guitarix/gx_head, a guitar mono tube amplifier simulation for jack
a new release is available.
please refer to our project page for more information:
http://guitarix.sourceforge.net/
new features in short:
* add tube model 12AT7
* fix runtime issues when build with g++ > 4.5
* add presence level controller
* add bass booster level controller
* switch to function pointer based engine
* fix issues with GtkBuilder > 2.14 and Glade files
* fix correct use of included zita-resampler source
* add factory settings by autoandimat
have fun
Many thanks to Fons Adriaensen for lead me to find and fix a bogus bug
related to correct object bindings in C++
kudos to Fons
_________________________________________________________________________
guitarix is licensed under the GPL.
screen-shots and sound examples:
http://guitarix.sourceforge.net/
direct download:
http://sourceforge.net/projects/guitarix/files/guitarix/guitarix2-0.18.0.ta…
download site:
http://sourceforge.net/projects/guitarix/
please report bugs and suggestions, or let us know if you like it or not,
in our forum:
http://sourceforge.net/apps/phpbb/guitarix/
________________________________________________________________________
For extra Impulse Responses, guitarix uses the
zita-convolver library, and,
for resampling we use zita-resampler,
both written by Fons Adriaensen.
http://kokkinizita.linuxaudio.org/linuxaudio/index.html
We use the marvellous faust compiler to build the amp and effects and will say
thanks to
: Julius Smith
http://ccrma.stanford.edu/realsimple/faust/
: Albert Graef
http://q-lang.sourceforge.net/examples.html#Faust
: Yann Orlary
http://faust.grame.fr/
________________________________________________________________________
For faust users :
All used Faust dsp files are included in /guitarix/src/faust,
the resulting .cc files are in /guitarix/src/faust-generated
The tools we use to convert (post-processing and plot)
the resulting faust cpp files to the needed include format,
stay in the /guitarix/tools directory.
________________________________________________________________________
regards
guitarix development team
I'm announcing a maintenance update of Nama[1], with
several fixes and improvements.
- envelope fades now work with transport seeking (fix in Ecasound 2.8.0)
- more intuitive control of buses
- reorganized source code
- documentation of variables and track subclasses
Nama is available as a Debian package[2], or as a
native perl distribution from CPAN.[3]
A blurb follows.
Regards,
Joel
-----------------------blurb-------------------------------
Nama is an application for multitrack recording,
non-destructive editing, mixing and mastering using the
Ecasound audio engine developed by Kai Vehmanen.
Primarily text-based, it also has a simple Tk based GUI.
Audio features
* stable and mature audio engine
* unlimited tracks supporting multiple WAV versions (AKA takes),
* track caching (aka track freezing)
* effects (also presets, multitrack profiles)
* controllers
* sends
* inserts
* marks
* regions
* edits
* buses
* instrument monitor outputs with per-musician customized mix
* mastering mode
* project templates
* autoselect JACK/ALSA modes
* autodetects LADSPA plugins
* Ladish Level 1 session handling.
Command prompt features
* grammar-based command language
* Ecasound interactive-mode commands
* shell commands
* perl code
* command history
* scripting
* user-defined commands
* autocompletion of commands and filenames
* help menus and keyword search
GUI
* simple and convenient
* coexists with command prompt
* colors can be customized
* no waveform visualization
Debugging resources
* track and bus status displays
* signal routing shown as Ecasound chain setup
* viewing of any and all data structures
* separate debugging outputs at Nama and Ecasound levels
* mailing lists[4,5]
1. http://freeshell.de/~bolangi/cgi1/nama.cgi/00home.html
2. http://packages.debian.org/search?keywords=nama
3. http://search.cpan.org/~ganglion/Audio-Nama-1.076/
4. http://www.freelists.org/list/nama
5. http://eca.cx/ecasound/mlists.php
--
Joel Roth
Hi
Nano-Basket v0.3 has been released. Source files are available from
http://github.com/royvegard/Nano-Basket
Nano-Basket is a configuration software for the Korg nanoSERIES
MIDI controllers. It's intended to run on operating systems where
the official configuration editor is not available (i.e. Linux).
It's written in Python, using pygtk for the GUI.
News for this release include:
- Scene copy and paste.
