http://plugin.org.uk/timemachine/
Timemachine is a JACK app for recording sounds that have just happened.
It can also be used as a generic JACK sound recorder. Read the website for
more retails.
This version adds:
Interactive command line mode by Mario Lang (no X11 needed)
Generates WAV as well as W64 files, extension is now right
Can specify JACK ports to connect to on the command line
Enjoy,
Steve
There is a new release of my plugin collection.
Bugfixes: (I've lost the attributions, appologies to the fixers!)
reverse delay - denormal fix
flanger - stability problem
multiband EQ - problem running multiple instances in one host
Sorry, I didn't manage to get through the TODO list.
New plugins:
artifical latency plugin - mainly useful for testing
crossfader - not really tested, may work
There is a new build system (libtool based) that should make it easier to
port to other platforms, but may cause problems.
Enjoy,
Steve
http://www.notam02.no/arkiv/src/
Snd-ls 0.9.1.1 changes:
0.9.1 -> 0.9.1.1:
-Fixed Append File edit-menu option.
-Workaround for trouble with ladspa default settings.
Sono 0.2 changes:
Some very few small changes to make it compile with linux again. Used some
code from the port for Redhat 6 in 2000 by Roger Klaveness.
Snd-ls
-------
Snd-ls is a distribution of the sound editor Snd. Its target is
people that don't know scheme very well, and don't want
to spend too much time configuring Snd. It can also serve
as a quick introduction to Snd and how it can be set up.
SONO - MAKES A PRESENTABLE SCORE FROM YOUR ELECTROACOUSTIC PIECE
----------------------------------------------------------------
This little program takes a soundfile of any length and writes a
Postscript file with a 'score', including sonogram and oscillogram. This
can be printed directly on your laser. Sono was written for SGI computers.
--
Hi,
I have made a patch which adds support for samplerate conversion to
XMMS's OSS output plugin. Samplerate conversion is done using Erik de
Castro Lopo's libsamplerate aka Secret Rabbit Code.
Why? Because there are soundcards which support only single samplerate
in hardware (usually 48 kHz). To get best possible sound quality out of
these, you'll need high quality samplerate conversion when playing 44.1
kHz files/streams.
All comments on this are welcome.
Patch is available from:
http://www.sonarnerd.net/linux/xmms-rabbit.patch
--
Jussi Laako <jussi.laako(a)pp.inet.fi>
liblo is an implementation of the Open Sound Control[1] protocol for POSIX
systems. It is written in ANSI C and released under the GNU General Public
Licence. It is designed to make developing OSC applictions as easy as
possible.
http://plugin.org.uk/liblo/
This release adds Mac OSX compatibility fixes from Taybin Rutkin, a
memory leak fix from Jesse Chappell and methods and examples to allow
server polling from exisitng threads from Sean Bolton. Some legacy
compatobility code has been removed, but this should not affect anyone.
Documentation has been updated to reflect the changes.
[1] http://www.cnmat.berkeley.edu/OpenSoundControl/ [website is currently
down]
=================
Open software workshops @ BEK
English version below
=================
Åpen streaming workshop
Tid: 25. - 27. oktober 2004 10-16 (inkl. lunsj)
Sted: BEK, C.Sundtsgt. 55, Bergen
Workshopen blir holdt av Adam Hyde (http://www.radioqualia.net) og vil
fokusere på hvordan du kan bygge din egen radiostasjon v.h.a. Linux. Denne
tre dagers workshopen inkluderer en introduksjon til Linux, og ellers alt du
trenger å vite om grunnleggende audio hardvare, lydkort, prinsipper bak
streaming media, konfigurering av programmer for koding og sending og
installasjon og bruk av disse.
Dette er en praktisk workshop, men vil også dekke en del teori og eksempler.
Workshopen er støttet av Isea2004 - htp://www.isea2004. net
=================
dyne:bolic og FreeJ workshop
Tid: 9. - 12. november 2004 12-16
Sted: BEK, C.Sundtsgt. 55, Bergen
dyne:bolic GNU/Linux er en såkalt 'lve CD' distribusjon som kjører direkte fra
CD uten behov for installasjon på harddisk. Den gjenkjenner det meste av
maskinens hardvare og inneholder et stort antall programmer for lyd og
video-produksjon, streaming, 3d modellering, p2p og fildeling, dj-ing og
vj-ing, spill og mye annet.
dyne:bolic er skreddersydd for media aktivister, kunstnere og andre som
trenger en enkel tilgang til produksjon og distribusjon av media fra hvor som
helst i verden.
