Sonic Visualiser is an application for inspecting and analysing the
contents of music audio files. It combines powerful waveform and
spectral visualisation tools with automated feature extraction plugins
and annotation capabilities.
Version 1.3 of Sonic Visualiser is now available.
http://www.sonicvisualiser.org/
This is a feature release, containing several new features and a
number of bug fixes over the previous 1.2 release. For more details,
please read the release notes at
http://sourceforge.net/project/shownotes.php?release_id=612594
Sonic Visualiser contains advanced waveform and spectrogram viewers,
as well as editors for many sorts of audio annotations. Besides
visualisation, it can make and play selections based on the locations
of automatically detected features, seamlessly loop playback of single
or multiple noncontiguous regions, synthesise annotations for
playback, slow down playback while retaining display synchronisation,
and show the ongoing alignment in time between multiple recordings of
a piece with different timings.
Sonic Visualiser supports the Vamp plugin API for plugins that extract
descriptive or analytical data from audio. Vamp plugins for onset,
pitch and note detection, tempo tracking, chromagram analysis,
constant-Q spectrogram, spectral centroid, power curve, key
estimation, tonal change detection, harmonic spectrogram, structural
segmentation, timbral similarity, audio alignment calculation and a
large number of low-level spectral features are available. There is
also a comprehensive SDK for use by developers of Vamp plugins and
hosts. For more information about Vamp plugins, please see:
http://www.vamp-plugins.org/
Sonic Visualiser was developed at the Centre for Digital Music,
Queen Mary, University of London:
http://www.elec.qmul.ac.uk/digitalmusic/
Sonic Visualiser is Free Software distributed under the GNU General
Public License. The 1.3 release is available now in source code form
or as binaries for Linux, OS/X, and Windows.
Chris
Version 1.3 of the Vamp plugin SDK is now available.
http://www.vamp-plugins.org/
Vamp is a plugin API for audio analysis and feature extraction plugins written
in C or C++. Its SDK features an easy-to-use set of C++ classes for plugin
and host developers, a reference host implementation, example plugins, and
documentation. It is supported across Linux, OS/X and Windows.
Version 1.3 is a maintenance release, with several bugfixes (almost all of
which only affect hosts, not plugins) and no new features.
Changes since 1.2:
* PluginBufferingAdapter has several important fixes to bugs that could
cause incorrect timings or output descriptors to be returned
* Conversion between real-time and frames has been improved to avoid
rounding error in round-trip calculations
* Plugin lookup no longer relies on non-portable DT_REG
* The SDK now compiles with gcc 4.3 (knowing my luck it probably
won't, but it's supposed to)
Plugins and hosts remain binary compatible with those built using the 1.0
version of the SDK.
Chris
Rubber Band is an audio time-stretching and pitch-shifting library and
utility designed for musical applications.
http://www.breakfastquay.com/rubberband/
It includes a library that supports a sample-accurate multithreaded
offline mode and a real-time lock-free streaming mode; a command-line
utility program; and a LADSPA pitch-shifter plugin. Version 1.2 is
faster in most situations, better sounding in many, and less
potentially subject to patent claims than version 1.0.1 was.
Rubber Band is Free Software under the GNU GPL.
Chris
Download from:
http://old.notam02.no/arkiv/src/?M=D
jack_capture
============
jack_capture is a program for recording soundfiles with jack. Its default
operation is to capture whatever sound is going out to your speakers into
a file. (But it can do a number of other operations as well...)
Changes 0.9.17 -> 0.9.19:
*Do not accept filename starting with "-" when filename is last argument.
*Added the "--filename"/"-fn" option to set filename not
as the last argument. Can also contain "-" as first character.
*Fixed colors a bit and removed a superfluous linebreak.
*Fixed segfault for missing values in commandline.
*Manually clear allocated memory instead of using calloc.
*Removed buffer-info line when recording to stdout.
*Removed printing of "continue recording" when writing the last overruns.
*Niceify the disk writing thread to -20 when more than half the buffer is used.
*Continously show buffer usage, total number of overruns and whether
the disk thread has high priority, in the console. Turn off by using
the -hdu option.
*Added option -dc to disable console update. (same as "-dm -hdu")
*Fancier colors.
*Removed "hepp".
*Made dB meter the default and replaced the -dB option with the -lm option.
*Made the console meter wider to fit the info line at the bottom.
Snd-ls
======
Snd-ls is a distribution of Bill Schottstaedt's sound editor SND.
(http://ccrma.stanford.edu/software/snd/)
Its target is people that don't know scheme very well, and don't want
to spend too much time configuring Snd. It can also serve
as a quick introduction to Snd and how it can be set up.
