The CLAM project[1] is delighted to announce the long awaited 1.4.0 release of
the C++ framework for Audio and Music, code name '3D molluscs in the space'.
[1] http://clam-project.org
In summary, this long term release includes a lot of new spacialization
modules for 3D audio; MIDI, OSC and guitar effects modules; architectural
enhancements such as typed controls; nice usability features for the
NetworkEditor interface; convenience tools and scripts to make CLAM experience
better; enhanced building of LADSPA plugins and new support for LV2 and VST
plugin building; a new easy to use application to explore songs chords called
Chordata; many optimizations, bug fixing and code clean ups.
Many thanks to the people who contributed to this release, including but not
limited to the GSoC 2008 students and all the crew at Barcelona Media's Audio
Group.
Some details follow:
* Chordata is a new CLAM application which offers a user friendly way to
explore the chords of your favourite songs, using already existing technology
in the CLAM framework but with a much simpler interface. [2]
[2] http://www.youtube.com/watch?v=xVmkIznjUPE
* The spacialization module and helper tools, contributed by Barcelona Media
[3] audio group, turn CLAM in tandem with Blender and Ardour, into a powerful
3D audio authoring and exhibition platform.[4]
[3] http://barcelonamedia.org
[4] http://www.youtube.com/watch?v=KSfqJUIAiXk
* Typed controls extend CLAM with the ability to use whichever C++ type as the
message for a control. So, not just floats, but also bools, enums, integers, or
envelopes can be sent as asynchronous controls. Examples on boolean and MIDI
controls are provided.
* NetworkEditor has been ported to the QGraphicsView [5] framework. Dealing
with heavy networks such the big ones used in Barcelona Media have pushed
many usability enhancements into its interface: multi-wire dragging, wire
highlighting, default port and control actions, network and in-canvas
documentation... [6]
[5] http://doc.trolltech.com/latest/qgraphicsview.html
[6] http://www.youtube.com/watch?v=0kt0WDmvMwo
* It also made necessary to provide a tool such clamrefactor.py to perform
batch high level changes to clam network XML files such as renaming processing
types, ports, or configuration parameters, changing configuration values,
duplicating sets of processings, connecting them...
* Music Annotator application now is designed to aggregate several sources of
descriptors and update them after edit. Descriptors are mapped to a work
description schema that can be graphically defined. Also semantic web
descriptor sources to access webservices such as MusicBrainz have been
implemented.
You can download sources, windows, debian and ubuntu packages from the
download page[7]. Contributed binaries for other platforms are welcome.
[7] http://clam-project.org/download/
See also:
Screenshots: http://clam-project.org/wiki/Development_screenshots
Youtube channel: http://www.youtube.com/group/clamproject
Detailed changelog: http://clam-project.org/clam/trunk/CLAM/CHANGES
Version migration guide: http://clam-project.org/wiki/Version_Migration_Guide
--
David García Garzón
(Work) david dot garcia at upf anotherdot edu
http://www.iua.upf.edu/~dgarcia
The CLAM project is pleased to announce the first stable release of Chordata.
Chordata is a simple but powerful application that analyses the chords of any
music file in your computer. You can use it to travel back and forward the song
while watching insightful visualizations of the tonal features of the song.
Key bindings and mouse interactions for song navigation are designed thinking
in a musician with an instrument at hands.
Don't miss it working in this video:
http://www.youtube.com/watch?v=xVmkIznjUPE
Downloat it at http://clam-project.org
--
David García Garzón
(Work) david dot garcia at upf anotherdot edu
http://www.iua.upf.edu/~dgarcia
# FOR IMMEDIATE RELEASE
Friday March 5th 2010 marks the official launch of Renoise 2.5. Another round of beta testing has passed, a brand new stable and rock solid Renoise is ready for production.
