We are proud to announce the release of guitarix2-0.23.3.
Guitarix is a modular tube amplifier simulation for jack, with
additional Effect-Racks, inbuilt effects as well as support for LADSPA
plug-ins.
This is a Bug-fix release witch fix the ladspa_guitarix.so
module guitarix-fx [UniqueID 4070] to avoid segfault when loading into a
host.
Please refer to our project page for more information:
http://guitarix.sourceforge.net/
download site:
http://sourceforge.net/projects/guitarix/
have fun
guitarix development team
Hi,
I don't know if this is on-topic or off-topic - technically it runs on a
linux, but then, maybe, just, no, no Android on LAD?? :D But anyways: I
played a little with Android Development and hacked up a little
experimental Synthesizer app.
https://github.com/fps/android_camsynthhttps://play.google.com/store/apps/details?id=io.fps.camsynth
It's free and open source and renders 8 voices (on my LG-P500) with a
trivial (and wrong :D) synthesis method where the voice gains are
determined by the camera image at a 8 x 8 px resolution..
I guess it's somewhat a minimal project which can be instructive to some
(the synthesis part is implemented in C via JNI). And the code is very
small..
Have fun,
Flo
Hello,
When I see something like:
JackEngine::XRun: client = X was not run: state = 2
JackAudioDriver::ProcessGraphAsyncMaster: Process error
...Am I correct in assuming that client X failed to read/write to its
end of the graph in time and is where one should investigate? Does State
= 2 have any particular meaning?
Thanks.
Cheers,
S.M.
--
Hello,
Here is release 0.02 of AnalyseLV2. Improvements in this release:
- Now handles non-integer scale points (useful for plugins keeping all
values between 0 and 1, such as MDA plugins).
- Scale points and their ports are now printed in the correct ascending
order.
Get it at http://www.wolfdream.ca/x/misc/AnalyseLV2-0.02.tgz
Read below if you don't know what this is...
AnalyseLV2 is a PERL module, AnalyseLV2.pm, and a front-end script,
analyselv2, which parses the output of such utilities as lv2info and
lv2ls and outputs it in a format closely modelled on that of
analyseplugin for ladspa. I believe this makes using LV2 from the
command line, using such hosts as Ecasound, lv22file, and lv2proc, much
more straightforward. The backend module can also be used by other PERL
programmes (Joel Roth's Nama already uses it) to receive the information
pertaining to a given plugin already broken down in a key/value
structure.
Please consult the README for installation instructions and basic
information.
Cheers,
S.M.
Hi All,
Firstly, finally got around to some screencasts of Praxis LIVE in
action - http://praxisintermedia.wordpress.com/2012/07/30/video-rough-cuts-1/
These are just 'rough cuts', unedited except titles and no voiceover.
Only first 2 have audio, and the audio on the second is a little off
in places (see below!)
Secondly, anyone got a suggestion for screencast software that's good
at glitch free audio? These are done with Kazam. First is mostly OK,
but the second is a little glitchy. Finding only about 1 in 4
captures is any good - all sorts of weird glitches and sometimes speed
issues, though the audio playback while recording is fine.
Thanks and best wishes,
Neil
--
Neil C Smith
Artist : Technologist : Adviser
http://neilcsmith.net
Praxis - open-source intermedia system for live creative play -
http://code.google.com/p/praxis
OpenEye - specialist web solutions for the cultural, education,
charitable and local government sectors - http://openeye.info
Virtual MIDI Piano Keyboard is a MIDI events generator and receiver. It
doesn't produce any sound by itself, but can be used to drive a MIDI
synthesizer (either hardware or software, internal or external). You can use
the computer's keyboard to play MIDI notes, and also the mouse. You can use
the Virtual MIDI Piano Keyboard to display the played MIDI notes from
another instrument or MIDI file player.
Changes for v0.5.0:
* RtMidi 1.0.15 patched by Gilles Filippini <pini(a)debian.org> enabling
several MIDI drivers to be compiled at once, and allowing the user to select
one at runtime.
* Fixed Bug #3507732. Transpose does not update correctly the octave in note
name. Thanks to Patrick Meaney for the bug report
* Fixed Bug #3503768. Removing the shortcut for an action having default
shortcut keys, the change is not saved upon exit, so the shortcut appears
again the next execution.