Snd-ls also serves as base code for the San-Dysth softsynth
(http://www.notam02.no/~kjetism/sandysth/) and the Snd-rt music
programming language (http://www.notam02.no/arkiv/doc/snd-rt)
Changes 0.9.8.16 -> 0.9.8.17:
*(read-enable 'positions) has been wrongfully
turned off for some time. Bactrace should work
again now. (This only affects people using
snd-ls for programming.)
Rollendurchmesserzeitsammler
============================
The Audio Rollendurchmesserzeitsammler is a conservative garbage collector
providing general ways to efficiently allocate and use memory
inside a realtime audio thread without having to manually free
it later.
Changes 0.0.1 -> 0.0.4
* Added support for iterior pointers. (Pointers which points inside
middle of allocated memory). Turned out Stalin depended on this,
plus that c compiler are free to store pointers in registers
and stack however they want, so it's better to be safe.
* Fixed header.
* Made it packagable. Write make and make install to install library file
and header files.
* Added the function tar_get_dynamic_roots_for(char *pointer,char **start,char **end).
This function requires the source for HBGC:
http://www.hpl.hp.com/personal/Hans_Boehm/gc/
* Note that there are ways to increase the execution speed
significantly, I just haven't had the time yet, so this update doesn't
contain all the changes I wished for.
Hi
rakarrack 0.2.0 is released
Changes:
New Effects:
Intelligent Harmonizer ( see http://rakarrack.wiki.sourceforge.net/Harmonizer
for details )
Musical Delay (see http://rakarrack.wiki.sourceforge.net/Musical+Delay for
details)
Cabinet Emulation using the ZynAddSubFx EQ engine.
WahWah adapted from ZynaddSubFx Dynamic Filter
Alienwah adapted from ZynaddSubFx AlienWah
AutoPan
NoiseGate based on the Steve Harris ladspa gate plugin.
- New widgets
- RGB Selection Color
- More MIDI controllable parameters
- Jack autoconnection selectable
- New Presets
- minor bugs fixed
http://rakarrack.sourceforge.net
Thanks
Josep
On behalf of the entire Rivendell development team, I'm pleased to announce
the release of Rivendell v1.0.0rc2. Rivendell is a full-featured radio
automation system targeted for use in professional broadcast environments. It
is available under the GNU General Public License. Changes in this release
include (from the NEWS file):
*** snip snip ***
Changes:
AMB-OS AMR-100 Receiver Support. Support has been added for importing
the 'Native MP2' format files generated by the Westport Communications
AMR-100 satellite receiver used by the AMB-OS system.
RDDbCheck Enhancements. Added a check for orphaned database tables to
RDDbCheck.
Timescaling Fixes. A bug has been fixed that affected the precision of
timescaling parameters when applied to long-form programs.
Temp File Cleanup. A bug has been fixed that was causing temporary files
to be left behind after manually posting audio to a podcast feed.
Database Update:
This version of Rivendell uses database schema version 159, and will
automatically upgrade any earlier versions. To see the current schema
version prior to upgrade, see RDAdmin->SystemInfo.
As always, be sure to run RDAdmin immediately after upgrading to allow
any necessary changes to the database schema to be applied.
*** snip snip ***
Further information, screenshots and download links are available at:
http://www.rivendellaudio.org/
Cheers!
|-------------------------------------------------------------------------|
| Frederick F. Gleason, Jr. | Chief Developer |
| | Paravel Systems |
|-------------------------------------------------------------------------|
| Be bold, and don't fear failure. Treat failure as a blessing, |
| because mediocre goals are poison. |
| -- Dan Goldin |
|-------------------------------------------------------------------------|
SLV2 is a library to make the use of LV2 plugins as simple as possible
for applications.
Changes this release:
- Reworked API to be more future-proof and support plugin ports of
various types (e.g. not just float ala LADSPA).
- Various performance improvements (extreme improvements with a recent
enough version of redland/librdf)
- Support for 'scale points' (e.g. combo box ports)
- Support plugins with binaries in locations other than the top level of
the plugin bundle
- Support for new generic LV2 events (replaces old MIDI) in bundled
hosts
- Several bug fixes
- Other things I forget
Upgrading (and, for developers, updating code to the new API) strongly
recommended.
Source available at http://drobilla.net/software/slv2
Packages for amd64 Debian unstable are available, for details see:
http://wiki.drobilla.net/Debian
Enjoy,
-Dave Robillard
Patchage is a graphical modular patch bay for audio/MIDI systems
based on JACK, LASH, and ALSA.
