Jalv 1.0.0 is out. Jalv is a simple but fully featured LV2 host for
Jack. It runs LV2 plugins and exposes their ports as Jack ports,
essentially making any LV2 plugin function as a Jack application. Jalv
is particularly useful for testing during plugin development, and as an
example of a Lilv-based LV2 host.
This is the initial release of Jalv. It is still a relatively immature
program, but supports most of the important new functionality in the LV2
1.0.0 release (e.g. saving plugin presets with state, atom-based event
ports, message-based plugin<=>UI communication, etc.).
Download: http://download.drobilla.net/jalv-1.0.0.tar.bz2
Homepage: http://drobilla.net/software/jalv
Share and enjoy,
-dr
Oops! The Lilv 0.14.2 release fixes compilation with –dyn-manifest. If
you are not using dynmanifest support with Lilv, there is no reason to
upgrade.
Download: http://download.drobilla.net/lilv-0.14.2.tar.bz2
Enjoy, and be sure to report any problems... at least a week from now ;)
-dr
Lilv 0.14.0 is out. Lilv is a library to make the use of LV2 plugins as
simple as possible for applications.
This release includes many improvements, most notably built-in support
for saving/restoring plugin state (including powerful non-destructive
saving of plugin state which contains files), many bug and portability
fixes, and support for new LV2 concepts.
Changes:
* Add lilv_plugin_get_extension_data
* Use path variables in pkgconfig files
* Install man page to DATADIR (e.g. PREFIX/share/man, not PREFIX/man)
* Make Lilv::uri_to_path static inline (fix linking errors)
* Use correct URI for dcterms:replaces (for hiding old plugins):
"http://purl.org/dc/terms/replaces"
* Fix compilation on BSD
* Only load dynmanifest libraries once per bundle, not once per plugin
* Fix lilv_world_find_nodes to work with wildcard subjects
* Add lilv_plugin_get_related to get resources related to plugins that
are not directly rdfs:seeAlso linked (e.g. presets)
* Add lilv_world_load_resource for related resources (e.g. presets)
* Print presets in lv2info
* Remove locale smashing kludges and use new serd functions for
converting nodes to/from numbers.
* Add LilvState API for handling plugin state. This makes it simple to
save and restore plugin state both in memory and on disk, as well as
save presets in a host-sharable way since the disk format is
identical to the LV2 presets format.
* Update old references to lv2_list (now lv2ls)
* Support compilation as C++ under MSVC++.
* Remove use of wordexp.
* Add lilv_plugin_get_port_by_designation() and lilv_port_get_index()
as an improved generic alternative to
lilv_plugin_get_latency_port_index().
* Add lilv_plugin_get_project() and get author information from
project if it is not given directly on the plugin.
Enjoy,
-dr
Suil 0.6.0 is out. Suil is a lightweight C library for loading and
wrapping LV2 plugin UIs. Suil transparently presents UIs written in any
toolkit as the desired widget type of host programs, so hosts do not
have to depend on foreign toolkits.
The biggest change with this release is support for wrapping X11 UIs,
which can be used to implement a UI in just about any toolkit or
graphics API on X11 based systems.
Changes:
* Use path variables in pkgconfig files
* Add support for embedding X11 UIs (ui:X11UI)
* Support new LV2 UI features automatically if provided by host
Download: http://download.drobilla.net/suil-0.6.0.tar.bz2
More information about Suil: http://drobilla.net/software/suil
Enjoy,
-dr
xjadeo is a video player that synchronizes video to an external
time-source: http://xjadeo.sf.net/
This is maintenance release - preparing xjadeo for newer ffmpeg >=0.10
API. It's a source-code update only. The win32 and OSX binaries ship
with older versions of ffmpeg.
greetings from LAC,
enjoy,
robin
After two beta releases, we are proud to announce the final release
"drag-on-fly" guitarix2-0.22.0.