* Fixed Bug #3502659. Saved preferences not set correctly.
* New implementation of the Network MIDI driver (UDP multicast).
* MIDI channel state enforcement (RFE #3517750)
* MIDI IN Omni mode.
* Independently enable/disable note input using keyboard, mouse, and touch
screen.
* Note highlight color policies (single, double, one color for each MIDI
channel, one color for each grade in the chromatic scale). Color palettes
editor dialog. Option to show a colorized scale.
* XML comments within keyboard map files are allowed.
Requirements for all platforms: CMake-2.8 and Qt-4.8 or later.
Please use the mailing list <vmpk-devel(a)lists.sourceforge.net> for questions
and comments. Thanks.
Copyright (C) 2008-2012, Pedro López-Cabanillas and others
License: GPL v3
More info
http://vmpk.sourceforge.net
Downloads
http://sourceforge.net/projects/vmpk/files/vmpk/0.5.0/
Regards,
Pedro
MusE 2.0.1 has been released!
This is a bug fix release that mainly fixes a problem with moving
plugins in the plugin rack.
Some changes:
- Fixed controllers go wacky after moving effects rack plugins up/down.
- Changed naming convention for recorded wave files to include track
name and it's take number
- Use cmake's own FindPythonLibs module instead of pkgconfig to detect Python
- Updated Czech translation from Pavel Fric
- Increased zoom range a bit in arranger
For more information and additional changes see the changelog:
http://lmuse.svn.sourceforge.net/viewvc/lmuse/tags/muse_2_0/ChangeLog?revis…
Find the download at:
https://sourceforge.net/projects/lmuse/files/
Happy MusEing!
The MusE Team
----------------------------
MusE 2.0 June 30, 2012
Hello everybody! Finally it has happened, nearly two years from the
last stable release we are ready to present to you the final MusE 2.0
version. A lot has happened and changed, still the migration from 1.1
to 2.0 should be quite easy and definitely worth it.
The big changes since 1.1 are as follows:
* Moved to qt4, this affects the visuals and potentially improved portability
* Graphical automation in the arranger
* A new score editor
* MusE now defaults to using midi through Jack, -A enables native alsa support
* New style MDI gui with a bunch of configuration options to satisfy all tastes
* Redone midi editing tool dialogs with lots of new functionality
* Lots and lots and lots of internal small and big changes to improve
stability, speed and functionality
* PSIIF support (support for: probably something important I forgot)
A much condensed list of changes since the last beta are as follows:
- Sync fix: MusE now records tempo changes from externally clocked midi.
- Finally! Audio controller playback has smooooth frame resolution
even with large audio buffers.
- Feature: Midi control of audio paramters.
- Lots of automation improvements
- Switched to use JACK midi
- Added: -A switch: "Force inclusion of ALSA midi even if using Jack".
- Lots of leaks removed
- Added colorhints to iR and oR routing buttons
- Templates: File dialog: Lots of changes
- Lots of widget focus fixes
- Allow loading of DSSI synths in LADSPA browser.
- Midi editors: Added "Delta Mode" button to Note Info toolbar.
The full changelog is available at:
http://lmuse.svn.sourceforge.net/viewvc/lmuse/tags/muse_2_0/ChangeLog?revis…
Find the download at:
https://sourceforge.net/projects/lmuse/files/
Also a big thanks to everybody who has helped translate, find and fix
bugs and otherwise been lending a helpful hand!
Happy creating/recording/playing/arranging with MusE!
The MusE Team
ps.
And stay tuned for the inevitable 2.0.1 release ;)
ds.
--------------------------
MusE 2.0rc2
Hello everybody and a happy new year!
The final release is now in sight, here is one (hopefully) final
release candidate, rc2. Quite a bit of polish has been done in the gui
and some under the hood fixes for various audio and midi data
handling.
Crunched list of improvements:
- New super-glue feature
- Global Cut: Fixed crashes with markers. Re-did marker section in
structure.cpp:adjustGlobalLists().
- Fixed drag and drop cloning parts - bad reference count in
PartCanvas::moveItem()
- File Open dialog: Start with song data and configuration.
