Can anyone suggest a program that can edit metadata in 24bit wav files.
It seems Picard treats these as faulty - all the music players have no problems.
--
Will J Godfrey {apparently now an 'elderly'}
https://willgodfrey.bandcamp.com/http://yoshimi.github.io
Say you have a poem and I have a tune.
Exchange them and we can both have a poem, a tune, and a song.
Does anyone know if you can run run pulseaudio (specifically the
pulseaudio-module-jack stuff) inside of a vncserver session. If so, can you
explain how you do it or provide a link to a document that explains the
setup?
I am on ubuntu (studio) 22.04 and using tightvnc server.
Things run fine from my normal desktop on that machine but if I fire up the
vnc server and connect to that, the pulse jack source and sink will not
load properly for me.
I am trying to do this with the dummy jack driver and would like to set it
up so that it does not use the onboard sound via alsa. (Perhaps a dummy
alsa card or ???)
I want to get a sip phone or browser audio into my jack graph, so, if you
know another way to get this done, great.
I cannot find a sip phone that does jack audio. iirc, many years ago
asterisk had an iax(2?) phone that could speak jack. long gone to my
knowledge.)
all the best,
drew
--
Enjoy the *Paradise Island Cam* playing
*Bahamian Or Nuttin* - https://www.paradiseislandcam.com/
Hello all,
Zita-resampler 1.11.2 is now available on
<http://kokkinizita.linuxaudio.org/linuxaudio/downloads/index.html>
This release adds Arm64 NEON code for the Resampler and Vresampler
classes, contributed by Nicolas Belin. On an Rpi3b this improves
throughput by a factor of around 2.5.
Ciao,
--
FA
https://www.kara-moon.com/forum/index.php?action=dlattach;topic=8888.0;atta…
Arram Koth is a fabled ancient city somewhere in deep space. Many have
searched. Few have found it, and even fewer return.
The concert was a one-off affair.
The residents of all known civilizations were invited to send musicians to the
city, and free travel was offered for the less advanced. To the disappointment
of many, the denizens of a small blue planet failed to respond to any form of
contact.
Here is the finale where a representative of all the bands came together in an
improvisation. Obviously it took a little while for them all to get in the
'zone'!
--
Will J Godfrey {apparently now an 'elderly'}
https://willgodfrey.bandcamp.com/http://yoshimi.github.io
Say you have a poem and I have a tune.
Exchange them and we can both have a poem, a tune, and a song.
Hi Lorenzo,
I don't know if you've got anything planned for this month, but I just
realised the closing date is tomorrow!
--
Will J Godfrey {apparently now an 'elderly'}
https://willgodfrey.bandcamp.com/http://yoshimi.github.io
Say you have a poem and I have a tune.
Exchange them and we can both have a poem, a tune, and a song.
Does anyone know where I can get hold of a selection of these key map files.
there are hundreds of .scl tuning ones but I cant find any keymap ones :(
--
Will J Godfrey {apparently now an 'elderly'}
https://willgodfrey.bandcamp.com/http://yoshimi.github.io
Say you have a poem and I have a tune.
Exchange them and we can both have a poem, a tune, and a song.
Here is some Synthpop / Synthwave made with a Yamaha MODX synthesizer /
workstation and Ardour on Linux.
[b]YouTube:[/b] https://www.youtube.com/watch?v=HlOjdn0_TYE
[b]SoundCloud:[/b] https://soundcloud.com/spotlightkid/angel-of-ice-modx-mix
Composed, performed, recorded and produced by Christopher Arndt, 2022.
I had a draft for this track for several years until I decided to
finally finish it for a small performance I did at my own birthday last
summer. Because I didn't want to use an audio backing track, it had to
be done just using sounds from a Yamaha MODX (custom presets and some
imported SFX samples I made with other hardware synths, e.g. the Waldorf
Microwave XTk and Behringer Model-D).
After the event, I basically took the arrangement for the internal
sequencer of the MODX, which I had created as MIDI in Ardour, polished
it a a bit, recorded it to separate tracks and mixed and mastered it in
Ardour using various LV2 plugins as well.
Then I procrastinated for another year until I finally managed to make a
simple visualizer video for it now. The video was made with FOSS tools
as well (Blender, Gimp, Shotcut): For the waveform player at the bottom
I generated a waveform PNG with audiowaveform [1] with a transparent
background and used Gimp and some layering/masking techniques to get the
gradient effect. Then I imported the waveform image into Shotcut as a
video layer. Lastly I put another layer on top of that, consisting of a
semi-transparent black rectangle covering the whole waveform. I then
animated the X position of that rectangle with keyframes, so it slides
out to right side of the frame. The frequency spectrum animation under
the title is a built-in effect of Shotcut. The retro sunset animation
was created in Blender.
*Share & Enjoy!*
Chris
[1] https://github.com/bbc/audiowaveform
Hi,
I'm currently building a digital organ, using GrandOrgue as the main
software. I've also constructed
the console using Arduinos (Arduini?) to scan tab stops etc., but as
these are not recognised as music devices
I interpose instances of a program that reads/writes over a ttyUSB?
serial port and injects the
MIDI events into Jack.
After lots of trials, I'm getting close to working, but just noticed an
oddity.
When I connect up the console and route the incoming messages into jack
and then on to a midi monitor
I notice that Jack seems to be changing my note-on events slightly. I'd
been working on sending note-offs
as note-on(0x9?) with velocity=0, which has always worked in the past
for me, but Jack modifies these
to be genuine note-off messages, with velocity=64. Is there a good
reason for doing this?
It probably doesn't matter much, though I will now have to check in my
Arduino code for the official
note-off. Just an extra line of code, but thought it curious behaviour.
Bill
--
+----------------------------------------+
| Bill Purvis |
| email:bill@billp.org |
+----------------------------------------+
I'm familiar with the standard foot pedal design - single-axis. Are
there foot pedals that would work like two-axis joystick controllers on
keyboards?
--
David W. Jones
gnome(a)hawaii.rr.com
authenticity, honesty, community
http://dancingtreefrog.com
"My password is the last 8 digits of π."
On Mon, Aug 07, 2023 at 01:07:28PM -1000, david wrote:
> Lots of options, but none I'm geared up to test. Oh, well! Perhaps a pair of
> expression pedals - one mapped to X axis, the other to Y axis, then use them
> together.
You could try the pedals as used by some flight sims, these could give
you 3 axes. Pressing the tips normally controls the brakes separately
for L and R, these should be proportional but may be spring loaded and
come back up if you release them.
The two pedals can also slide forward and back - they are linked, as
one goes forward the other will go backwards. This normally controls
the rudder and nose wheel steering.
Could be fun trying these for music...
Ciao,
--
FA