Portuguese, Japanese and
German.
It is written in C using the GTK+3 toolkit.
More info can be found at <https://www.zrythm.org>
# Current state
We believe that Zrythm is now in the late alpha stage where most
essential features are implemented and it's starting to be more stable,
and we are approaching beta. It seems to be usable for MIDI-based
workflows and the UI is very responsive on well-tuned machines.
The main changes since the last announcement are the following (you can
view the whole changelog here: <
https://github.com/zrythm/zrythm/blob/master/CHANGELOG.md>;).
## Optimized UI
The drawing code for many parts of the interface has been rewritten
with optimization in mind. We saw big improvements in performance and
CPU usage, so if you tried Zrythm before and your CPU usage was going
crazy, or if it was laggy on your machine, we highly suggest you give
the new release a spin.
More specifically, the following were composite GTK widgets before,
which was causing too many calculations to be done and lag when too
many objects were on the screen - something not acceptable for a DAW.
We converted them into canvases, which means that everything inside
these gets drawn in one go, avoiding the need for multi-step, nested
calculations.
- Tracks
- Timeline arranger
- All editors (piano roll, chord editor, automation editor, audio
editor)
- Piano roll keys
## Experimental VST support
We added support for Linux VSTs.
## Many, many bugfixes
You will find that Zrythm is much more stable now. If you spot any
bugs/crashes, PLEASE report them. We want to fix all of them.
## More distros supported
Debian 9 (stretch) and all derivatives (Ubuntu 18.04, AVLinux,
LinuxMint 19.3, LibraZik 2, etc.) are now supported.
Many people were having problems installing supported versions of some
dependencies, such as lilv. Zrythm can now automatically fetch and
build these dependencies as a fallback if they are not found, thanks to
meson's wrap system.
## New logo
Thanks to Carlos Han - C.K. Design (<https://twitter.com/karl_iaxd>)
for the new logo!
# Next on the TODO list
Our next goal is to support Windows. After that, we will work on
stability and fixing any bugs and crashes so we can get Zrythm into
beta, so please help us find them.
# Links
Home page: <https://www.zrythm.org>
Git repositories: <https://git.zrythm.org/cgit/>
Manual: <https://manual.zrythm.org/en/index.html>
Developer reference: <https://docs.zrythm.org/>
Bug reports: <https://redmine.zrythm.org/projects/zrythm/issues>
Releases: <https://www.zrythm.org/releases/>