'Surf, stream, record, edit, encode and broadcast both sound and video, all
just in one CD you have simply to boot. '
Workshopen vill også fokusere på FreeJ - et åpent vj-program inkludert i
dyne:bolic - med et dypdykk i mulighetene innen sanntids video-manipulasjon
og prosessorientert video-skripting, hvor nybegynnere kan få en introduksjon
til et objekt orientert språk på en enkel måte.
Workshopen ledes av Jaromil, en av utviklerne bak dyne:bolic og FreeJ.
Lenker:
http://dynebolic.dyne.orghttp://freej.orghttp://rastasoft.org
Workshopen er støttet av PNEK - http://www.pnek.no
=================
Begge workshopene er gratis og åpne for alle, man med et begrenset antall
deltakere. Send en mail til bek(a)bek.no dersom du ønsker å delta.
BEK - Bergen Senter for Elektronisk Kunst
http://www.bek.no
=================
=================
Open streaming workshop
Time: october 25. - 27. 2004 10-16 (incl. lunch)
Place: BEK, C.Sundtsgt. 55, Bergen
This workshop will be held by Adam Hyde (http://www.radioqualia.net) and will
focus on how to build your own internet radio station using Linux. The three
day workshop will include everything you need to know of basic audio
hardware, soundcards, an introduction to Linux, concepts of streaming media,
encoder and server software configuration, and installation of these
softwares and their use.
This is a hands-on workshop but will also cover some theory and case studies.
The workshop is sponsored by Isea2004 - http://www.isea2004.net
=================
dyne:bolic and FreeJ workshop
Time: november 9. - 12. 2004 12-16
Place: BEK, C.Sundtsgt. 55, Bergen
dyne:bolic GNU/Linux is a live bootable distribution working directly from the
CD without the need to install or change anything on harddisk. It can
recognize most of your hardware devices and offers a vast range of softwares
for sound and video production, streaming, 3d modeling, peer to peer and
filesharing, deejaying and veejaying, games, a world navigator with detailed
maps and factbooks and much more ;)
Surf, stream, record, edit, encode and broadcast both sound and video, all
just in one CD you have simply to boot.
The workshop will also focus on FreeJ - a free Vj-tool included in dyne:bolic
- to explore in-deep the possibilities offered by real-time video
manipulation and procedural video scripting, where the use of an object
oriented language can be introduced to newbies in a simple way.
Along with FreeJ the many applications included in dyne:bolic will be
explored, ranging from tasks as streaming and editing of multimedia, setup of
a workstation for various conditions, publishing materials online and more.
To the students a reasonable degree of freedom will be left in order to let
them find their own ideal path thru the many possibilities offered by
multimedia free software nowadays.
The workshop will be held by Jaromil - one of the main developers behind
dyne:bolic and FreeJ.
The workshop is sponsored by PNEK - http://www.pnek.no
=================
Both workshops are free and open for participation, but with a limited nuber
of seats. Please send a mail to bek(a)bek.no if you wish to participate.
BEK - Bergen Centre for Electronic Art
http://www.bek.no
=================
--
+--- www.bek.no --+ 47 55233080
---+
Hi,
QjackCtl 0.2.12a has been released.
Some fix on the audio connections client port sorting is about to justify
this immediate release.
Thanks goes this time to Fons Adriaensen, for pointing this out.
Enjoy!
--
rncbc aka Rui Nuno Capela
rncbc(a)rncbc.org
Hi everyone,
While lurking on CVS, here comes another step to this
jack-audio-connection-kit Qt/GUI frontend:
QjackCtl has been released: 0.2.12 is now public!
Taken from the changelog:
- Fixed some old and slow memory-leak due to redundand and repetitive call
to jack_port_by_name() (discovered and solved, thanks to Jesse Chappell);
some other free() and configure fixes were also applied.
- Shiny display effect toggling has immediate feedback on setup dialog.
- Added new usx2y driver support (EXPERIMENTAL).
- New scaled connections/patchbay icons were added; meanwhile, all inline
XPM icons were removed and brainlessly converted to PNG format.
- New setup options as for the connections/patchbay view apprearence:
larger icon sizes and font selection are now possible, to better ease
manipulation on a touchscreen (feature requested for Lionstracs'
Mediastation).
- Connection line width follows icon size in discrete proportion.
