Hi there,
I started working on this song yesterday using LMMS, some ladspa
effects for the drums and a korg synth. It's electronic, inspired
mostly by Moderat/Apparat and also kraftwerk. I'm working on some
lyrics and more synth maybe.
http://soundcloud.com/brunogola/wip
I would love any feedback about the directions I'm taking.
Also, does LMMS kinda suck on playing samples? I recorded the synth
lines using timemachine and imported into a sample track but lmms can't play the
samples at any position, only from the start of the sample. Am I doing
anything wrong?
[]'s
--
Bruno Gola <brunogola(a)gmail.com>
http://bgo.la/ | +55 11 9-5552-3599
Thanks, Marco.
I'll check them out ASAP.
I'm thinking about incorporating this tool in my own music process...
well, someday. It would be great as a tool to jam with.
2012/9/18 Marco Donnarumma <m(a)marcodonnarumma.com>:
> Hey Carlos,
>
> It would be awesome to include it in Musix!!
> Let me know how can I help in the process.
>
> Below some videos.
> So far I made three works with it, and other artists around the world used
> it too.
> The most explicative are probably these ones:
>
> Music for Flesh II (the first piece for the Xth Sense, which I'm touring
> with since March 2011)
> https://vimeo.com/20889787
>
> Hypo Chrysos (a medium scale work of action art for biophysical media, inc.
> RT openGL controlled with the Xth Sense)
> https://vimeo.com/37921373
>
> Into the Flesh (a piece for Xth Sense, double bass and trombone, composed by
> Shiori Usui (JP))
> https://vimeo.com/47020342
>
> in the last video the audio is not the best, but good enough to have an
> idea.
>
>
> --
> Marco Donnarumma
> New Media + Sonic Arts Practitioner, Performer, Teacher, Director.
> Embodied Audio-Visual Interaction Research Team.
> Department of Computing, Goldsmiths University of London
> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
> Portfolio: http://marcodonnarumma.com
> Research: http://res.marcodonnarumma.com
> Director: http://www.liveperformersmeeting.net
>
>
>
>>
>> Hi, Marco.
>>
>> Do you have any video of this in action? Love to see any video stuff.
>>
>> I'll see if at Musix we can make some package or at least put some
>> link in the documentation with the new release.
>>
>> Thanks for sharing.
>>
>> --
>> Carlos sanchiavedraz
>> * Musix GNU+Linux
>> http://www.musix.es
>
>
>
--
Carlos sanchiavedraz
* Musix GNU+Linux
http://www.musix.es
2012/9/16 Marco Donnarumma <m(a)marcodonnarumma.com>:
> (sorry for x-post)
>
> Dears,
> I wished so much I could have joined you at Stanford this year... :(
> but....!
>
> The Xth Sense (software and hardware) is finally available on-line, get
> binaries, DIY documentation, and tutorials at:
> http://res.marcodonnarumma.com/projects/xth-sense/
>
> The digital interface is developed in Pd on a Linux machine; there's a main
> software for the computation of incoming muscle sound (and virtually any
> sound input), and the xth-sense-lib, a collection of 120 objects (and help
> files) ranging from specific muscle sound methods, to everyday Pd patching
> needs. It also includes a lot of GUI stuff, to facilitate building things.
> Wanna the source? Here you go: https://github.com/marcodsad
>
> What is the Xth Sense?
> "is a biophysical musical instrument. You can build your own and produce
> music with it using the sound of your muscles.
> It is free and open source, and it was named the “world’s most innovative
> new musical instrument” by the Georgia Tech Center for Music Technology (US,
> 2012). Its name is spelled ecsth sense (not tenth sense!). But it’s way
> easier to call XS."
>
> With the XS you can also control other software on your machine (video,
> audio, light systems, etc.), send Voltage output to hardware, or control a
> prosthetic arm.