- New 'Duplicate tracks' Edit action, and dialog. Post-cleanups. TODO:
Copy plugins, fix copying parts
- Audio strip prefader now controls audio.
- Fixed: Annoying ladspa browser issues. Leak: Dialog was not
destroyed. Sorting. Save complete state
- Fixed long-time graphics corruption issue: Large areas of desktop
erased to background.
- New: Midi routing matrix! No more clumsy routing menu items.
Currently for Midi Track iR and Audio Input iR solo routes
- Improved: Midi ports list now fills automatically at start
- List only writeable ports in track list output port column and midi
track info combo box.
- Jack midi devices now save an additional required rwFlags xml tag.
- Midi ports dialog: Auto dis/connect the stated default channels when
selecting a device.
- Complete Spanish translation from Cristian Ramos
- Improved: Project save dialog: Now has quick save as Template.
Separate project/result paths shown. Editable project folder.
- Added: Project directory in global settings dialog.
- Changed: In File Dialog, 'User' initial prepend path changed to
muse ./config path. So user files + templates are shown.
- Fixed: Template directory changed from /home/templates to muse
config directory. Support for old files included.
- Fixed: DSSI synth audio inputs. This means dssi vocoders, samplers
etc. should work now
- Re-write: Fixed audio mixing, meter processing. Audio, and meters,
for all mono <-> stereo route combinations work sensibly now.
- Window titles of ladspa and dssi plugins now have track name prefix
to help identify them.
- Added "Unused Devices" menu to the arranger's port popupmenu for
rapid device selection
The full changelog is available at:
http://lmuse.svn.sourceforge.net/viewvc/lmuse/branches/release_2_0/ChangeLo…
Find the download at:
https://sourceforge.net/projects/lmuse/files/
Please report any findings either to one of the following
Mailinglists: http://muse-sequencer.org/index.php/Muse_ml
The bug tracker at sourceforge: http://sourceforge.net/tracker/?group_id=93414
The forum: http://sourceforge.net/apps/phpbb/lmuse/
Have fun!
The MusE Team
--------------------------------------------------------------
MusE 2.0rc1
Hello everybody,
Getting close to the new year, better hurry with the christmas
shopping! Not that this has anything to do with new MusE releases even
though one could consider it a christmas present. :)
Since the last beta relentless bugfixing has taken place and lots and
lots of feature improvements in preparation for releasing 2.0 sometime
soon (tm).
Crunched list of improvements:
- added sane configuration defaults to muse
- added MDI-like and borland-like user interface
- improved copy paste with paste dialog
- Lots of new internal namespaces e.g. MusEArranger and MusEMixer
- gui widgets with new look, especially in mixer
- score editor improvements
- reworked midi tools
- Popup menus: If stay-open mode, space triggers item and double-click
simulates return
- Changed midi track info patch popup behaviour. Now stays open for
auditioning patches
- Changed editor 'ctrl' controller popups. Split instrument/other (+
common controls!) + show ctrl numbers
- Changed mouse wheel behaviour in graphical editors except the score editor
- Added dialog to remove unused wave files
- Changed default imported midi song type to GM
+ lots more bugs squashed, improvements, code reorganizations
The full changelog is available at:
http://lmuse.svn.sourceforge.net/viewvc/lmuse/branches/release_2_0/ChangeLo…
Find the download at:
https://sourceforge.net/projects/lmuse/files/
Have fun!
The MusE Team
--------------------------------------------------------------
MusE2beta2 - second beta of MusE2 built on Qt4
Changes:
- One rather nasty bug where plugins did not restore their settings on
song load was fixed.
Also please note that this release can be installed along side with
muse1.1. The binary is called muse2.
Have fun and please report any findings to the mailinglist or the forum at:
https://sourceforge.net/apps/phpbb/lmuse/
The MusE Team
----------------------------------
Hello everybody,
Time for another mark in the MusE bark. We are pleased to announce
that MusE 2.0beta is currently available for download and as per usual
a number of fixes and new additions were added along the way.
MusE now sports a score editor (again! it's been a long time) and lots
of gui love, not to speak of all under-the-hood improvements and
optimizations. In it's current state MusE should be quite usable
though there is definitely going to be more fixes.
Here is a selection of changes in no particular order, see the
ChangeLog linked below for the complete unedited truth.