New features in Renoise 2.5 include:
* Pattern Matrix: A birds eye view and editor of the song
* Cross Track Routing for “Meta Devices” and new devices like the “Signal Follower”, which allows you to sidechain other tracks parameters
* Plugin Grabber: Render Plugin Instruments to Renoise Instruments, Samples
* Vastly Improved MIDI Mapping
* A Bunch of New Internal Effects
* And much more... A detailed description of what's new can be found here:
* http://www.renoise.com/about/what-s-new-2-5/
The user manual has been rewritten from scratch. Hundreds of pages of comprehensive documentation and a new video tutorial specifically geared towards Renoise 2.5 usage:
* http://tutorials.renoise.com/
And of course the demo with new tutorial songs, available to all Windows, Macintosh, and Linux users:
* http://www.renoise.com/download/renoise/
# ABOUT RENOISE:
Renoise is a complete music production environment for Windows, Macintosh, and Linux. It features full ReWire support, FX and instrument VST/AU plug-in support, automatic plug-in delay compensation, multi-core load balancing, MIDI I/O, audio recording, flexible audio output, graphical & numerical parameter automation, modular parameter routing, and much more.
Renoise is based on mod trackers. Mod trackers are characterized by displaying and editing music in an easily understood grid known as a pattern. These patterns are akin to sheet music, but are displayed alphanumerically instead of with musical notation.
Renoise's rock solid stability makes it ideal as a live jamming tool. You can map almost every part of the interface to a MIDI controller, run your guitar through a Line-In Device and distort it with native effects, or just use it as a replacement for an MPC.
Due to its keyboard driven workflow, it makes the creation of music for new users far quicker than in a traditional MIDI based sequencer. For experienced users, and those who don't necessarily want to be bound to piano roll systems to music, it offers a refreshing approach to composing:
Instead of spending hours cobbling beats together with a mouse, why not do it in seconds with just a few keystrokes in Renoise? Whether you're an audio veteran or just starting out, Renoise is a fantastic addition to any bedroom or professional studio.
Make music? Use Renoise.
# SCREENSHOT:
* http://www.renoise.com/uploads/images/screenshots/rns25matrix.jpg
# WEBSITE:
* http://www.renoise.com/
Hi all, Just wanted to share our new venture, a FLOSS GNU/Linux based studio
established in Milan, Italy
Features
One control room with two DAWs for Recording/Mix/Master and
Preproduction/electronic music
Two recording areas
Recording/Mix/Master DAW:
Desk: Tascam DM-3200
Monitors: Yamaha HS80M
Preamps: Focusrite Twin Track Pro Platinum, Mindprint En-Voice, SM Pro Audio
PR8 MK2
Outboard: T.C. Electronic M350
PC: Intel Core2 Quad CPU Q6600 2.40GHz
Audio interface: RME Multiface II
OS: Ubuntustudio 9.10 (Linux)
Audio tools: Jack, Ardour, Rosegarden, Jamin
Plugins: LADSPA, LV2, Invada, Calf
Preproduction/electronic music DAW:
Monitors: Seiwin ST-5a
Preamps: SM Pro Audio TC02
Controllers: Korg Nano Kontrol, Behringer U-Control
PC: Inter Core2 Quad CPU Q8300 2.50 GHz
Audio Interface: M-Audio Delta 1010
OS: Ubuntustudio 9.10 (Linux)
Audio tools: Hydrogen, Muse, Rosegarden, Jamin, ZynAddSub, Bristol, Nekobee
www.kubistudio.it (only in italian for now)
--
Giorgio Baù
Sound engineer
giorgio(a)kubistudio.it
www.kubistudio.itwww.myspace.com/kubistudio
Hi all,
I am pleased to announce that Klactoveedsedstene v1.0.3 has just been
released.
It doesn't include any new features as such, but has become more
intelligent.
This includes automatic detection of HTTP proxy, automatic import dialog
after installation, and various other minor details.
Maybe not of great interest to this group, but since v1.0.2, it also
supports Windows.
Visit www.klactoveedsedstene.com, and try out a cool Song Player.
Regards
Viggo
On behalf of the entire Rivendell development team, I'm pleased to announce
the release of Rivendell v1.7.0. Rivendell is a full-featured radio
automation system targeted for use in professional broadcast environments. It
is available under the GNU General Public License. Changes in this release
include (from the NEWS file):
*** snip snip ***
Changes:
Log Import Format Presets. Added preset import configurations in
RDAdmin->ManageServices for several third-party scheduler systems.
