KMidimon is a MIDI monitor for Linux using ALSA sequencer and KDE4 user
interface.
Changes in 0.7.2
* Added two new options all/none to the fine grained filter menus
* Show file creation/modification dates in the SMF info dialog
* Support for international encodings on MIDI text events
* Support for SMF sequencer specific and unregistered meta-events
* Open files filtered by mime-type instead of filename extensions
* Playback loop
* Mute tracks
* Allow stop in paused state
* Build system improvements and assorted fixes
* Czech translation. Thanks to Pavel Fric
Copyright (C) 2005-2009, Pedro Lopez-Cabanillas
License: GPL v2
More info
http://kmetronome.sourceforge.net/kmidimon/
Sources
http://sourceforge.net/projects/kmetronome/files/kmidimon/0.7.2/
openSUSE Build Service - openSUSE RPM packages
http://software.opensuse.org/search?baseproject=ALL&p=1&q=kmidimon
Regards,
Pedro
Hi all
I would announce the release of Jc_Gui.
It's a little host wrapped around the fantastic convolution engine from
Fons Adriaensen called jconvolver (zita-convolver)
What is it for ?
It's designed to search/load and run IR-*.wav files on a local machine
with jconvolver. It include a settings widget, were gain, delay, min/max
mem and mode can set and the used wave file and a part of it
(offset/length) could choosed.
As default, the min mem is set to your jack frame rate, the max mem is
set to the file length.
Those settings will saved in a config file, and used to start
jconvolver. Jc_Gui itself provide a Stereo Host, with master gain, tone
(bass,middle,high)controllers, balance slider, and for the output to
jconvolver per channel delay and gain controllers, and a wet/dry slider
to mix the output from jconvolver with the original source.
So, you need only to connect Jc_Gui with your in/out put ports, (Jc_Gui
provide a port map there for), and can then load your IR files and start
stop jconvolver easy over the Gui.
The configurations can saved in presets, to reload them easy.
What isn't it for ?
It's a 2 Channel thing only, you can't make multi channel settings with
this jcgui.
project page : http://jcgui.sourceforge.net/
download : https://sourceforge.net/projects/jcgui/
enjoy hermann
Download from:
http://archive.notam02.no/arkiv/src/?C=M;O=D
jack_capture
============
jack_capture is a program for recording soundfiles with jack. Its default
operation is to capture whatever sound is going out to your speakers into
a file, but it can do a number of other operations as well.
0.9.32 -> 0.9.36
* Add support for OGG (requires sndlib>=1.0.18)
* Check if file format is supported by sndlib before creating file
* Added auto-support for WVE, MPC2K and RF64. (untested)
* Reset terminal colors when exiting.
* Check dependencies for various programs in the Makefile
* Tried to make it even more clear (if that's possible) that
'jack_capture --port system:playback_1 --port system:playback_2'
does exactly the same as the default.
* Added untested patch from Orcan Ogetbil to make jack_capture compile on
a ppc64 platform.
In case jack_capture is ran on a ppc64 platform, a warning is printed
during runtime.
* Clearing up licenses
* A fix for open() from Florian Faber.
* A couple of gui fixes from Orcan Ogetbil.
Ceres
****************************
Ceres is a large program for doing various sound effects in the frequency
domain and displaying sonograms. The program has been developed for about
13 years, and is mainly made by Øyvind Hammer with contributions from
Jonathan Lee, Stanko Juzbasic and many others.