- Nano-Basket behaves as a Midi controller, emulating the nanoSERIES
device. (Note, attack time and release time not functional yet.)
- More robust device communication.
Simple usage instructions are available from the wiki page:
http://wiki.github.com/royvegard/Nano-Basket/use
--
Roy Vegard Ovesen
In short, version 1.1.4 of FluidSynth brings us:
* Several improvements and fixes to the CMake build system,
especially for Mac OS X
* Several bug fixes to the engine, notably quite a few which could
cause FluidSynth to sound bad in some cases.
* API additions, that make it possible to
- load MIDI files from memory
- to inspect/modify MIDI events as they are being played from a
MIDI file
- to change channels between melodic and drum mode
- and to silence all notes in one command.
* Improvements to the CoreAudio driver
A more detailed list of changes is available at
https://sourceforge.net/apps/trac/fluidsynth/wiki/ChangeLog1_1_4
Looking back at the changes, I'm feeling a little proud today. One of
the reasons for feeling proud, is that we have more than one new
contributor: people who have taken the step to actually work with the
code, improve it, and create non-trivial patches with new functionality
in it. That is a good foundation for the future and I hope all
contributors feel welcomed and properly attributed.
Also, the improvements/fixes to the build system is worth a special note
(thanks Pedro!), I was surprised to see so many of them! And finally,
we've managed to close several long standing bugs, which makes me feel
that this release will be stable and enjoyable for a lot of people, with
less annoyances than ever. (Thanks to the jOrgan folks for the test run!)
Now, enjoy the release, and last but not least - make sure you make some
really great music with it! :-)
(Can't wait for your distro to package it up for you? You can download
the tarball from SourceForge: https://sourceforge.net/projects/fluidsynth/ )
On behalf of the FluidSynth developer team,
David Henningsson
I'm pleased to announce the 1.0 release of xwax -- DJ software for Linux.
http://www.xwax.co.uk/http://www.xwax.co.uk/releases/xwax-1.0.tar.gz
The key changes since v0.9 are:
* Changing of timecode at runtime
* Improved parsing of vinyl track numbers
* Bug fix: affecting multiple decks with different sample rates
* Optimise timecode error checking during scratching
xwax is open-source vinyl emulation software for Linux. It allows DJs and
turntablists to playback digital audio files (MP3, Ogg Vorbis, FLAC, AAC
and more), controlled using a normal pair of turntables via timecoded
vinyls.
It's designed for both beat mixing and scratch mixing. Needle drops, pitch
changes, scratching, spinbacks and rewinds are all supported, and feel
just like the audio is pressed onto the vinyl itself.
The focus is on an accurate vinyl feel which is efficient, stable and
fast.
--
Mark
gst123-0.2.1 has been released.
Overview of changes in gst123-0.2.1:
------------------------------------
* Fixed minor memory leak.
* Fix warnings due to wrong glib option parsing. [Nicholas Miell]
* Use wikihtml2man for documentation (replaces old doxer based manpage).
What is gst123?
---------------
The program gst123 is designed to be a more flexible command line player in the
spirit of ogg123 and mpg123, based on gstreamer. It plays all file formats
gstreamer understands, so if you have a music collection which contains
different file formats, like flac, ogg and mp3, you can use gst123 to play all
your music files.
Since gst123-0.1.0 support for watching videos has been added; however gst123
should run fine in situations where no X11 display is available; videos can be
played without X11 display, too (-x, --novideo); in this case, only the audio
stream will be played.
It is implemented in C++ and licensed under the GNU LGPL version 2
Links:
------
Website: http://space.twc.de/~stefan/gst123.php
Download: http://space.twc.de/~stefan/gst123/gst123-0.2.1.tar.bz2
--
Stefan Westerfeld, Hamburg/Germany, http://space.twc.de/~stefan
Hello
I like to announce a update release of gxtuner, a simple, small and
lightweight guitar/bass tuner for jack.