Guitarix is a tube amplifier simulation for jack, with effect modules
and an additional stereo effect chain.
Download from http://sourceforge.net/projects/guitarix/
You can find some screenshots and explanations of the new version in
https://sourceforge.net/apps/mediawiki/guitarix/index.php?title=EnhancedUI
Things that changed since the beta2 release:
* many small fixes and enhancements
* compile fixes for several environments
* convolver unit
* fixed crash
* presets like for other rack units (instead of the old "favourites")
* for beta users: parameter scaling for Vibe unit changed.
if you stored a preset with Vibe settings you'll have to
adjust the values (sorry).
* if you see corrupted graphics in screen animations: it is probably a
video driver bug. You can try to set Option "EXAPixmaps" "off" at the
end of the device section in xorg.conf (location depending on system,
e.g. /etc/X11/xorg.conf.d/ati.conf).
Announcement text from the beta releases:
Many things changed in the user interface. You can move rack units
by drag and drop (reflecting the signal flow), store individual
settings for each rack unit and use preset banks with several settings
for the whole rack. It's easy to take our "factory presets" and make
your own customized bank, or make your own from scratch and share it
on the Guitarix forum.
There is a new "live play mode" with only the info you need on stage
(it's fullscreen, no other penguins around), and a preset picking mode
with a foot switch (midi or usb, or if you don't have one even the
space bar of your keyboard) and the strings of your guitar to switch
settings.
Rack units are now put into categories, and two new ones are a noise
gate for high noise levels and a univibe emulation. Thanks go to the
developer of abGate and the nice guys from Rakarrack who helped
porting their univibe code and made the inclusion of it possible.
This is already too long, please check it out and give feedback if you
find a problem, this version is still beta.
Please refer to our project page for more information:
http://guitarix.sourceforge.net/
download site:
http://sourceforge.net/projects/guitarix/
please report bugs and suggestions in our forum:
http://sourceforge.net/apps/phpbb/guitarix/
here you can find a couple of examples produced by guitarix users:
http://sourceforge.net/apps/phpbb/guitarix/viewtopic.php?f=11&t=83
have fun
_________________________________________________________________________
For extra Impulse Responses, guitarix uses the zita-convolver library,
and, for resampling we use zita-resampler, both written by Fons
Adriaensen.
http://kokkinizita.linuxaudio.org/linuxaudio/index.html
We use the marvellous faust compiler to build the amp and most effects
and will say thanks to
: Julius Smith
http://ccrma.stanford.edu/realsimple/faust/
: Albert Graef
http://q-lang.sourceforge.net/examples.html#Faust
: Yann Orlary
http://faust.grame.fr/
________________________________________________________________________
guitarix development team
BODY { font-family:Arial, Helvetica, sans-serif;font-size:12px;
}Mixer4, the new text input audio mixer has been updated. The latest
version contains a couple of eq bug fixes, and lots of work on a
recursive reverb algorithm. The user can choose the position of the
listener in the room. An RMS sensing compressor has been added to
complement the peak sensing one. Also, command line entry of source
files is possible and makes submixing doable through a script. Both
32 and 64 bit versions are available in the same small download. A
quick start pdf and manual are available, but please feel welcome to
email me for additional help.
Grekim
www.acousticrefuge.com/mixer4.htm
Exactly one month after the first release, here is Laborejo 0.2!
Laborejo, Esperanto for "Workshop", is used to craft music through
notation. It is a Lilypond GUI frontend, a MIDI creator and finally a
tool collection to inspire and help you compose. It works by reducing
music-redundancy and by seperating layout and data.
The next release is scheduled for May, 8th. One month from now.