The following systems are supported:
CounterPoint Software
Music 1
PowerGold
RadioTraffic.com
Rivendell Standard Import
Visual Traffic
New AsPlayed Report Format. An ELR format for Music 1 in has been
added in RDAdmin->ManageReports.
Log Import Scripts. It is now possible to specify an optional script to be
run at log import time before regular import processing takes place. This
can be configured in RDAdmin->ManageServices with the 'Preimport Command'
fields. These fields accept the same wildcard sequences as 'Path' fields.
High-Resolution Timing. This version of Rivendell debuts the ability to
specify the start times and lengths of log events with 1/10 second
precision.
New Translations. Two Norwegian translations (nn_NO and nb_NO) and a
Spanish translation (es) have been added.
Database Update:
This version of Rivendell uses database schema version 186, and will
automatically upgrade any earlier versions. To see the current schema
version prior to upgrade, see RDAdmin->SystemInfo.
As always, be sure to run RDAdmin immediately after upgrading to allow
any necessary changes to the database schema to be applied. Due to the
complexity of the schema changes required for this update, the process
may take significantly longer to execute than is commonly the case;
users are cautioned to allow for ample time operationally.
*** snip snip ***
Further information, screenshots and download links are available at:
http://www.rivendellaudio.org/
Cheers!
|-------------------------------------------------------------------------|
| Frederick F. Gleason, Jr. | Chief Developer |
| | Paravel Systems |
|-------------------------------------------------------------------------|
| You can never tell which way the train went by looking at the tracks. |
| -- Kramer's Law |
|-------------------------------------------------------------------------|
1. Summary of changes in this release
-------------------------------------
Various bugfixes, including a fix to a bug causing audible glitches
with old versions of ALSA and certain hardware drivers.
2. What is Ecasound?
--------------------
Ecasound is a software package designed for multitrack audio processing.
It can be used for simple tasks like audio playback, recording and format
conversions, as well as for multitrack effect processing, mixing,
recording and signal recycling. Ecasound supports a wide range of audio
inputs, outputs and effect algorithms. Effects and audio objects can be
combined in various ways, and their parameters can be controlled by
operator objects like oscillators and MIDI-CCs. A versatile console mode
user-interface is included in the package.
Primary platform for running Ecasound is GNU/Linux. Ecasound can also be
run on many UNIX-derived systems such as FreeBSD, Mac OS X and Solaris.
Limited support for Windows is available through Cygwin. Ecasound is
licensed under the GPL. The Ecasound Control Interface (ECI) is licensed
under the LGPL.
3. Changes in 2.7.x series
--------------------------
v2.7.1:
* Bugfixes.
v2.7.0:
* Open Sound Control (OSC) support. See the initial announcement
mail sent to ecasound-list:
http://eca.cx/ecasound-list/2009/04/0036-fixed.html
Current interface is documented at:
http://eca.cx/ecasound/Documentation/ecasound_osc_interface.txt
The interface is still limited and subject to change in
later releases, but it's a start.
* New '-chorder' operator that allows to reorder channels of
an audio stream. Also duplication and omission of certain
channels is possible. See ecasound(1) man page for more
information.
* Added new amplify/gain variant '-eadb' that allows to specify
the gain in dB. See the related mail thread:
http://eca.cx/ecasound-list/2009/03/0034.html
* Refactored POSIX signal handling in ecasound. See the following
mail for some rationale, as well as a list of changes.
See mail thread:
http://eca.cx/ecasound-list/2009/02/0027.html
* Various optimizations to Ecasound inner loops using
the liboil library. See http://liboil.freedesktop.org/wiki/
To enable the optimizations, liboil-0.3 development files
need to be installed and '--enable-liboil' must be passed
to Ecasound's configure script.
* New 'cop-get' interactive mode command. See the updated
ecasound-iam(1) manual page for further info.
