liquidsfz-0.3.2 has been released
The main goal of liquidsfz is to provide an SFZ sampler implementation
library that is easy to integrate into other projects. A standalone jack
client and a LV2 plugin is also available.
liquidsfz is implemented in C++ and licensed under MPL-2.0. The release
tarball can be downloaded here:
https://github.com/swesterfeld/liquidsfz#releases
Overview of Changes in liquidsfz-0.3.2:
* Fix crashes triggered by Carla while saving without path
* Allow multiple overlapping notes during sustain (#38)
* Provide cross compiled LV2 plugin for Windows
* Use LV2_STATE__freePath if available (fixes LV2 on windows)
* Fixes for building on macOS and Windows
* Improve tests and CI checks
--
Stefan Westerfeld,
http://space.twc.de/~stefan