Hi,
Just a short announcement to let everyone know the new and slightly
improved Quicktoots homepage is now online at it's new address:
http://quicktoots.linuxaudio.org
As always we would love to have more submissions on new ways to use the
latest tools. If you are interested in having your name up in lights let
me know.
-----------------------
Background:
The purpose of the Quicktoots are to provide a community resource of
informative guides for using Linux audio applications.
The Quicktoots are the brainchild of Dave Phillips the man responsible
for the most comprehensive webpage devoted to Linux audio applications.
The Linux Sound and Midi page. Your one stop resource for Linux sound
software.
http://www.linux-sound.org
If you are in the position to link to any of the quicktoots please link
to the main page. That way we can keep more accurate statistics on the
amount of people viewing the pages.
If you are interested in contributing to the Quicktoots please let us
know. All work must be submitted to either Dave or myself and we will
give advice or make changes to ensure our publishing standard is met. If
you are not able to send html don't worry because I am willing to format
any braindumps.
Enjoy.
-----------------------
Cheers.
--
Patrick Shirkey - Boost Hardware Ltd.
Http://www.boosthardware.comHttp://www.djcj.org/LAU/guide/ - The Linux Audio Users guide
========================================
"Anything your mind can see you can manifest physically, then it will
become reality" - Macka B
Slag 0.1 released !
The Slag project is a pattern-based audio sequencer that can currently
be used as a simple drum box. It features real-time editing, optional
JACK support with individual ports for tracks, volume settings for pads
and tracks, a virtually unlimited number of tracks and patterns, the
ability to link song parts together, and real-time audio file output.
It's licensed under the GNU GPL.
Homepage : http://www.nongnu.org/slag/
Download : http://download.savannah.gnu.org/releases/slag/
This release fixes a crash which occurred when stopping audio file
output, fixes compilation problems with GCC 4, and adds support for
NetBSD and MacOS X. A Mac OS X binary package is now provided in the
download area. Mailing-lists have also been created, you can subscribe
at: http://savannah.nongnu.org/mail/?group=slag
Enjoy !
May 8th 2006,
CLAM Music Annotator 0.3.1 released
What is the CLAM Music Annotator?
---------------------------------
Is an application of the CLAM framework [1] that can be
used to visualise, check and modify music information
extracted from audio: low level features, note segmentation,
chords, structure... The tool is intended to be useful for
(though not limited to) the music information retrieval
research whenever you need to:
- Supervise and correct the results of automated audio
feature extraction algorithms
- Generate manually edited annotations of audio as training
examples or ground truth for those algorithms.
You can learn more about Music Annotator in its wiki page,
which includes screenshots and videos galleries:
http://iua-share.upf.es/wikis/clam/index.php/Music_Annotator
The application comes with two example extractors. One that
computes low level descriptors and another that performs
chord detection.
It also features useful views such as the "tonnetz" and
"key space" to visualise the tonal features (chords,
notes...)
CLAM Music Annotator is GPL.
What's new from last (0.2) version ?
------------------------------------
This is a major release which have at least duplicated the
number of important features.
- Ported to Qt4
- New chord extractor
- Colourful animated visualisations
- Improved application work-flow (project building, etc.)
- It also works as a collaborative annotation tool (BOCA
client)
See the changelog [2] for a complete list of changes.
or the wiki [3] for general information.
How to install it?
------------------
In Windows we provide a binary installer which includes
all the needed libraries (including Qt4) and ready-to-use
sample data.
For Linux and Mac OSX we don't provide binaries at this
moment (though we plan to do in short).
Source tarballs can be downloaded from the web and complete
build instructions can be found in the INSTALL file.
http://clam.iua.upf.edu/download.html
Acknowledgements
-----------------
This project is partially founded by SIMAC European Project,
IST-507142
and Catalunya's Government, exp 200/05 ST
The chord extractor extracts segments labeled with chords.
