SuperCollider is an environment and programming language for real time
audio synthesis and algorithmic composition. It provides an
interpreted object-oriented language which functions as a network
client to a state of the art, realtime sound synthesis server.
Many changes since 3.2; here are some headlines:
* scvim and sced are now part of the main bundle, for using vim or
gedit as your sc code editor
* New UGens added:
* BEQSuite filter UGens (popular set of nice-sounding filters)
* PartConv (efficient frequency-domain convolution)
* SendReply (sends arrays from server to the language client)
* VDiskIn (like DiskIn but with variable rate)
* LFGauss
* Buffer recording/playback UGens used to be limited to 16-channel;
now they can handle massively multi-channel audio
* LocalBuf framework allows synths to create/free their own “private”
buffers, simplifying buffer management in many situations
* GUI system updates: easier syntax, plus a major update of GUI documentation
* Various behind-the-scenes efficiency improvements, for a sleeker
audio server that can do more on a given machine
Source packages for linux can be found at
http://supercollider.sourceforge.net/downloads/
Ubuntu debs are on launchpad:
https://launchpad.net/~supercollider/+archive/ppa
Best,
Dan
--
http://www.mcld.co.uk