Hi all.
On behalf of all contributors I'd like to announce the newest version
0.6.1 of the SoundScape Renderer.
The SoundScape Renderer (SSR) is a tool for real-time spatial audio
reproduction providing a variety of rendering algorithms, e.g. Wave
Field Synthesis, Higher-Order Ambisonics and binaural techniques.
http://spatialaudio.net/ssr/
https://ssr.readthedocs.io/
https://github.com/SoundScapeRenderer/ssr
The SSR can be installed from source, version 0.6.0 is also available
as Debian/Ubuntu package (version 0.6.1 hopefully coming soon).
The rendering back-ends of the SSR are also available as Pure Data
(Pd) externals, which can be installed via the built-in package
manager.
New in version 0.6.1:
* Support for dynamic 3D scenes with ASDF v0.4
(
https://audioscenedescriptionformat.readthedocs.io/)
* 3D support for Polhemus tracker
* Pd patch for supperware head tracker support incl. 3D rotations
New in version 0.6.0 (which wasn't announced separately):
* 3D support for the binaural renderer using SOFA files
* new network interfaces: WebSocket and FUDI
* an experimental browser-based 3D GUI (using the WebSocket interface)
* BRS renderer is now also available as Pd external
If you have questions, suggestions, problems etc., please answer to
this e-mail or open a new issue at
https://github.com/SoundScapeRenderer/ssr.
You can also join the mailing list:
https://groups.google.com/forum/#!forum/SoundScapeRenderer
cheers,
Matthias