It uses Christopher Harte algorithm with some minor
variations. It has been developed as a collaboration between
the Queen Mary University of London and the Universitat
Pompeu Fabra (UPF) of Barcelona.
The "keyspace" view is a great contribution of Jordi Bonada
and Emilia Gomez, at UPF.
The CLAM team
Music Tecnology Group
Universitat Pompeu Fabra (Barcelona)
References:
1. http://clam.iua.upf.edu
2.
http://iua-share.upf.es/wikis/clam/index.php/Music_Annotator_Changelog
3. http://iua-share.upf.es/wikis/clam/index.php/Music_Annotator
Homepage: http://www.twolame.org/
TwoLAME is an optimised MPEG Audio Layer 2 (MP2) encoder based on
tooLAME by Mike Cheng, which in turn is based upon the ISO dist10
code and portions of LAME.
Features added to TwoLAME:
- Fully thread-safe
- Static and shared library (libtwolame)
- API very similar to LAME's (for easy porting)
- Frontend supports wider range of input files (using libsndfile)
- automake/libtool/pkgconfig based build system
- C99 compliant
Changes in to version 0.3.7:
- (libtwolame) Added twolame_encode_buffer_float32() function
- (libtwolame) Fix NAN bug for AMD64 processors
- Checks type sizes of short and float
- Changed compile flags a bit. Added -std=c99
- Changed version number displayed by frontend
Dino is a MIDI sequencer for GNU/Linux that uses JACK MIDI and JACK
transport to send MIDI events to synths and synchronise with other
sequencers or transport aware programs. It uses LASH to save and restore
sessions. This is the first release. Get it at http://dinoseq.sf.net .
Requirements:
* libglademm >= 2.4.1
* libxml++ >= 2.6.1
* JACK >= 0.100 with the MIDI patch available here:
http://www.custard.org/~deviant/jack-midi/
* LASH >= 0.5.0
--
Lars Luthman
PGP key: http://www.student.nada.kth.se/~d00-llu/pgp_key.php
Fingerprint: FCA7 C790 19B9 322D EB7A E1B3 4371 4650 04C7 7E2E
Hi all,
as it is LAC time, it's also release time :) .
Simple Sysexxer is a GUI sysex tool comparable to Sysexxer, but it's
based on Qt4 (no KDE dependency) and ALSA only (no OSS dependency).
Theoretically it should also build and run on Mac OS X, but I didn't try
it yet.
Feedback and bugreports are always welcome.
Information and source code:
http://www.christeck.de
Best regards
ce
hi *!
the linux audio conference 2006, which takes place at the zkm in
karlsruhe/germany from april 27 to april 30, will be streamed live for
your convenience, inspiration and enjoyment.
all presentations (which are listed on
http://lac.zkm.de/2006/program.shtml) are covered as ogg vorbis audio
streams in two bitrates (one for modem users and one for
slightly-more-broadband users) and ogg theora/vorbis a/v streams (for
broadband users only). to watch and/or listen, you can use a recent
version of mplayer, vlc or curl | theora123, if you prefer.
the stream urls are listed at
http://lac.zkm.de/2006/streaming.shtml. we will start test streams
tomorrow by 12:00 utc+2. as always, there will be chat channels to go
with the streams, where you can report problems, discuss the
presentations and also ask questions which will be relayed to the live
audience by the local chat operators here at zkm.
these channels are #lac2006 for general issues and chitchat, and
#lac2006-track1 and #lac2006-track2 for questions and remarks about the
current presentation, all on irc.freenode.net.
you will be able to download the presentation slides in advance to read
along as you listen and watch. the quality of the video streams will not
be sufficient to read the projections, but you should easily be able to
make out which slide is currently up.
on behalf of eric rzewnicki (who did most of the streaming work this
year) and the rest of the lac organizational team i wish you lots of fun
with the streams. kudos again to the icecast team, especially to karl
heyes, all the folks at xiph.org who brought us all those great free
multimedia codecs, and the crew here at zkm for their great support and
cooperation!
best,
jörn
Hi,
This release fixes a bug with the code for identifying the djEQ plugin.