Full list of changes is available at:
- http://www.eca.cx/ecasound/history.php
4. Interface and configuration file changes in 2.7 series
---------------------------------------------------------
v2.7.0:
Output of '-ev' operator has been renewed.
The name for default chainsetup created from command line is now
"untitled-chainsetup".
Most of the entries in the installed ecasoundrc file
(in ${prefix}/share/ecasound/ecasoundrc), are now commented
out by default.
Major changes to the libecasound library public interface.
This should not really affect anyone anymore, as direct use of
libecasound has been discouraged for a long time and it is
available only as a static library, but just in case someone
is still using it. See libecasound/ChangeLog for a detailed
list of changes.
5. Contributors to 2.7 series
-----------------------------
Patches - Accepted code, documentation and build system changes
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Extracted with 'git-shortlog -s':
v2.7.1:
- FUJI (1)
- Kai Vehmanen (17)
v2.7.0:
- Adam Linson (1)
- Jeremy Hughes (1)
- Junichi Uekawa (1)
- Kai Vehmanen (203)
Bug Hunting - Reports that led to bugfixes (items closed)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
v2.7.1:
* Klaus Schulz (2)
Build errors
* Joel Roth (2)
segfault with 'c-selected'
bug in cs-setpos/forward/rewind
* Pierre Lorenzon (1)
Problem with old ALSA versions
* FUJI <http://arus.net.pl/FUJI/a8cas-util> (1)
Whitespace bug in ecalength
v2.7.0:
* Oliver Oli (2)
various bugs in new OSC support
* RProgrammer @ sf.net (1)
uninstall target broken on OS X (sfbug:1283448)
* Jason Galyon (1)
frontend parser bug for '-E' option
Feature suggestions - Ideas that led to new features (items)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
v2.7.0:
* Julien Claassen (1)
OSC support
* Klaus Schulz (1)
-eadb chainop
6. Links and files
------------------
Web site (and mirrors):
http://eca.cx/ecasound (fi)
http://ecasound.seul.org (us)
http://ecasound.sourceforge.net (us)
Source package:
http://eca.cx/ecasound/download.php
ecasound-2.7.1.tar.gz, md5sum:
64b33eb69c8320d325ff626431efcd11
List of distributions with maintained Ecasound support:
See http://eca.cx/ecasound/download.php
--
guitarix is a simple Linux Rock Guitar amplifier and is designed
to achieve nice thrash/metal/rock/blues guitar sounds.
Guitarix uses the Jack Audio Connection Kit as its audio backend
and brings in one input and two output ports to the jack graph.
Release 0.05.9-1 :
* add Midi learn (by Andreas Degert)
* add internal direct convolution unit with 7 filter kernel (amp models)
* add LADI level1 support
* add a new light skin
* reworked multi thread handling(by Andreas Degert)
* reduced CPU usage for Oscilloscope
To the midi learn function: a middle mouse button click on a controller pop's
up a little widget, move the midi controller you will use, the controller number
is shown in the widget. Press OK when you've done. That's it.
By the way, a right click on a controller pop up a spinbox for direct enter
the value with your keybord.
have fun
________________________________________________________________________
guitarix is licensed under the GPL.
Project page with screenshots:
http://guitarix.sourceforge.net/
download:
http://sourceforge.net/projects/guitarix/
For capture, guitarix uses the external application
'jack_capture' (version >= 0.9.30) written by Kjetil
S. Matheussen. If you don't have it installed,
you can look here:
http://old.notam02.no/arkiv/src/?M=D
For extra Impulse Responses, guitarix uses the
convolution application 'jconvolver' created by Fons Adriaensen.
If you don't have it installed, you can look here:
http://www.kokkinizita.net/linuxaudio/index.html
I(hermann) use faust to build the prototype and will say
thanks to
: Julius Smith
http://ccrma.stanford.edu/realsimple/faust/
: Albert Graef
http://q-lang.sourceforge.net/examples.html#Faust
: Yann Orlary
http://faust.grame.fr/
regards
Hermann Meyer, James Warden, Andreas Degert