The Guitarix developers proudly present
Guitarix release 0.30.0
For the uninitiated, Guitarix is a tube amplifier simulation for
jack (Linux), with an additional mono and a stereo effect rack.
Guitarix includes a large list of plugins, support LADSPA plugs, and
now, new, as well LV2 plugs.
The guitarix engine is designed for LIVE usage, and feature ultra fast,
glitch and click free, preset switching, full Midi and/or remote
controllable (Web UI not included in the distributed tar ball).
Preset could organized in Banks, so a Bank could represent your "show".
If you have any issue with Preset loading/creating/handling, please read
here in our wiki how this stuff work in guitarix. It is straightforward,
and maybe more intuitive then you guess.
http://sourceforge.net/p/guitarix/wiki/EnhancedUI/#creating-presets
This release fix some bugs in our faust based zita-rev1 implementation,
add LV2 support to the guitarix racks and introduce some new plugs, GX
based and as well in the LV2 format.
new plugs:
* GxDetune (gx / LV2)
* Baxandall tonestack(gx)
* GxShimmizita ( LV2)
* GxSwitchedTremolo (LV2)
Please refer to our project page for more information:
http://guitarix.sourceforge.net/
Download Site:
http://sourceforge.net/projects/guitarix/
Forum:
http://guitarix.sourceforge.net/forum/
Please consider visiting our forum or leaving a message on
guitarix-developer(a)lists.sourceforge.net
<mailto:guitarix-developer@lists.sourceforge.net>
ZynAddSubFX 2.4.4 is out.
ZynAddSubFX is a general purpose musical synthesizer with a very long list of
features and capabilities licensed under the GPLv2 License.
Changelog:
2.4.4 (28 Jun 2014)
- Add UI Mousewheel Support
- Add Spectral Adjust Parameter Rescaling
- Add Subnote filter smoothing
- Add Unison derandomization options
- Add NSM import/export
- Add NTK UI compatiability
- (re)Add OSX Support
- Enhance performance of ADnote and SUBnote
- Enhance Installer
- Fix JACK2 specific segfault
- Fix possible DSSI specific segfaults
- Fix Unison Regressions
- Documentation additions
- Misc bug fixes
Project page:
http://zynaddsubfx.sf.net/
Download:
http://downloads.sf.net/zynaddsubfx/zynaddsubfx-2.4.4.tar.xz
Enjoy,
--Mark McCurry
There are a couple of 'doh' bug fixes.
A really obscure one!
Some GUI tidy-ups.
A few small extensions to existing features.
Reinstatement of two features that got lost in the mist.
--
Will J Godfrey
http://www.musically.me.uk
Say you have a poem and I have a tune.
Exchange them and we can both have a poem, a tune, and a song.
I’m pleased to announce the next public beta release of GlassCoder, a
minimalist JACK live encoder client for Icecast and Shoutcast streaming
servers. GlassCoder is available under the GNU Public License version
2. Some features available in this beta release:
Support for Icecast (v2) and Shoutcast (v1) streaming audio servers
Support for the following audio codecs:
MPEG-1/1.5 Layer 2 ('MP2')
MPEG-1/1.5 Layer 3 ('MP3')
MPEG-2 Advanced Audio Coding, Main Profile ('AAC')
MPEG-4 Advanced Audio Coding, High Efficiency Profile ('HE-AAC+')
Ogg Vorbis
Support for the JACK Audio Connection Kit (http://www.jackaudio.org)
GlassCoder is a ‘minimalist’ client in the sense that it utilizes no GUI
or configuration file components whatever; its entire ‘user interface’
consists of a command-line invocation, making it particularly
well-suited for use cases where the encoder is driven by fan external
system, such as an automation system or script. Full documentation is
provided by the included man page.