> Hacks are encouraged by the design of the instrument itself. For some ideas
> see:
> http://res.marcodonnarumma.com/projects/xth-sense/#get-started
>
> We have a (newly born) user's forum, courtesy of Create Digital
> Music/Motion; the forum lives at:
> http://createdigitalnoise.com/categories/xth
>
> We are on also on Facebook (imagine!):
> http://www.facebook.com/XthSense
>
> if anybody works with it, let me know!
> We have users and works in Australia, Sweden, US, UK, Ireland, Spain,
> Vietnam, Germany, Russia, Netherlands, and Italy, so far :)
>
> hope it is useful to some of you,
> cheers,
>
> --
> Marco Donnarumma
> New Media + Sonic Arts Practitioner, Performer, Teacher, Director.
> Embodied Audio-Visual Interaction Research Team.
> Department of Computing, Goldsmiths University of London
> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
> Portfolio: http://marcodonnarumma.com
> Research: http://res.marcodonnarumma.com
> Director: http://www.liveperformersmeeting.net
>
> _______________________________________________
> Linux-audio-announce mailing list
> Linux-audio-announce(a)lists.linuxaudio.org
> http://lists.linuxaudio.org/listinfo/linux-audio-announce
>
Hi, Marco.
Do you have any video of this in action? Love to see any video stuff.
I'll see if at Musix we can make some package or at least put some
link in the documentation with the new release.
Thanks for sharing.
--
Carlos sanchiavedraz
* Musix GNU+Linux
http://www.musix.es
> did some observing...
> when i put snd_hdsp in the RTIRQ_NAME_LIST in the rtirq config, neither
priorities nor IRQs change. however...
> for ALL kernels under which jack fails:
> /etc/init.d/rtirq status
> shows irq/19-snd_hdsp AND irq/19-firewire
> and for the one kernel under which jack works:
> /etc/init.d/rtirq status
> shows irq/19-snd_hdsp and a DIFFERENT irq for firewire
> this seems significant.
> and... how can i ensure firewire gets a different irq?
> for now, i'll try killing the firewire module, since i don't use
anything
> firewire at the moment.
> cheers!
> .pltk.
experiment results:
on a 3.5-3 kernel, after killing firewire modules, rtirq status is:
PID CLS RTPRIO NI PRI %CPU STAT COMMAND
45 FF 90 - 130 0.0 S irq/8-rtc0
757 FF 85 - 125 0.0 S irq/19-snd_hdsp
767 FF 80 - 120 0.0 S irq/44-snd_hda_
235 FF 75 - 115 0.0 S irq/16-ehci_hcd
236 FF 74 - 114 0.0 S irq/23-ehci_hcd
44 FF 70 - 110 0.0 S irq/1-i8042
43 FF 69 - 109 0.1 S irq/12-i8042
32 FF 50 - 90 0.0 S irq/9-acpi
233 FF 50 - 90 0.0 S irq/16-mmc0
239 FF 50 - 90 0.8 S irq/41-ahci
641 FF 50 - 90 0.0 S irq/42-mei
708 FF 50 - 90 0.0 S irq/17-rtlwifi
716 FF 50 - 90 0.0 S irq/43-i915
2371 FF 50 - 90 0.0 S irq/40-eth0
3 TS - 0 19 0.2 S ksoftirqd/0
15 TS - 0 19 0.1 S ksoftirqd/1
19 TS - 0 19 0.1 S ksoftirqd/2
23 TS - 0 19 0.1 S ksoftirqd/3
...and after my script which kills other unneeded things:
PID CLS RTPRIO NI PRI %CPU STAT COMMAND
45 FF 90 - 130 0.0 S irq/8-rtc0
757 FF 85 - 125 0.0 S irq/19-snd_hdsp
235 FF 75 - 115 0.0 S irq/16-ehci_hcd
236 FF 74 - 114 0.0 S irq/23-ehci_hcd
44 FF 70 - 110 0.0 S irq/1-i8042
43 FF 69 - 109 0.1 S irq/12-i8042
32 FF 50 - 90 0.0 S irq/9-acpi
233 FF 50 - 90 0.0 S irq/16-mmc0
239 FF 50 - 90 0.5 S irq/41-ahci
641 FF 50 - 90 0.0 S irq/42-mei
716 FF 50 - 90 0.0 S irq/43-i915
2371 FF 50 - 90 0.0 S irq/40-eth0
3 TS - 0 19 0.1 S ksoftirqd/0
15 TS - 0 19 0.1 S ksoftirqd/1
19 TS - 0 19 0.1 S ksoftirqd/2
23 TS - 0 19 0.0 R ksoftirqd/3
...then, jack still fails. same story for the 3.2.0 kernel.