- Feedback parameters added to LADSPA GUIs
- Added new score editor
- Song loading stability fixes, some crashes removed
- Improved ladspa and dssi controller responsiveness
- Lots of graphical improvements to arranger, part drawing, gradients,
text drawing
- Added more routing choices: Synth to Wave track, Wave track to Wave track etc
- DSSI synths can now show generic LADSPA GUI as well as native
- Improvements to midi-only audio-stub (dummy audio)
- More shortcuts added to Arranger
- Support for custom LADSPA DSSI GUIs, such as those generated by FLAM
http://vagar.org/code/projects/flam.
- Fixed problems with midi event list editor, e.g. problems selecting
items while pianroll open.
- Added: Pianoroll controller graph items can now be selected/highlighted.
- Parts are now drawn while recording and also midi events visible in the parts
- Added new edit mode CURSOR MODE in drum editor
- added simple part drawing while recording, does not draw events or waveform
- detect samplerate and warn if samplerate isn't same in song and system
- Added show/hide track-types buttons to arranger
- Added progress dialog for loading projects
- Fixed drag & drop for plugins and drag presets from outside muse into a plugin
- Support for multiple drops of files to arranger, e.g easy import of
a bunch of wave files
- Fixed Organ synth crashing
- Persisten store of toolbar locations for main window and editors
- Fixed MusE failing with some non-RT kernels
- added cut/copy/paste and keyboard shortcuts to wave editor
- fixed regression with Bounce to File and Bounce to Track
- Increased playback MidiFifo size from 512 to 2100, to accommodate
large block sends,
- Fixed Jack Midi 'lost event' messages due to full buffers.
- fixed panic button
- Completed soloing system (after 4 years). Support chaining Midi
Port/Audio Out -> Audio In
- Support for editing audio automation on tracks
- Added right-click on track ARM buttons, now enables/disables all
tracks of it's kind
- Added transport position "Shift + +/-" keys, for no snapping
- fixed deicsonze synth patch loading
- Added default velocity controllers to pianoroll and drum edit
- Appearance part color names now can now be edited
- Mixer label colours can now be edited in the appearance settings
- more wallpapers
- Fixed focus stealing of transport
- new project creation dialog
- Midi track info added to pianoroll
- Added fancy background selection widget with live preview to
Appearance Settings
The full changelog is available at:
http://lmuse.svn.sourceforge.net/viewvc/lmuse/trunk/muse2/ChangeLog?revisio…
Find the download at:
https://sourceforge.net/projects/lmuse/files/
Have fun!
The MusE Team
--------------------------------------------------------------
Hello everybody,
Time for another mark in the MusE bark. We are pleased to announce
that MusE 2.0beta is currently available for download and as per usual
a number of fixes and new additions were added along the way.
MusE now sports a score editor (again! it's been a long time) and lots
of gui love, not to speak of all under-the-hood improvements and
optimizations. In it's current state MusE should be quite usable
though there is definitely going to be more fixes.
Here is a selection of changes in no particular order, see the
ChangeLog linked below for the complete unedited truth.
- Feedback parameters added to LADSPA GUIs
- Added new score editor
- Song loading stability fixes, some crashes removed
- Improved ladspa and dssi controller responsiveness
- Lots of graphical improvements to arranger, part drawing, gradients,
text drawing
- Added more routing choices: Synth to Wave track, Wave track to Wave track etc
- DSSI synths can now show generic LADSPA GUI as well as native
- Improvements to midi-only audio-stub (dummy audio)
- More shortcuts added to Arranger
- Support for custom LADSPA DSSI GUIs, such as those generated by FLAM
http://vagar.org/code/projects/flam.
- Fixed problems with midi event list editor, e.g. problems selecting
items while pianroll open.
- Added: Pianoroll controller graph items can now be selected/highlighted.