- "Other" setup options moved to a new dialog tab, "Misc"; new extreme
item values, 32 and 16 frames, added to the drop-down list of the
Frames/Buffer setting (as suggested by Mark Knetch).
As usual, grab it from:
http://qjackctl.sourceforge.net
Cheers, and enjoy,
--
rncbc aka Rui Nuno Capela
rncbc(a)rncbc.org
Hi everyone,
After a great long time, and lurking on CVS, here comes another step to
this fluidsynth's Qt/GUI frontend:
Qsynth has been released: 0.2.2 is now public!
Taken from the changelog:
- Minor configure fixes.
- Meanwhile, XPM icon(s) were brainlessly converted to PNG format.
- Engine panel settings are now properly saved on stop/restart.
- Icons were added to the engine tab selector context menu.
- Master gain front panel control gets rescaled and now ranges from
0..200, with midpoint at 100 (unit gain).
- Added Mac OS X build instructions (README-OSX, by Ebrahim Mayat).
- Soundfont bank offset option gets its trial time (EXPERIMENTAL); please
note that fluidsynth 1.0.5 is needed to build on this feature, which is
being properly detected and only enabled at configure time.
- Output level peak meters are now featured as an option (EXPERIMENTAL),
which must be explicitly enabled on setup for those to show up; in
addition, overall GUI refresh cycle period has been reduced from 200 to
100 msec.
- Top level sub-windows are now always raised and set with active focus
when shown to visibility.
As usual, grab it from:
http://qsynth.sourceforge.net
Cheers, and enjoy,
--
rncbc aka Rui Nuno Capela
rncbc(a)rncbc.org
Oggz 0.8.5 Release
------------------
liboggz is a C library providing a simple programming interface for reading
and writing Ogg files and streams. Ogg is an interleaving data container
developed by Monty at Xiph.Org, originally to support the Ogg Vorbis audio
format.
This release is available as a source tarball at:
http://www.annodex.net/software/liboggz/download/liboggz-0.8.5.tar.gz
New in this release:
* new oggzmerge tool, for time-wise interleaving of bitstreams.
Via OggzAuto, merges files containing any number of Vorbis, Speex,
Theora and Annodex bitstreams automatically.
* updated support for Win32
* added OggzReadPage API
* many improvements to seeking behaviour
* added seek-stress example program
* fixed theora keyframe shift interpretation in oggz_auto
About Oggz
----------
Oggz comprises liboggz and the command-line tools oggzdump, oggzdiff and
oggzmerge.
liboggz supports the flexibility afforded by the Ogg file format while
presenting the following API niceties:
* Full API documentation.
* Comprehensive test suite of read, write and seeking behavior.
* Developed and tested on GNU/Linux, Darwin/MacOSX, Win32 and
Symbian OS. May work on other Unix-like systems via GNU autoconf.
For Win32: nmake Makefiles, Visual Studio .NET 2003 solution files
and Visual C++ 6.0 workspace files are provided in the source
distribution.
* Strict adherence to the formatting requirements of Ogg bitstreams,
to ensure that only valid bitstreams are generated; writes can fail
if you try to write illegally structured packets.
* A simple, callback based open/read/close or open/write/close
interface to raw Ogg files.
* Writing automatically interleaves with packet queuing, and provides
callback based notification when this queue is empty
* A customisable seeking abstraction for seeking on multitrack Ogg
data. Seeking works easily and reliably on multitrack and multi-codec
streams, and can transparently parse Theora, Speex, Vorbis and Annodex
headers without requiring linking to those libraries. This allows
efficient use on servers and other devices that need to parse and
seek within Ogg files, but do not need to do a full media decode.
Full documentation of the liboggz API, customization and installation,
and mux and demux examples can be read online at:
http://www.annodex.net/software/liboggz/html/
Tools
-----
The Oggz source tarball also contains the following command-line tools,
which are useful for debugging and testing Ogg bitstreams:
* oggzdump: Hexdump packets of an Ogg file, or revert an Ogg file
from such a hexdump.
* oggzdiff: Hexdump the packets of two Ogg files and output
differences Oggz is Free Software, available under a BSD-style
license.
* oggzmerge: Merge Ogg files together, interleaving pages in order
of presentation time.
License
-------
Oggz is Free Software, available under a BSD style license.
More information is available online at the Oggz homepage:
http://www.annodex.net/software/liboggz/
enjoy :)
--
Conrad Parker
Senior Software Engineer, Continuous Media Web, CSIRO Australia
http://www.annodex.net/http://www.ict.csiro.au/cmweb/