so, avoiding the irq conflict by unloading firewire modules doesn't solve
the problem. mrph.
??????????
cheers!
.pltk.
ok.... so after all this:
1. there ARE folks successfully using a Mutiface on an ExpressCard adapter
with kernels more recent than 3.1.
2. there is a lot of discussion about pulseaudio -- i don't have
pulseaudio on this machine.
3. there is some discussion about dbus -- not sure if that applies or not,
but the jack failure happens the same way in qjackctl with "Enable D-Bus
interface" box UNchecked, so i think not.
to review, here's what happens when jack falls over for me with kernels
beyond 3.1-6 (note that this is in a boot in which i have not touched
hdspmixer, so let's forget about *that* issue for now!):
plutek@palnote:~$ jackd -p1024 -dalsa -r44100 -p256 -n2 -D -Chw:0,0
-Phw:0,0 &
[1] 3671
plutek@palnote:~$ jackdmp 1.9.9
Copyright 2001-2005 Paul Davis and others.
Copyright 2004-2012 Grame.
jackdmp comes with ABSOLUTELY NO WARRANTY
This is free software, and you are welcome to redistribute it
under certain conditions; see the file COPYING for details
JACK server starting in realtime mode with priority 10
control device hw:0
control device hw:0
audio_reservation_init
Acquire audio card Audio0
creating alsa driver ...
hw:0,0|hw:0,0|256|2|44100|0|0|nomon|swmeter|-|32bit
control device hw:0
configuring for 44100Hz, period = 256 frames (5.8 ms), buffer = 2 periods
ALSA: final selected sample format for capture: 32bit integer
little-endian
ALSA: use 2 periods for capture
ALSA: final selected sample format for playback: 32bit integer
little-endian
ALSA: use 2 periods for playback
ALSA: poll time out, polled for 8706958 usecs
JackAudioDriver::ProcessAsync: read error, stopping...
should i try jack1, instead of jack2?
any other ideas, or troubleshooting bits i should post?
note also that, once jack has failed, hdspmixer won't start, AND vice
versa, so i think there may be some aspect of this that is "behind the
scenes" and common to both. when started on a clean boot, hdspmixer fails
thusly:
plutek@palnote:~$ hdspmixer
HDSPMixer 1.11 - Copyright (C) 2003 Thomas Charbonnel <thomas(a)undata.org>
This program comes with ABSOLUTELY NO WARRANTY
HDSPMixer is free software, see the file COPYING for details
Looking for RME cards:
Card 1: RME Hammerfall DSP + Multiface at 0xf1c00000, irq 19
Multiface found!
Card 29: ThinkPad Console Audio Control at EC reg 0x30, fw unknown
1 RME cards card found.
Initializing default presets
HwDep ioctl failed. Metering stopped
thanks so much for all your help, guys!
cheers!
.pltk.
Ken, L2ORK uses the MSI Wind U100 notebook.
MSI computers is a sponsor of the pd-l2ork project.
-- Jeff Sandys
> It's time to finally retire my 2008-vintage EEE 1000 netbook, and get one with a faster processor and dual cores.