0.46 -> 0.48:
-Various fixes to make it build with fc11
-Include openmotif to make it easier to build
-Various makefile fixes
Finally it is here, MusE 1.0
[Introduction]
This is not the beginning, nor the end, but it marks the
culmination of 10 years of feature packed and bug ridden
development towards the goal of making a good
platform for creating music on the Linux platform
MusE : http://muse-sequencer.org
[Highlights since 0.9]
* DSSI + Win VST support
* Python remote control API (for wonderful things)
* some primitive example scripts for live re-sequencing
included, more to come
* Instrument editor with GS/XG drum controller support
* Part cloning
* Better bounce operations, with Jack freewheel mode support
* Better midi sync output
* Midi controller knobs in pianoroll and drum editor
* Jack transport master timebase function
* External midi filtering support
write your midi filters in just about anything, including bash
* Denormal protection + limiter
* Record looping overdub, replace, mix support
* Audio optimizations, less CPU usage
* Countless fixes and tweaks, about a 1000 lines in the Changelog,
check it for a complete list of blood sweat and tears
[What is MusE again?]
MusE is multitrack virtual studio with support for:
* Midi
(only Alsa yet)
* internal softsynths, including soundfont player FluidSynth
and sample player Simple Drums
* DSSI softsynths, including VST instruments
* with a patch to DSSI, VST-chunks are handled
* Drum editor
* Pianoroll
* Conventional arranger
* midi automation
* and lots more
* Audio
* Jack
* Jack transport
* LADSPA plugins
* VST plugins through dssi-vst
* audio automation, old sch00l
* and lots more
[ChangeLog]
For a complete list of changes, check the ChangeLog in
the package or online at the sourceforge site:
http://lmuse.cvs.sourceforge.net/viewvc/lmuse/muse/ChangeLog?revision=1.214…
[Download]
http://muse-sequencer.org/index.php/Download
Now, quickly! Test and report so we can provide an 1.0.1 version :)
Have a merry christmas and a happy new year.
The MusE team
On behalf of the FluidSynth development team I'm happy to announce the
release of FluidSynth 1.1.1 "Clarity". This is primarily a bug fix
release to 1.1.0, but also includes a couple new API additions.
Upgrade from 1.1.0 is highly recommended, as there were many
regressions in that version, especially in regards to QSynth
compatibility.
http://fluidsynth.resonance.org
FluidSynth is a software synthesizer based on the SoundFont 2 standard.
Bug fixes
---------
Recommit fix for voice stealing algorithm (David Henningsson)
Update deltatime on midi file load, ticket #59 (David Henningsson and
Josh Green, reported by Hans Petter Selasky)
Build fix on OS X 10.4 (David Fang and Ebrahim Mayat)
Fixed most asynchronous assignment/query regressions affecting QSynth
(chorus, reverb, polyphony, MIDI CCs and presets) (Josh Green, reports
and testing by Rui Nuno Capela)
Reverted queuing of chorus and reverb assignments which fixes
real-time performance issues when changing values (Josh Green)
Fixed issue with audio thread changes affecting CoreAudio on OS X
(Josh Green, reported by Ebrahim Mayat)
Improved SMP safety with CC MIDI controls, polyphony, modulators and
synth gain (Josh Green)
Fixed crash bugs in fluid_timer functions (Josh Green)
Reverted char * -> const char * changes to function prototypes (Josh
Green, reported by Rui Nuno Capela)
Fixed TCP server build issue where WITHOUT_SERVER was still being set
on win32 (Josh Green)
Fixed crash when Jack driver was re-created (Josh Green)
Fixed unknown macro warning in FluidSynth man page (David Henningsson)
API changes
-----------
New fluid_synth_get_channel_info() for a thread safe way of getting
channel preset info (Josh Green)
New fluid_synth_unset_program() to unset a channel preset assignment
(Josh Green)
Marked fluid_synth_get_channel_preset() as deprecated (Josh Green)
Misc
----
Return queue process is now a thread instead of a timer and more
responsive (Josh Green)
Added missing dist files in doc/ (Josh Green)
Updated README-OSX (Ebrahim Mayat)
Developer documentation update (Josh Green)
Contributors
------------
Josh Green
David Henningsson
Rui Nuno Capela
Ebrahim Mayat
David Fang
Hans Petter Selasky
The FFADO team is proud and happy to announce the release of FFADO 2.0.0.