Before you read the details make sure to connect to Laborejos Facebook,
Twitter or Google Plus! https://www.facebook.com/Laborejohttps://twitter.com/#!/Laborejohttps://plus.google.com/b/116744898976321238325/
Screenshot (Laborejo and Lilypond, side by side):
http://www.laborejo.org/images/screenshots/latestscreenshot.png
This is the release of version 0.2
Download: https://github.com/nilsgey/Laborejo/tarball/0.2
Dependencies: http://www.laborejo.org/documentation
Linux Instructions: Unpack, cd into the created directoy, execute:
./laborejo-qt.sh
Then use the number- and cursor keys for immediate success!
Check Help->Manual for navigational and note/rest entry keys.
Everything else is in the menus.
New since version 0.1:
- Repeats, Alternate Ends and Jumps in various forms. The main Feature
for this release.
- Playback Trigger ("Only reduce volume in the second repeat" or "Mute
track if python weather module reports rain")
- Master Track (Merges with every other Track. Use to structure your
piece, make global changes, change tempo etc.)
- Various Commands like "Join Selection to Chord" and "Add Octave to
Chord/Selection"
- The usual bread&butter bugfixing and improving.
Most important known problems:
* This is Alpha Grade Software. Don't use for long-term work. However,
the produced midis and PDFs will last forever.
* There is no built-in jack midi output yet. You have to export midi
files.
* Documentation is nearly non-existent.
Have fun, it would be nice to hear from you!
Nils
http://www.laborejo.org
I'm happy to announce the first beta release of `synthclone`!
`synthclone` is a Qt-based application that can "clone" your
MIDI-capable instruments. It does this by sending out MIDI data that
instructs an instrument to emit sounds for a series of notes,
velocities, controls, and aftertouch values. It then saves this data
as a sample-based instrument that can be loaded by sampler software.
Features:
* Supports user-configurable per-zone sample time, release time, MIDI
note, MIDI velocity, MIDI aftertouch, MIDI channel pressure, MIDI
control changes, etc. via a table interface.
* Audition samples and change zone parameters until you're happy with
the data you're acquiring from your MIDI device/software.
* Save and restore sessions.
* Distributed with plugins that support the JACK Audio Connection Kit
(with JACK Session support), PortAudio and PortMidi, trimming of
samples, the creation of patches for Hydrogen and SFZ, and automated
zone generation.
* Can create multiple targets in one session (i.e. a Hydrogen patch
and an SFZ patch) from the same set of samples.
* A well-documented plugin API is available for developers to write
their own plugins to extend synthclone.
Important Changes Since 0.1.0:
* Lots of bug fixes.
* Added a "portable" semaphore implementation to the plugin API.
* Added the new PortMedia plugin, which supports sampling via
PortAudio and PortMidi.
* Get `synthclone` to compile on Mac OSX.
* Change build system to use traditional `./configure`, `make`, `make
install` scheme.
* Add new 'debian' target for building Debian packages (`./configure
--prefix=/usr`, `make debian`).
Future Development:
* Figure out a good packaging scheme for Mac OSX.
* Support the Non-Session Manager protocol.
* Write a plugin that creates Renoise instruments.
* Write a plugin that loads LADSPA effects.
* Write a plugin that loads LV2 effects.
* Write a plugin that loads samples from the filesystem (expanding on
the plugin created in this tutorial:
http://code.google.com/p/synthclone/wiki/TutorialWritingASimplePluginPart1)
* Consider different ways to support the detection and/or creation of loops.
The new version of `synthclone` is available at:
http://synthclone.googlecode.com/
Please report bugs using the issue tracker:
http://code.google.com/p/synthclone/issues/list
If you like `synthclone` and have ideas that can make it better and/or
want to keep up with its progress, join the users group:
http://groups.google.com/group/synthclone-users
If you're a developer and want to write plugins for `synthclone` or
contribute to the application itself, join the development group:
http://groups.google.com/group/synthclone-development
Thanks, and hope to meet some of you next week at the Linux Audio Conference.
--
Devin Anderson
surfacepatterns (at) gmail (dot) com
blog - http://surfacepatterns.blogspot.com/
synthclone - http://synthclone.googlecode.com/