- Parts are now drawn while recording and also midi events visible in the parts
- Added new edit mode CURSOR MODE in drum editor
- added simple part drawing while recording, does not draw events or waveform
- detect samplerate and warn if samplerate isn't same in song and system
- Added show/hide track-types buttons to arranger
- Added progress dialog for loading projects
- Fixed drag & drop for plugins and drag presets from outside muse into a plugin
- Support for multiple drops of files to arranger, e.g easy import of
a bunch of wave files
- Fixed Organ synth crashing
- Persisten store of toolbar locations for main window and editors
- Fixed MusE failing with some non-RT kernels
- added cut/copy/paste and keyboard shortcuts to wave editor
- fixed regression with Bounce to File and Bounce to Track
- Increased playback MidiFifo size from 512 to 2100, to accommodate
large block sends,
- Fixed Jack Midi 'lost event' messages due to full buffers.
- fixed panic button
- Completed soloing system (after 4 years). Support chaining Midi
Port/Audio Out -> Audio In
- Support for editing audio automation on tracks
- Added right-click on track ARM buttons, now enables/disables all
tracks of it's kind
- Added transport position "Shift + +/-" keys, for no snapping
- fixed deicsonze synth patch loading
- Added default velocity controllers to pianoroll and drum edit
- Appearance part color names now can now be edited
- Mixer label colours can now be edited in the appearance settings
- more wallpapers
- Fixed focus stealing of transport
- new project creation dialog
- Midi track info added to pianoroll
- Added fancy background selection widget with live preview to
Appearance Settings
The full changelog is available at:
http://lmuse.svn.sourceforge.net/viewvc/lmuse/trunk/muse2/ChangeLog?revisio…
Find the download at:
https://sourceforge.net/projects/lmuse/files/
Have fun!
The MusE Team
--------------------------------------------------------------
MusE 2.0alpha
Hello everybody, we have a present for you, a new release of MusE.
The alpha indicates this is an early version so it's mainly
- a teaser to spread the word.
- an early adopters build.
- to welcome developers who want to port MusE to other platforms.
MusE has now been completely ported to the Qt4 architecture and we
(mainly Tim and Orcan)
are busy to make it even better than before, lots of gui stuff being reworked.
MusE now also sports a new version of the DeicsOnze, DX11 emulating
softsynth, up from version 0.2 to 1.0.
The homepage has received a new look that we hope will give a better
indication of what MusE is and does.
Do visit http://muse-sequencer.org.
The full changelog is available at:
http://lmuse.svn.sourceforge.net/viewvc/lmuse/trunk/muse2/ChangeLog?revisio…
Find the download at:
https://sourceforge.net/projects/lmuse/files/
Happy Holidays!
The MusE Team
Apologies for x-posting...
It's been a busy summer--pd-l2ork
<http://l2ork.music.vt.edu/main/?page_id=56>has been making big strides
towards becoming a robust full-fledged digital signal processing tool.
The latest version includes revolutionary preset_hub and preset_node
system that supports a wide range of data types as well as abstractions.
It is essentially Pd's counterpart toMax's pattrstorage
<http://cycling74.com/docs/max5/refpages/max-ref/pattrstorage.html>.
We've also squashed dozens of bugs and clean-ups making pd-l2ork better
than ever.
Perhaps the most exciting improvement involves Pd-L2Ork'sK12 module
<http://l2ork.music.vt.edu/main/?p=1964>geared towards elementary,
middle, and high school students. The new version has over 40
objects/abstractions, allowing students to seamlessly interact with both
Wiimotes andSARC iteration of Arduino Uno devices (a.k.a. Sarcduino
firmware) <http://www.musicsensorsemotion.com/2010/03/08/sarcduino/>.
And this very version together with 15 L2Ork stations is being used this
week by more than 30 middle-school students as part of the inauguralICAT
K12 Maker Workshop <http://www.icat.vt.edu/> taking place in Virginia
Tech Institute for Creativity, Arts & Technology's Studio 1. So, head on
over to the L2Ork's software page
<http://l2ork.music.vt.edu/main/?page_id=56>and check out what the
latest version of pd-l2ork is all about ;-)
Best wishes,
--
Ivica Ico Bukvic, D.M.A
Composition, Music Technology
Director, DISIS Interactive Sound & Intermedia Studio
Director, L2Ork Linux Laptop Orchestra
Head, ICAT IMPACT Studio
Virginia Tech
Department of Music
Blacksburg, VA 24061-0240
(540) 231-6139
(540) 231-5034 (fax)
disis.music.vt.edul2ork.music.vt.eduico.bukvic.net