As the release candidates have been around for almost one year now
without a significant amount of bug reports we feel confident that the
current code-base has matured. Around the end of november the 1000-th
device was registered as being used with FFADO, which seemed to be a
nice number to triggered the release.
Furthermore on December 2 the Linux kernel version 2.6.32 has been
released. This version fixes the new kernel FireWire drivers such that
they are compatible with FFADO. So once the distributions pick up this
kernel the old/new kernel stack confusion should be history.
Thanks go out to the vendors that provided us with gear to support for
the 2.0 release: Echo Digital Audio, Edirol, Ego Systems Inc, Focusrite,
Mackie and Terratec. Kudos for their early-bird support!
Special thanks also go to BridgeCo and TC Applied for providing us with
their development platforms and for helping with vendor contacts. Their
support makes that FFADO covers the most widely used platforms for
FireWire audio and that we can quickly implement support for new devices.
Looking ahead to the 2.1 release we can announce that we have
implemented (basic) support for additional devices from Focusrite,
Behringer, Stanton and TC Electronic. We plan to move to beta-testing
2.1 fairly soon as development on it has been ongoing for more than a
year now. Additionally, work is being done on the RME devices, but its
not yet known when that will be finished. Support for some other vendors
is in the pipeline, so stay tuned for more announcements.
A second major development is the move of the streaming infrastructure
to kernel space. A kernel-space implementation will bring significant
improvements with respect to reliability and efficiency. Furthermore it
will allow to expose an ALSA interface, meaning that the scope of
FireWire audio on Linux is extended significantly. Thanks to the Google
Summer of Code and the Linux Foundation, work on this has been done
during the summer. The code is not yet ready for use, but things are moving.
More information can be found here:
http://www.ffado.org/?q=release/2.0.0
For the eager, a direct download link:
http://www.ffado.org/files/libffado-2.0.0.tar.gz
On behalf of the FFADO team,
Pieter Palmers
On behalf of the entire Rivendell development team, I'm pleased to announce
the release of Rivendell v1.6.0. Rivendell is a full-featured radio
automation system targeted for use in professional broadcast environments. It
is available under the GNU General Public License. Changes in this release
include (from the NEWS file):
*** snip snip ***
Changes:
New RLM Plug-in. A new plug-in for the Liquid Compass Internet encoder has
been added.
Cart Notes. Added the ability to enter free-form text for each cart in the
Library. This text can then be displayed in a 'help bubble' when floating
the mouse cursor over the cart's entry in the Library cart list.
Bugfixes. See the ChangeLog for details.
Database Update:
This version of Rivendell uses database schema version 182, and will
automatically upgrade any earlier versions. To see the current schema
version prior to upgrade, see RDAdmin->SystemInfo.
As always, be sure to run RDAdmin immediately after upgrading to allow
any necessary changes to the database schema to be applied.
*** snip snip ***
Further information, screenshots and download links are available at:
http://www.rivendellaudio.org/
Cheers!
|-------------------------------------------------------------------------|
| Frederick F. Gleason, Jr. | Chief Developer |
| | Paravel Systems |
|-------------------------------------------------------------------------|
| True leadership is the art of changing a group from what it is to what |
| it ought to be. |
| -- Virginia Allan |
|-------------------------------------------------------------------------|
# FOR IMMEDIATE RELEASE:
Just in time for a new decade, Renoise gets an upgrade from executive suite to penthouse with a panoramic view. The Renoise Pattern Matrix, both a bird's eye view and a song editor, is the missing link that pushes Renoise's unique approach to music composition to the next level. It's the perfect companion to the "eyes on the details" appearance and capabilities of the Pattern Editor.
Renoise meta-devices (FX units that receive and transform parameters and other non-audio data) are now interconnectable across tracks. This opens the door to more modular approaches, like linking LFOs or key/audio signals all throughout your mix. Two new meta-devices round-up this "do anything" experience, giving the sound artist the freedom to connect and modulate all parameters with all others.