Tested and installed locally. YMMV. Please report bugs or installation
problems to the jackEQ list.
http://www.jackeq.sf.net
---------------------------------------------------------
jackEQ wll allow sound as rich and powerful as Jackie O, as street smart
as Jackie Brown. Is jackEQ more than you can handle?
jackEQ is a tool for routing and manipulating audio from/to multiple
input/output sources. It runs in the JACK Audio Connection Kit, and uses
LADSPA for its backend DSP work, specifically the DJ EQ swh plugin
created by Steve Harris, one of jackEQ's main authors.
jackEQ is intended to provide an accessible method for tweaking the
treble, mid and bass of any JACK aware applications output. Designed
specifically for live performance, it is modelled on varous DJ mixing
consoles which the main author has used.
Features:
JACK i/o
4 x stereo i/o channels with EQs, independant gain controls and meters
Stereo monitor and master outputs with indpendant gain control and meters
3band graphic EQ for each channel
Bass: 100 Hz
Range Mid: 1000 Hz
Treble: 10000 Hz
cross fader support: All channels assignable plus mute and all
2x stereo aux send/return with monitor buttons (pre gain).
Internal jack i/o connections assignable from Ports menu.
-----------------------------------------------------------
Cheers.
--
Patrick Shirkey - Boost Hardware Ltd.
Http://www.boosthardware.comHttp://www.djcj.org/LAU/guide/ - The Linux Audio Users guide
========================================
"Anything your mind can see you can manifest physically, then it will
become reality" - Macka B
2006/04/24: soniK 1.0beta2
--------------------------
About soniK
-----------
soniK is an open source digital audio editor for Linux, using the KDE
platform. soniK allows you to record, edit and process sounds on your
computer.
soniK's main features include:
* Record & play audio using your computer's soundcard
* Visualise the audio as a waveform or a spectrogram
* Edit the audio and transform it with a wide variety of plugins
* Generate new sounds
For screenshots, downloads & more information see:
http://sonik.sourceforge.net/
Getting soniK
-------------
soniK can be downloaded from http://sonik.sourceforge.net/download.html
Binary packages are available for Debian sarge, Kubuntu 5.10, Kubuntu 5.04 and
Fedora Core 4.
Release Information
------------------
This is the second beta release for soniK 1.0. Changes since beta 1 include:
* Fix builds with aRts, LADSPA & debug disabled
* Fix corruption during looped playback
* Fix corruption when playing using aRts plugin
* Fix time scale display corruption on ubuntu hoary / breezy
* Fix selection display corruption on ubuntu breezy
* Fix keyboard selection
* Merge LADSPA plugin package into main package
* Show channel names scale bar
* Create Plugin Development Kit headers
* Fix drawing bugs in spectral display
* Warn before overwriting file in 'Save As'
Please test it and report any problems or bugs using the tracker at
http://sonik.sourceforge.net . Also, please send any other feedback to
sonik-users(a)lists.sourceforge.net
--
Rob Walker <rob(a)tenfoot.org.uk>
http://www.tenfoot.org.uk
Hi.
I released today an experimental software that allows you to process the
sound/image as a single FFT (and other) transforms.
Also, the program can transform sound to images and vice-versa. Because of
this, you can apply a blurring or swirling effect to sound, or
revereberation/flange effect to images ;-)
Many effects sounds/looks very strange (in my opinion theese are the strangest
sounds I ever heard - hard to describe in words - better listen them).
You can download the alpha-stage source code from
http://sourceforge.net/projects/hypermammut
and I recomand you to see/listen some examples at
http://hypermammut.sourceforge.net
A related software to this is Mammut (
http://www.notam02.no/notam02/prod-prg-mammuthelp.html ), but this programs
aims to be modular and to do more :)
Paul.
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