>
> I won't need it for music-- the old one was plenty powerful enough for what I was doing anyway-- but I need it for work, and, java runs like an absolute pig on the old EEE (as does Firefox, and Chromium, and just about anything modern).
>
...
>
> Any advice on a fast (approaching laptop performance) netbook?
>
> -ken
>
Hi list. Thanks for the comments, all.
Please take a look at my quick responses.
MusE wave editing has just improved! And some other topics.
http://linuxmusicians.com/viewtopic.php?f=1&t=10012
Thanks.
Tim.
The MusE project.
I've just posted my first impressions of MusE 2.0 here:
http://linuxmusicians.com/viewtopic.php?f=1&t=10012
I thought most everyone on this list would be interested and not
everyone reads or knows about that forum so..
First impressions of MusE 2.0
MusE, dating back to '99, is one of the most mature MIDI sequencers
available for Linux. After over a decades development we have seen it
evolve into a fully featured DAW and the project finally made its big
2.0 release at the end of June although you're unlikely to have heard
anything about it unless you monitor the Linux audio scene closely.
This is a shame as with version 2 MusE deserves a lot more attention
than it seems to be getting so I'm hoping to rectify that slightly by
explaining why I think this is the dark horse of FLOSS DAWs and one of
the most promising Linux audio projects going.
I'm a subscriber of the Linux Audio mailing lists so I heard about
MusE 2.0 as soon as it was released and I promised the project member
who made the announcement, Robert Jonsson, I'd be taking a look soon.
Sadly it took over 2 months before my curiosity got the better of me
and I regretted waiting so long after trying it. Muse 2's feature set
sounded good and it looked promising in the screenshots but there were
two main reasons I didn't hurry to try the new release. The first and
main reason was that I had tried previous 1.x releases of MusE and I
had been underwhelmed. I wasn't a fan of Rosegarden's QT 3 era UI but
Muse 1 made RG look nice. Rosegarden is also partly to blame for me
taking my time in trying the new MusE. Rosegarden, the other
long-standing Linux/Qt FLOSS sequencer, predates MusE and as I've just
mentioned I'm not so keen on its GUI which is way too cluttered for my
liking so when they made the transition from QT3 to QT4 a few years
ago I had my fingers crossed it would bring with it a redesigned and
more slender UI but it was not to be. Thankfully MusE's transition
from QT3 to QT4 was much more fruitful as I now feel comfortable with
the MusE GUI which strikes a good balance between having no icons on
screen and the full-on icon overload of Rosegarden.
If you can live with its interface Rosegarden is a powerful and
full-featured sequencer with most of the features familiar to users of
commercial sequencers and in this respect MusE fares just as well if
not better as it does so without the clutter. I really appreciate that
Muse lets you draw lines within its MIDI controller lanes to quickly
define fades as this is a feature I have long wanted in qtractor and
is also missing from Rosegarden. qtractor lets you draw MIDI
automation curves but these are treated separately from any MIDI
controller data you record. You can draw 'freehand' on qtractor MIDI
controller tracks and it has a resize tool for MIDI events that lets
you select a range of controllers then enter its start and end values
but this isn't as intuitive or as easy as being able to draw straight
lines to define controllers like in MusE. In this respect its only
equal in Linux land right now is Ardour 3.
My Linux sequencer of choice at the moment is qtractor but I was keen
to see the state of MusE because, as I highlighted in my recent
qtractor review on KVR, qtractor lacks a couple of features I feel a
bit lost without. The worst of these for me is qtractors lack of
support for 'tempo ramps' as Rosegarden calls them or 'crescendos' as
they're referred to in MusE-speak. A3 also currently lacks the ability
to set gradual changes in tempo and this is a shame as they're quite
common. My other big irk with the current state of Rui's DAW is the
inability to copy automation but there is no such problem under MusE
or A3.