That's just the beginning. Vastly improved MIDI mapping, automated rendering of plugin instruments to samples, a native guitar & bass amp simulator FX, performance optimizations, GUI improvements and much more...
Scroll down to the changelog for all the details.
# AVAILABILITY AND PRICING:
Beta versions are exclusive to registered users. The first public 2.5 versions will be Release Candidates. The final version is expected to be released at the beginning of next year.
As usual we will test the beta for as long as necessary to make it rock solid, avoiding annoying floods of small updates to fix crucial issues.
The price of Renoise will change from 49 Euro to 59 Euro when the final version is released – This price is for a multi-platform license. That means that a single license is valid for Windows, Mac OSX, and Linux.
To ease the transition, everyone that buys Renoise 2.5 before the final version will get Renoise for the old price of 49 Euro. This covers upgrades up until and including version 3.5.
# ABOUT RENOISE:
Renoise is a complete music production environment for Windows, Macintosh, and Linux. It features full ReWire support, FX and instrument VST/AU plug-in support, automatic plug-in delay compensation, multi-core load balancing, MIDI I/O, audio recording, flexible audio output, graphical & numerical parameter automation, modular parameter routing, and much more.
Renoise is based on mod trackers. Mod trackers are characterized by displaying and editing music in an easily understood grid known as a pattern. These patterns are akin to sheet music, but are displayed alphanumerically instead of with musical notation.
Renoise's rock solid stability makes it ideal as a live jamming tool. You can map almost every part of the interface to a MIDI controller, run your guitar through a Line-In Device and distort it with native effects, or just use it as a replacement for an MPC.
Due to its keyboard driven workflow, it makes the creation of music for new users far quicker than in a traditional MIDI based sequencer. For experienced users, and those who don't necessarily want to be bound to piano roll systems to music, it offers a refreshing approach to composing:
Instead of spending hours cobbling beats together with a mouse, why not do it in seconds with just a few keystrokes in Renoise? Whether you're an audio veteran or just starting out, Renoise is a fantastic addition to any bedroom or professional studio.
Make music? Use Renoise.
# CHANGELOG:
* Pattern Matrix: A birds eye view and editor of the song
* Cross Track Routing for "Meta Devices" and new devices like the
"Signal Follower", which allows you to sidechain other tracks
parameters
* Plugin Grabber: Render Plugin Instruments to Renoise
Instruments, Samples
* Vastly Improved MIDI Mapping
* A Bunch of New Internal Effects
* And much more...
* All the details here: http://www.renoise.com/about/what-s-new-2-5/
# SCREENSHOT:
* http://www.renoise.com/screenshots/Renoise25SneakPreview.jpg
# WEBSITE:
* http://www.renoise.com/
Questions? Email me back and i'll gladly answer them.
Virtual MIDI Piano Keyboard is a MIDI events generator and receiver. It
doesn't produce any sound by itself, but can be used to drive a MIDI
synthesizer (either hardware or software, internal or external). You can use
the computer's keyboard to play MIDI notes, and also the mouse. You can use
the Virtual MIDI Piano Keyboard to display the played MIDI notes from another
instrument or MIDI file player.
Changelog
2009-12-15 0.3.1
* Russian translation. Thanks to Serguey G Basalaev
* French translation, and updated German translation. Thanks to Frank Kober
* Czech translation. Thanks to Pavel Fric
* Persistent state per channel for banks, instruments, and controllers
* New setting in preferences dialog: drums MIDI channel
* Selection of drums instrument, for GM, GS and XG standard devices
* Show percussion names above the piano keys in drums channel
* Moved the "show note names" option from preferences dialog to view menu
* Extra controls: new button types for one shot controllers and SysEx messages
Copyright (C) 2008-2009, Pedro Lopez-Cabanillas
License: GPL v3
More info
http://vmpk.sourceforge.net
Downloads
http://sourceforge.net/projects/vmpk/files
openSUSE build service, RPM packages
http://software.opensuse.org/search?baseproject=ALL&q=VMPK
Regards,
Pedro