>
>> > Which are the RME cards with stable support?
>>
>> There are none as far as I know.
>
>Maybe what we should do on this list is work out which are the best
>supported cards under Linux, using our collective experience. I've
>had no problems with the M Audio Delta 1010 or the SB Live 512, but I
>have had limited sucess with the Midiman DMAN PCI and the Turtle
>Beach Tropez Plus.
>
RME hammerfall multiface/planet-ccrma redhat 9.0
works great w/jack/alsa. midi i/o, 18 audio channels.
--
_________________________________________________________________
Jonathan Segel -- MAGNETIC -- PO Box 460816 S.F. CA. 94146-0816
4014 Brookdale Ave. Oakland, CA 94619
jsegel(a)magneticmotorworks.com <-----> magsatellite(a)yahoo.com
http://www.MagneticMotorworks.com
tel (510) 534 7825 cell (510) 484 7415 fax (425) 955 4495
HI!
I was installed alsa + jackd, and jackd not start using this command
line:
# jackd -d alsa -d hw:0 -p512
And the output is an infinite lines just like the following lines...
**** alsa_pcm: xrun of at least 0.019 msecs
**** alsa_pcm: xrun of at least 0.051 msecs
**** alsa_pcm: xrun of at least 0.016 msecs
**** alsa_pcm: xrun of at least 0.015 msecs
**** alsa_pcm: xrun of at least 0.020 msecs
**** alsa_pcm: xrun of at least 0.014 msecs
**** alsa_pcm: xrun of at least 0.025 msecs
[...]
But jackd is 'running' but not usable, because 'ardour' abort saying:
'jackd not present'
What can I do?
thanks a lot for your help,
Felix
Hi
I see on http://timidity.sourceforge.net/ that timidity has jack support as of
august, but it doesn't say anywhere how to start timidity as jack client.
Does anyone know?
Best
Ketil
hi all,
i've got recent cvs of ardour and jack and really wanna get a drum
machine plugged into it. so, hydrogen.
I got libhydrogen from cvs built fine, but
hydrogen appears to require qt 3.2 and gentoo only seems
to provider 3.1.2. D'OH!
I think i can get 3.2 if i update world, maybe... which
takes forever... ah the self-inflicted pain of gentoo :-)
anybody know exactly what I need to compile hydrogen cvs?
do i really need the whole thing of qt 3.2?
--
Paul Winkler
http://www.slinkp.com
Look! Up in the sky! It's MARAUDER MOVER!
(random hero from isometric.spaceninja.com)
Hi all, I've tried contacting the maintainer of the project (Andy), but
he never bothered to reply, so now I am taking this question to all of
you out there that might have had exposure to this interesting library.
Does anyone know what is the current status of the whole project anyhow?
Any help on this matter is greatly appreciated! When answering any of
the given questions, please include the question in your reply. Thank
you very much!
So here's the excerpt from the letter:
I've recently decided to incorporate libalsaplayer-like functionality
the upcoming version of my app RTMix. However, with having a particular
feature in mind I am wondering whether libalsaplayer provides that and
if not, whether you'd be willing to add it (or let me add it, although
that might get messy since I am not too familiar with the inner workings
of the lib). So, here it goes:
Apart from all the wonderful features libalsaplayer offers, I am looking
for some additional ones:
I would like to be able to indefinitely loop specific "ranges" of a
particular soundfile (i.e. 2.2secs-4.12secs or whatever).
1. Is it possible to do this and have music continually loop even if one
changes the direction of playing so that when the alsaplayer runs out of
the looping material in each direction that it just jumps back onto the
other end of the loop and contiues on (kind of like a ring-buffer)?
2. Is it also possible to do this kind of looping on the whole soundfile
(the gui version of alsaplayer always stops if I let it play 'til the
end or the beginning, depending in which direction I am going).
3. Is it possible to define loop points by addressing a particular
sample number rather than giving time in seconds?
4. How stable is alsaplayer when looping really small chunks of sound
(i.e. like 5 sample loop)?
5. Is alsaplayer capable of ramping such loop points by attenuating
let's say ending 20 samples (it would be cool if this number could be
user-selectable) and then ramping up the beginning 20 samples in order
to alleviate the "pop" that happens when looping a sound where waveforms
at the beginning and the end do not align?
6. If the feature in question 5 does not exist is there a way to control
output level of a player on a per-sample basis via callback so that one
can implement that outside of the lib?
7. If neither 5 or 6 are possible, would you be willing to implement
such functionality (i.e. a toggle_ramp( bool ); and set_ramp_length( int
); callbacks or something similar.
I would greatly appreciate your feedback on this matter as that will
greatly assist me in determining how to go about implementing such
functionality in my app.
Thank you very much! Looking forward to hearing from you. Sincerely,
Ivica Ico Bukvic, composer & multimedia sculptor
http://meowing.ccm.uc.edu/~ico
P.S. How do you implement reading of a sound faster and slower than it
sounds in such a gradual fashion? Do you adjust the sampling rate of the
DSP and if so does that affect other streams coming from the
libalsaplayer, or is this something that is sound-specific (and if so,
how)?
Hallo,
just a short information question: Is it true, that Redhat does not
provide any ALSA packages themselves so people who want to run some of
the many ALSA applications on Redhat will have to use third-party
rpm's like Fernando's or from freshrpms.net? Is this really true? If
yes, does someone know what RH's plans are regarding ALSA on kernel
2.6?
ciao
--
Frank Barknecht _ ______footils.org__
First: Using an equalizer, kill all frequencies below ~600 and above ~2k. Use a graphic EQ for this. (The two values are just examples, you can play with both frequencies to get the desired sound you're looking for.)
Second: get a recording of the inside blank track that comes after the last song of a noisy record. Loop this noise and mix it over top of the song once you've done the band pass filter from step one.
-Reuben
-----Original Message-----
From: Michal Seta [mailto:mis@creazone.32k.org]
Sent: Wednesday, October 22, 2003 8:32 PM
To: A list for linux audio users
Subject: [linux-audio-user] ... like an old vinyl
Hi all,
Does anyone know if it's possible, under linux, to turn a good quality audio
recording into a file that sounds like an old vinyl record. Any ideas?
Realtime and non-realtime will be equally useful.
Thanks.
--
_
__ __ (_)___ Michal Seta
/ \/ \ _/^ _|
/ V |_ \ @creazone.32k.org
(___/V\___|_|___/
http://www.[creazone]|[noonereceiving].32k.org
Hi all,
Does anyone know if it's possible, under linux, to turn a good quality audio
recording into a file that sounds like an old vinyl record. Any ideas?
Realtime and non-realtime will be equally useful.
Thanks.
--
_
__ __ (_)___ Michal Seta
/ \/ \ _/^ _|
/ V |_ \ @creazone.32k.org
(___/V\___|_|___/
http://www.[creazone]|[noonereceiving].32k.org