This release fixes several bugs, and adds support for the new Jack D-Bus
control interface. Two libraries which Patchage depends on are also
released in parallel: raul 0.5.0 and flowcanvas 0.5.0.
Upgrading is recommended.
More information, screenshot, downloads, etc. available at:
http://drobilla.net/software/patchagehttp://drobilla.net/software/raulhttp://drobilla.net/software/flowcanvas
Packages for all 3 projects are available for amd64 Debian unstable, for
details see:
http://wiki.drobilla.net/Debian
Enjoy,
-Dave Robillard
jack_capture
============
jack_capture is a program for recording soundfiles with jack. It's default
operation is to capture whatever sound is going out to your speakers into
a file, but it can do a number of other operations as well.
Normal URL:
http://www.notam02.no/arkiv/src/?M=D
Note that the above link doesn't seem to currently work
because of something which seems to be www upgrade
at Notam. But this link does seem to work for now:
http://old.notam02.no/arkiv/src/?M=D
0.9.10 -> 0.9.17:
-----------------
*Made sure the process thread won't continue sending
data when jack_capture is told to quit. This
led to a race conditions when recording too many channels
at once (which was 256 channels on my machine).
*Added the jack_capture_gui script, based on code
by Svend-Erik Kjær Madsen's.
*Replaced sh by bash to make it work in ubuntu.
*Fixed exact port name match and gen_setformat. Thanks to
Gabriel J.L. Beckers for reporting the bugs.
*Increased the time the console meter is displayed in red from
50ms to 2000ms. (when the recorded jack value is equal to or
higher than 1.0.)
*Added the -dBr argument to specify reference level when using
the console dB meter.
*Added the -mr argument to specify reference level when using
the meterbridge meter.
*Added peak indicators to the console meter. Code to do so taken
from meterbridge by Steve Harris.
*Updated --help and README with the new options.
*Added option "-mt" to change meterbridge type. Current valid
options are vu (default), ppm, dpm, jf or sco. It's not necesarry
to specify "-mb" if using "-mt".
*Added option "-dB" to get a dB meter for the console meter.
*Added examples how to record ogg and mp3 files using the -ws option.
*Decreased default buffersize from 60 to 20 seconds.
(I even had trouble provocing underruns using a minimal
0.05 seconds long buffer, so 60 seconds was obviously overkill)
*Fixed message and error printing to stderr when
vu meter is running.
<<<<<<<<>>>>>>>>
**Piksel08: code dreams
december 4-7 2008
Bergen, Norway
How does code dream? What are the dreams of code?
Piksel08 examines the other side of code, an alternative side to a hard-coded
reality of work and play. Open hardware and free software project a utopic
vision, yet exist within economies of capital, the dream factory of
mainstream technology. Within the chance meeting of sewing machine and
umbrella on the dissecting table, hardware and software are flattened.
Piksel08: code dreams explores the dreams of this soft machine; bachelors
coding for pleasure, reverse engineering paranoiac constructs of the real,
automatic coding practice, soft hardware, and everyday magic.
<<<<<<<<>>>>>>>>
**open call:
1. Installations
Projects related to the code dreams theme including but not restricted to:
reverse engineering, soft hardware, code poetry, novel instruction sets,
invisible exploration, ghosted computation...
programmed by and running on free and open source software and/or open/DIY
hardware.
2. Audiovisual performance
Live art realised by the use of free and open source software. We specially
encourage live coding and DIY hardware projects to apply.
3. Software/Hardware
Innovative DIY hardware and audiovisual software tools or software art
released under an open licence.
<<<<<< Deadline - august 15. 2008 >>>>>>
Please use the online submit form at:
http://piksel.no/piksel08/subform.html
or send documentation material - preferably as a URL to online
documentation with images/video to piksel08 [AT] piksel [DOT] no
<<<<<<<<>>>>>>>>
**subsections:
**real code
real.co.[de][re] actively explores code which has strong effects on the real,
constructing the world through prediction and description. The twelve hour
real.co.[de][re] session will attempt the active construction of a working
code model (of any form) which addresses a flattening of the distinction
between software and hardware, to resolve a new political reference for real
core code.
**abstract code
Abstract code is software whose results can be invisible, a software
implementing different layers of action at the same time.
Abstract code is a connection to parallel worlds, a poetic formula dealing
with outer forces. Code is art, its action is subtile, effective, magic.
procedural text
maledictions, oracles, iambi, hymn, formula, refrains, hypnotic sentences,
prayers, and other.
<<<<<<<<>>>>>>>>
Piksel is supported by the Municipality of Bergen, Arts Council Norway,
Vestnorsk Filmsenter, Hordaland County Council and others.
More info: http://piksel.no
---