It's a break out of the guitarix tuner module,
changes:
* full arbitrary scaling interface
* show octave number within the note
gxtuner comes with a analogue like interface (scale), show the tune
(char) and the accumulated frequency (Hz) and is licensed under the GPL.
gxtuner use a equal-tempered scale based on A4 = 440 Hz
for more information please read the included README file.
get it here:
http://sourceforge.net/projects/guitarix/files/gxtuner/
direct link
http://sourceforge.net/projects/guitarix/files/gxtuner/gxtuner-1.3.tar.bz2/…
have fun
hermann
I just upload to the sourceforge site
(http://jmax-phoenix.sourceforge.net/) the binaries for jMax Phoenix 0.7.
This release include the recent work on restructuring the DSP engine,
and provide the results of some optimization work; the performance
increase is (on my core i7 sandy bridge) of around 3 times for Mac OS X
and 2 times under Linux, for patches that has a typical mix of simple
and complex DSP objects; simple DSP objects run around 4 time faster
than before. (also, if you used the 0.6.2 distribution, performance
increase is more in the 10x range, because it was compiled using the
wrong flags).
Most of the performance increase come, on Mac OS X, for using the clang
vector extensions, and for Linux, from using the latest compiler with
the right flags.
The Linux distribution include the usability fix included in the last
Mac OS distribution.
A couple of incompatible changes: the ISPW like switch~ object has been
dropped, because its semantic prevented any changes in the DSP engine
(the ISPW switch~ was different than the pd switch~). New forms of
conditional execution may be provided later.
On Mac OS X, the personal preference file moved to the
~/Library/Preferences/org.jmax-phoenix.jMax/jmax.xml file, and the
caches to ~/Library/Caches/org.jmax-phoenix.jMax directory.
Maurizio
Hello
I like to announce the first release of gxtuner, a simple, small and
lightweight guitar/bass tuner for jack.
gxtuner comes with a analogue like interface (scale), show the tune
(char) and the accumulated frequency (Hz) and is licensed under the GPL.
It's a break out of the guitarix tuner module, you can download it here:
http://sourceforge.net/projects/guitarix/files/gxtuner/gxtuner-1.0.tar.bz2/…
have fun
hermann
I am pleased to announce the release of Composite 0.006.2. This is a
bug-fix release.
ABOUT
-----
Composite is (or, will be) a software application/system for
real-time, in-performance sequencing, sampling, and looping.
Currently the main feature is the LV2 Sampler that supports Hydrogen
drumkits.
CHANGES
-------
* LV2 Sampler: Fix logic error with uri-map by passing
the Event URI as the `map` parameter. This also works
around crashes in slv2 and zynjacku (which is a bug on
their part).
STATUS
------
Composite is a project with a large vision. Here is the status of the
different components:
composite-gui: Alpha (i.e. "a broken version of Hydrogen")
composite_sampler (LV2): production/stable, no GUI
libTritium: Not a public API, yet.
LINKS
-----
Composite: http://gabe.is-a-geek.org/composite/
Plugin Docs:
file:///home/gabriel/code/composite-planning/plugins/sampler/1
Tarball:
http://gabe.is-a-geek.org/composite/releases/composite-0.006.2.tar.bz2
Git: http://gitorious.org/compositegit://gitorious.org/composite/composite.git
HOW TO USE THE PLUGIN
---------------------
To use the plugin, you need the following:
* A program (host) that loads LV2 plugins.
* A MIDI controller.
* An audio output device. :-)
The following LV2 hosts are known to work with this plugin:
Ingen http://drobilla.net/blog/software/ingen/
ardour3 (alpha) http://ardour.org/
lv2_jack_host http://drobilla.net/software/slv2/
zynjacku http://home.gna.org/zynjacku/
If you don't have a hardware MIDI controller, I suggest using
jack-keyboard (http://jack-keyboard.sourceforge.net/).
The first time you run the sampler, it will create a file
~/.composite/data/presets/default.xml, which will set up presets on
Bank 0 for the two default drum kits (GMkit and TR808EmulationKit).
Sending MIDI PC 0 and PC 1 will switch between the two kits. See
composite_sampler(1) for more information on setting up presets.
ACKNOWLEDGMENTS
---------------
With this release, I would especially like to thank:
Alessio Treglia - For quickly packaging 0.006.1 and getting
it into Debian sid.
Benoit Delcour - For quickly testing and reporting this
issue with the LV2 Sampler.
Peace,
Gabriel M. Beddingfield