Further information and download links are available at
https://github.com/ElvishArtisan/GlassCoder
Cheers!
|----------------------------------------------------------------------|
| Frederick F. Gleason, Jr. | Chief Developer |
| | Paravel Systems |
|----------------------------------------------------------------------|
| A room without books is like a body without a soul. |
| -- Cicero |
|----------------------------------------------------------------------|
Hi everyone,
Hydrogen 0.9.6-RC2 has been released today. It brings no new features
(in comparison to RC1), but fixes a number of bugs.See
https://github.com/hydrogen-music/hydro ... /0.9.6-RC2
<https://github.com/hydrogen-music/hydrogen/releases/tag/0.9.6-RC2> for
more details about download possibilites and a list of changes. We would
like to encourage everyone who is interested in Hydrogen to test this
version.
Best regards,
Sebastian
Hi Everybody,
I made a delay where you don't tap in a tempo but an actual rhythm.
https://github.com/magnetophon/RhythmDelay
The 'much more' refers to ways of manipulating the sound of the
delay-taps.
In the studio, I find that I almost never use a straight delay.
It sounds way to clean and in your face, so I usually have a combination
of filters, a widener, reverb, and a way of having different delay-times
for L and R.
Here I combined all that into one very flexible setup:
Each tap has its own lp and hp-filters, zita-reverb, stereo-width and a
delay-based panner.
Each tap can have it's own settings for the insert-FX, but instead of a
control-panel per tap I made just two, and a slider per tap to morph
between them.
Once you get the concept, it's a really quick and easy way of making
everything from subtle polished delay effects to all-out dub-style
madness.
Have fun!!
Cheers, Bart.
PS:
The following is a long-winded question that will probably be much
easier to follow if you actually try out the effect before/ while
reading this:
I'd love to get some opinions and ideas on the feedback mechanism I
implemented.
In particular this: when the feedback amount is non-zero, and you are
tapping a new rhythm, while making sound, I have two choices:
- either I turn on and off the feedback tap after the feedback-delay.
- or I do it before it.
The first option is what I did now: it has the effect of starting to
feedback the sound you just made right after you tap. Which is what
you'd expect to happen in a normal delay, but has the downside that it
breaks up the rhythmic pattern you're tapping if any tap is longer than
the previous.
The second option will only start feedbacking the sounds you made after
you hit the tap button. This has the effect that the first time you tap
a new rhythm, only the tapped rhythm is heard, and the feedback only
starts for any sounds after the last tap.
This decision is moot if you don't make sounds while tapping a new
rhythm, but since I'd like to be able to use this live as well, I'd like
to some ideas.
Hi all,
The video recordings of the LAC'14 presentations have just been uploaded
to the conference website and are now directly linked from the archive:
http://lac.linuxaudio.org/2014/program
There are still a three videos missing and the workshop videos are also
yet to come. Currently they are also only available as vp8/vorbis/webm
(sorry IE and Safari users). But since it has been quite a while
already, we decided to not hold back the release of these already
finished videos any further.
Once the collection is complete, we will provide a .torrent. Meanwhile,
for those who prefer to download the videos incrementally, they are
accessible via rsync://linuxaudio.org/ [1].
Many thanks for Frank and Moritz to get those done in really outstanding
quality this year. Kudos to the complete stream-team.
enjoy,
robin - for the LAC'14 team
[1] example to get the 720p versions:
rsync -Pa --exclude "*360p.webm" \
rsync://linuxaudio.org/lac2014/ \
lac2014/
Hi,
A new 64bit iso is up ;)
io GNU/Linux is a Live DVD/USB based on Debian Sid and focused on multimedia.
Kernel 3.14.4, Jack2 as default sound server, e18 as desktop environment and a
big collection of installed software... Full persistence for USB install (with
encryption) and more cool stuff... A great nomade studio :)
For more infos: manual, packages list, screenshots, video etc... Check:
-> http://manu.kebab.free.fr/iognulinux.html
-> https://sourceforge.net/projects/io-gnu-linux/
Feedbacks welcome, enjoy :)
MK