One of the new features in MusE 2 is a score editor, something
entirely absent from Ardour and qtractor although personally I'm not
concerned with having a score editor integrated into my DAW as I
rarely notate music. MusE's current support for musical score appears
basic and doesn't compare with Rosegarden's integrated score support.
FLOSS score creation is being handled very well by MusE's sister
project so I'm not sure why they bother to be honest as I can't see it
catching up to musescore unless the two merge.
Enough about MIDI, what about audio? Reading the Ardour forums and
having spent much time in its irc channel, I know that one of the most
frequent feature requests is integrated wave editing and I'm sure Rui
has had more than a few requests for such a feature in qtractor too so
I'd say one of the biggest selling points of MusE is that it would
seem to be the only Linux DAW to offer integrated audio editing. The
editor is basic but it has the most commonly used audio editing
features so chances are you won't have to use an external editor much,
which is something else MusE supports, should the internal editor not
cut it. At this point I'll mention that the only real bug I seem to
have found in MusE so far is the audio editor doesn't work for me
under 64 bit Deb Wheezy although it works fine under 32 bit Wheezy and
Robert says it works for him under 64 bit Kubuntu too.
I had trouble working out how to record audio into Muse at first as it
wasn't documented at the time but the docs have been updated to cover
this since I raised it as an issue. Just looking at this process,
compared to Ardour and qtractor Muse is the least user friendly when
trying to set up a track to record but once you know how its done its
not a prob and this was the only aspect of the program that had me
scratching my head. Otherwise I think MusE is the most user friendly
Linux DAW and I didn't have to inquire about or refer to the manual
for anything else. I was also disappointed that MusE 2.0 doesn't
currently support the creation of mono audio tracks although you can
change stereo to mono tracks and creating mono tracks is to be added
soon. MusE allows the easy drawing of automation curves for gain, pan
and LADSPA FX and apart from the two slight probs I've mentioned, it
looks like I should enjoy working with MusE for audio as well as MIDI.
Observant readers will have noticed that despite my praise for this
new MusE I said "My Linux sequencer of choice at the moment is
qtractor" because it supports native VST and LV2 plugins, it is more
stable and lightweight than A3 and it will likely remain my choice
until the big MusE showstopper gets resolved - plugin support. Like
Rosegarden, MusE currently only supports LADSPA and DSSI plugins which
is fine IF you don't use MIDI, you only use external MIDI sound
modules OR you are happy with MusE's integrated synths / the very few
DSSI plugins available / LASH sessions. You could use Windows VST
plugins via DSSI-VST with it but that isn't an option I'm interested
in nor would anyone else who is concerned about plugin performance and
stability care much for DSSI-VST.
Although native VST and LV2 support is planned, no-one is working on
it yet which is a great shame as without such support this very
promising DAW isn't usable for me yet. When MusE does gain such
functionality I think there's a very real chance it will become my DAW
of choice and I highly recommend others give it a go especially if
you're looking for a Linux sequencer for MIDI hardware.
SuperCollider 3.6 alpha is coming out today, with a demo at ICMC and launch
party in the evening.
http://www.kiberpipa.org/sl/event/unleash-collide-supercollider-ide-preview…
The big deal with sc3.6 is a new cross-platform editing environment. I've
been doing pre-release testing and gotta say, it's pretty swank. My intent
was to do some testing once in awhile and use emacs for most of my coding,
but it didn't take too long to switch over to the new editor for
everything. And this is coming from an emacs evangelist...
It's qt based (like Frescobaldi 2 for lilypond) so it's good in Linux, OSX
and Windows 7 (eventually XP too but there's a weird issue that hasn't been
fixed yet). I'm using it in Ubuntu 12, clean and smooth.
It's alpha but even now, it's hard to crash, so don't be scared of its
alpha status.
I expect binaries will be uploaded to http://supercollider.sourceforge.net.
I doubt that an alpha will go into Linux package repositories, but sc
builds easily in Linux (cmake).
Enjoy :)
hjh